Carlos Dordelly
cdordelly
About Me
3D Artist & Director Co-Founder at @dyne_studio. Challenging myself to experiment and translate what can be created through the beauty of CG imaginary.
EXPERTISE
Generalist
INDUSTRY
Advertising / Motion Graphics
Houdini Skills
ADVANCED
Motion Editing | Lighting
INTERMEDIATE
Digital Assets | Cloth | Solaris | Karma
BEGINNER
PDG | Python
Availability
Not Specified
Recent Forum Posts
How to do typography animation? May 18, 2024, 1:20 p.m.
Hi!
You can also take a look to the MOPs Plus Typography node:
https://www.youtube.com/watch?v=lJ907xySsog [www.youtube.com]
It offers a very similar experience to the Mograph Text object from C4D because it packs the letters so you can use other MOPs or nodes to edit the packed geometry.
MOPs: https://www.motionoperators.com [www.motionoperators.com]
MOPsPlus: https://www.motionoperators.com/info/mopsplus/ [www.motionoperators.com]
To use the MOPs+ Typography node you will need to buy the commercial extension from MOPs, I always recommend to consider buy it to because it has a ton of useful nodes to improve multiple kind of workflows,
I made a quick demo showing this, I didn't see the complete tutorial reference but I guess it works to share an idea about this:
Hope that helps,
Cheers!
You can also take a look to the MOPs Plus Typography node:
https://www.youtube.com/watch?v=lJ907xySsog [www.youtube.com]
It offers a very similar experience to the Mograph Text object from C4D because it packs the letters so you can use other MOPs or nodes to edit the packed geometry.
MOPs: https://www.motionoperators.com [www.motionoperators.com]
MOPsPlus: https://www.motionoperators.com/info/mopsplus/ [www.motionoperators.com]
To use the MOPs+ Typography node you will need to buy the commercial extension from MOPs, I always recommend to consider buy it to because it has a ton of useful nodes to improve multiple kind of workflows,
I made a quick demo showing this, I didn't see the complete tutorial reference but I guess it works to share an idea about this:
Hope that helps,
Cheers!
SOP Intrinsic: usdViewportPurpose May 16, 2024, 7:19 p.m.
Support kindly explained that the intrinsic usdViewportPurpose is not the primitive purpose, is the viewport purpose selected on the SOP Modify LOP, but there is still an easy workaround:
So, use the usdpurpose() function works perfectly fine to get the prim purpose, and also the kind:
Also inspired me to create an HDA to manage USD attributes in SOPs (to create them and extract them):
I hope I'll be able to share it with other tools any time soon.
Cheers!
So, use the usdpurpose() function works perfectly fine to get the prim purpose, and also the kind:
Also inspired me to create an HDA to manage USD attributes in SOPs (to create them and extract them):
I hope I'll be able to share it with other tools any time soon.
Cheers!
MtlX Signature prefixes May 16, 2024, 7:08 p.m.
Renaming the signatures on the inputs/outputs section worked pretty well, thanks so much!