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Solaris and Karma » harsh transition on Karma CPU with mip-mapped exr
By jasonhuang1115,
- 0
- 4
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By jasonhuang1115
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Houdini Engine for Unreal » Normal baking utilizing the Labs Maps Baker
By JakeOpp,
- 2
- 194
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By JakeOpp
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Houdini Indie and Apprentice » how to delete specific points in group selections
By Shy1,
- 5
- 434
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By EZiniT
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Houdini Indie and Apprentice » Strange artefact after Boolean
By mmeixner,
- 4
- 157
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By BabaJ
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Solaris and Karma » [WIP] Smooth obj level to stage workflow
By Jonathan de Blok,
- 0
- 53
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By Jonathan de Blok
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Houdini Indie and Apprentice » Proper way to import kitbash assets into stage/solaris
By Shy1,
- 0
- 37
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By Shy1
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Solaris and Karma » Motion blur on fur in Karma
By Lenscowboy,
- 3
- 300
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By Lenscowboy
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Technical Discussion » Maintaining Anchor Points In SOPs
By VGriffith,
- 0
- 69
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By VGriffith
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Solaris and Karma » Karma AOV VOP node
By sanjayvasan674,
- 0
- 55
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By sanjayvasan674
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Houdini Indie and Apprentice » Problem rendering pyro trails
By carlosalbertogarciacarmon,
- 0
- 45
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By carlosalbertogarciacarmon
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Houdini Indie and Apprentice » Baking position data to EXR is clamped/LDR
By staicu.teodor.23,
- 1
- 145
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By tamte
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Solaris and Karma » USD Frustum across the frame range
By Cicuta,
- 7
- 600
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By Cicuta
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Houdini Lounge » Graphics card issue with Houdini 20 and terrain, heightfield
By coclea,
- 8
- 1151
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By j00ey
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Solaris and Karma » Houdini 20 - OCIO - ACES 1.2
By Tukifri,
- 7
- 2462
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By mrcbersani
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Work in Progress » Substance Designer nodes recreated in Houdini In OpenCL
By pashakabush,
- 4
- 949
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By sysyfu
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Rigging » Rigging the spine with APEX (using curves)
By Vivis,
- 0
- 43
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By Vivis
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Technical Discussion » Karma XPU Motion Blur Artifacts
By cmoss,
- 5
- 755
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By jamison1
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Technical Discussion » Vellum Simulation Issues
By Drag32,
- 0
- 114
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By Drag32
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Houdini Engine for Unreal » Info into Vertex colors don't match
By THA_as,
- 0
- 109
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By THA_as