HDK
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
GU_RayPrimitive.h File Reference
#include "GU_API.h"
#include "GU_RayRBezCurve.h"
#include "GU_RayRBezSurf.h"
#include <GEO/GEO_Detail.h>
#include <GEO/GEO_PrimitiveP.h>
#include <GEO/GEO_PrimVolume.h>
#include <GA/GA_Types.h>
#include <TS/TS_Expression.h>
#include <UT/UT_BoundingBox.h>
#include <UT/UT_Matrix3.h>
#include <UT/UT_Matrix4.h>
#include <UT/UT_ThreadSpecificValue.h>
#include <UT/UT_UniquePtr.h>
#include <UT/UT_VDBUtils.h>
#include <UT/UT_Vector3.h>
#include <UT/UT_Vector4Array.h>
#include <UT/UT_VoxelArray.h>
#include <SYS/SYS_Inline.h>
#include <openvdb/openvdb.h>
+ Include dependency graph for GU_RayPrimitive.h:

Go to the source code of this file.

Classes

class  GU_Ray
 
class  GU_RayPrimInfo
 
class  GU_RayQuadricInfo
 
class  GU_RayTriangleInfo< istet >
 
class  GU_RayHTriangleInfo< istet >
 
class  GU_RayTetInfo
 
class  GU_RayHTetInfo
 
class  GU_RayQuadInfo
 
class  GU_RayHQuadInfo
 
class  GU_RayPolyInfo
 
class  GU_RayHPolyInfo
 
class  GU_RayMetaInfo
 
class  GU_RayVDBInfo
 
class  GU_RayHeightFieldInfo
 
class  GU_RayPackedInfo
 
class  GU_RayPolyLineInfo
 
class  GU_RayCurveInfo
 
class  GU_RayRBezCurveInfo
 
class  GU_RayNURBCurveInfo
 
class  GU_RayRBezSurfInfo
 
class  GU_RayNURBSurfInfo
 
class  GU_RayMovingTriangleInfo
 

Functions

int GU_getBilinearQuadIntersection (const UT_Vector3 &org, const UT_Vector3 &dir, const UT_Vector3 &A, const UT_Vector3 &B, const UT_Vector3 &C, const UT_Vector3 &D, const UT_Vector3 &norm, float &t, float &u, float &v, float &d2)
 

Function Documentation

int GU_getBilinearQuadIntersection ( const UT_Vector3 org,
const UT_Vector3 dir,
const UT_Vector3 A,
const UT_Vector3 B,
const UT_Vector3 C,
const UT_Vector3 D,
const UT_Vector3 norm,
float &  t,
float &  u,
float &  v,
float &  d2 
)