Daniel Lloyd-Wood
lloydwood
About Me
EXPERTISE
VFX Artist
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LOCATION
United Kingdom
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Houdini Skills
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Recent Forum Posts
Renderman 26 in Solaris Volume Light May 7, 2024, 5:39 a.m.
This is just a quick question: Does Renderman 26 (RIS) in Solaris support volume light (the light from the emission of the volume casting onto the scene around it)? I know it doesn't support mesh lights but I thought volume light might work. Doesn't seem to be though.
Strange Vellum Hair behaviour March 20, 2024, 12:10 p.m.
Ah. After the copy. Of course, because the orientation wouldn't be updated. Thanks Tomas!
Strange Vellum Hair behaviour March 20, 2024, 11:25 a.m.
I'm getting some odd results whilst simming some tufts of hair.
I'm copying the tufts onto some scattered points and then testing with gravity. Instead of the tufts falling straight down, I get an odd push along the positove Z axis which leads to an un-natural look.
I cannot figure out what is causing this. I've tried the simplest setup I can think of and I still get the odd result. I've attached and example file and any insight would be great.
I'm copying the tufts onto some scattered points and then testing with gravity. Instead of the tufts falling straight down, I get an odd push along the positove Z axis which leads to an un-natural look.
I cannot figure out what is causing this. I've tried the simplest setup I can think of and I still get the odd result. I've attached and example file and any insight would be great.