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VEX_OslTypes.h File Reference
#include "VEX_API.h"
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Classes

class  OSL_ContextManager
 Basic management of shader contexts in OSL. More...
 

Enumerations

enum  OSL_ContextType {
  OSL_INVALID_CONTEXT = 0x00000000, OSL_SURFACE_CONTEXT = 0x00000001, OSL_DISPLACE_CONTEXT = 0x00000002, OSL_GENERIC_CONTEXT = 0x00000004,
  OSL_VOLUME_CONTEXT = 0x00000008
}
 RenderMan shader context types. More...
 

Enumeration Type Documentation

RenderMan shader context types.

TODO: While we have a library for VEX language (ie, this one), currently we don't have any library for RSL or OSL stuff. We already started putting RSL-related entities in this library (eg, VEX_RslResolver), so this is continuation of this trend. Ideally, at some point we should factor out any RSL and OSL code out of this library into a new RSL and OSL library (or some base language library).

Enumerator
OSL_INVALID_CONTEXT 
OSL_SURFACE_CONTEXT 
OSL_DISPLACE_CONTEXT 
OSL_GENERIC_CONTEXT 
OSL_VOLUME_CONTEXT 

Definition at line 25 of file VEX_OslTypes.h.