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GEO_PrimTriBezier Class Reference

#include <GEO_PrimTriBezier.h>

+ Inheritance diagram for GEO_PrimTriBezier:

Public Member Functions

 GEO_PrimTriBezier (GA_Detail *d, GA_Offset offset=GA_INVALID_OFFSET)
virtual ~GEO_PrimTriBezier ()
virtual const
getTypeDef () const
void fillArray (int fakeorder, UT_Vector4 *array) const
void fillArray (int fakeorder, const GA_Offset *results, GA_AttributeRefMap &hlist) const
virtual int getBBox (UT_BoundingBox *bbox) const
virtual void addToBSphere (UT_BoundingSphere *bsphere) const
virtual UT_Vector3 baryCenter () const
virtual void reverse ()
 Reverse the order of vertices. More...
virtual UT_Vector3 computeNormal () const
 Return a normal vector for the primitive. More...
virtual fpreal calcVolume (const UT_Vector3 &refpt) const
virtual fpreal calcArea () const
virtual fpreal calcPerimeter () const
bool loadOrder (const UT_JSONValue &p)
 Load the order from a JSON value. More...
virtual bool saveH9 (std::ostream &os, bool binary, const UT_Array< GA_AttribSaveDataH9 > &prim_attribs, const UT_Array< GA_AttribSaveDataH9 > &vtx_attribs) const
virtual bool loadH9 (UT_IStream &is, const UT_Array< GA_AttribLoadDataH9 > &prim_attribs, const UT_Array< GA_AttribLoadDataH9 > &vtx_attribs)
virtual void copyPrimitive (const GEO_Primitive *src)
virtual GEO_Primitivecopy (int preserve_shared_pts=0) const
virtual void copyUnwiredForMerge (const GA_Primitive *src, const GA_MergeMap &map)
virtual void addPointRefToGroup (GA_PointGroup &grp) const
virtual bool isDegenerate () const
 Is the primitive degenerate. More...
void setOrder (int order)
int getOrder () const
virtual int detachPoints (GA_PointGroup &grp)
virtual GA_DereferenceStatus dereferencePoint (GA_Offset point, bool dry_run=false)
virtual GA_DereferenceStatus dereferencePoints (const GA_RangeMemberQuery &pt_q, bool dry_run=false)
virtual GA_Size getVertexCount () const
virtual GA_Offset getVertexOffset (GA_Size index) const
virtual void beginVertex (const_iterator &i) const
virtual void nextVertex (const_iterator &i) const
void setVertexPoint (GA_Size i, GA_Offset pt)
GA_Size getRawIndex (GA_Size row, GA_Size col) const
GA_Size getRawIndex (GA_Size row, GA_Size col, int order) const
GA_Offset getVertexOffset (GA_Size i, GA_Size j) const
GA_Offset getPointOffset (GA_Size i, GA_Size j) const
UT_Vector3 getPos3 (GA_Size i, GA_Size j) const
void setPos3 (GA_Size i, GA_Size j, const UT_Vector3 &pos) const
void setVertexPoint (GA_Size i, GA_Size j, GA_Offset pt)
virtual void stashed (bool beingstashed, GA_Offset offset=GA_INVALID_OFFSET)
virtual bool vertexApply (bool(*apply)(GA_Offset vtx, void *), void *data=0) const
virtual const GA_PrimitiveJSONgetJSON () const
template<typename T >
bool evaluateMesh (int ndivs, const GA_ROGenericHandleVertex< T > &h, T *pos) const
virtual int64 getMemoryUsage () const
 Report approximate memory usage. More...
virtual void countMemory (UT_MemoryCounter &counter) const
virtual GEO_Primitiveconvert (GEO_ConvertParms &parms, GA_PointGroup *usedpts=nullptr)
virtual GEO_PrimitiveconvertNew (GEO_ConvertParms &parms)
virtual void normal (NormalComp &output) const
bool saveVertexArray (UT_JSONWriter &w, const GA_SaveMap &map) const
bool loadVertexArray (UT_JSONParser &p, const GA_LoadMap &map)
- Public Member Functions inherited from GEO_Primitive
