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SIM_ConAnchorObjPointNumRot.h
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1 /*
2  * PROPRIETARY INFORMATION. This software is proprietary to
3  * Side Effects Software Inc., and is not to be reproduced,
4  * transmitted, or disclosed in any way without written permission.
5  *
6  */
7 
8 #ifndef __SIM_ConAnchorObjPointNumRot_h__
9 #define __SIM_ConAnchorObjPointNumRot_h__
10 
11 #include "SIM_API.h"
13 
14 /// A concrete constraint anchor: tie the constraint to a point on a
15 /// simulated object.
17 {
18 public:
19  /// Store the point number if we are anchored to a geometry point.
21 
22 protected:
24  ~SIM_ConAnchorObjPointNumRot() override;
25 
26  int getPointSubclass() const override;
27  void setPointSubclass(int ptnum) override;
28 
29 private:
30  static const SIM_DopDescription *getDopDescription();
31 
35  "Anchor: Object Point Number Rotation",
36  getDopDescription());
37 };
38 
39 #endif
#define DECLARE_STANDARD_GETCASTTOTYPE()
Definition: SIM_DataUtils.h:50
#define DECLARE_DATAFACTORY(DataClass, SuperClass, Description, DopParms)
Definition: SIM_DataUtils.h:63
GLfloat f
Definition: glcorearb.h:1926
#define SIM_NAME_POINTNUMBER
Definition: SIM_Names.h:165
virtual int getPointSubclass() const =0
#define GETSET_DATA_FUNCS_I(DataName, FuncName)
#define SIM_API
Definition: SIM_API.h:12
virtual void setPointSubclass(int ptnum)=0