max rose
Max Rose
About Me
Lead Animator and 3D artist, developer and designer for interactive theaters, linear exhibits, and projection experiences.
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LOCATION
Franklin,
Not Specified
WEBSITE
Houdini Skills
ADVANCED
Procedural Modeling | Character Rigging | Animation
INTERMEDIATE
Environments | Digital Assets | Lighting | Pyro FX | Realtime FX | VEX
Availability
Not Specified
My Tutorials
Recent Forum Posts
APEX Rigging Tutorial | The Reverse Foot May 14, 2024, 8 a.m.
This was probably the most requested video since I started making these, so here you go -> https://www.youtube.com/watch?v=NJAuTazoKaE&ab_channel=maxrose [www.youtube.com]
Any questions, let me know!
-max
Any questions, let me know!
-max
simplest way to setup 'Look at' May 14, 2024, 7:58 a.m.
I just uploaded a new video on how to create a reverse foot with APEX, and in it I set up a basic look constraint -> https://www.youtube.com/watch?v=NJAuTazoKaE&ab_channel=maxrose [www.youtube.com]
Skeleton Blend for Blendshapes in APEX May 11, 2024, 1:17 a.m.
william_harleyIf that's the case then awesome. The setup I have for skeletal blendshapes is mind-numbing.
Technically the skeleton blend is pretty much doing exactly what I was doing in the chicken and luchador setup. The big difference is the pre setup. With the skeleton blend you don't have to worry about managing the skeletons like I did, you can simply add them to the folders and plug them in and it will work.