virtual GA_PrimCompat::TypeMask getPrimitiveId () const
void copyAttributesAndGroups (const GEO_Primitive &src, bool copy_groups=true)
void copyAttributesAndGroups (const GEO_Primitive &src, GA_AttributeRefMap &gah, bool copy_groups=true)
void copyAttributesAndGroups (const GEO_Primitive &src, GA_PrimitiveWrangler &wrangler, bool copy_groups=true)
 NOTE: The copying of groups only works if src is in the same detail. More...
void copyAttributeData (const GEO_Primitive &src)
void copyAttributeData (const GEO_Primitive &src, GA_AttributeRefMap &gah)
void copyAttributeData (const GEO_Primitive &src, GA_PrimitiveWrangler &wrangler)
void copyAttributeValues (const GEO_Primitive &src, GA_PrimitiveWrangler &wrangler)
void copyGroupMembership (const GEO_Primitive &src)
virtual void transform (const UT_Matrix4 &)
virtual void realToUnitPair (float ureal, float vreal, float &uunit, float &vunit) const
virtual void unitToRealPair (float uunit, float vunit, float &ureal, float &vreal) const
virtual void unitLengthToUnitPair (float ulength, float vlength, float &uparm, float &vparm) const
virtual void unitToUnitLengthPair (float uparm, float vparm, float &ulength, float &vlength) const
bool evaluateBaryCenter (GA_Offset result_vtx, GA_AttributeRefMap &map) const
bool evaluatePoint (GA_Offset result_vtx, GA_AttributeRefMap &map, fpreal u, fpreal v=0, uint du=0, uint dv=0) const
int evaluatePoint (UT_Vector4 &pos, float u, float v=0, unsigned du=0, unsigned dv=0) const
virtual int evaluateNormalVector (UT_Vector3 &nml, float u, float v=0, float w=0) const
bool evaluateInteriorPoint (GA_Offset result_vtx, GA_AttributeRefMap &map, fpreal u, fpreal v, fpreal w=0) const
int evaluateInteriorPoint (UT_Vector4 &pos, fpreal u, fpreal v, fpreal w=0) const
SYS_FORCE_INLINE GEO_DetailgetParent () const
virtual void isolate ()
 Method to isolate a pasted surface. More...
virtual bool hasEdge (const GA_Edge &edge) const
 Method to determine if a primitive has an edge (undirected). More...
GEO_Vertex getVertexElement (GA_Size i) const
virtual GEO_MetaPrimcastToMetaPrim (void)
virtual const GEO_MetaPrimcastToMetaPrim (void) const
virtual int parametricBBox (float u, float v, float *u0, float *u1, float *v0, float *v1)
virtual float uvDist (float u1, float v1, float u2, float v2) const
int bboxIntersectRay (const UT_Vector3 &rayorig, const UT_Vector3 &raydir, int maxtries=10, float tmax=1E17F, float *distance=0, UT_Vector3 *nml=0) const
virtual bool isQuadric () const
virtual void clip (UT_Vector3 normal, float distance=0, GA_PrimitiveGroup *clipgrp=NULL)
virtual int intersectRay (const UT_Vector3 &o, const UT_Vector3 &d, float tmax=1E17F, float tol=1E-12F, float *distance=0, UT_Vector3 *pos=0, UT_Vector3 *nml=0, int accurate=0, float *u=0, float *v=0, int ignoretrim=1) const
virtual bool enlargeBoundingBox (UT_BoundingRect &b, const GA_Attribute *P) const
virtual bool enlargeBoundingBox (UT_BoundingBox &b, const GA_Attribute *P) const
virtual bool hasGuideEdge (int edgeid, UT_Vector3 &a, UT_Vector3 &b) const
virtual bool hasXsectPoint (int pointid, UT_Vector3 &p) const
- Public Member Functions inherited from GA_Primitive
virtual ~GA_Primitive ()
const char * getTypeName () const
SYS_FORCE_INLINE GA_DetailgetDetail () const
SYS_FORCE_INLINE GA_Offset getMapOffset () const
 Gets the offset of this primitive in the detail containing it. More...
SYS_FORCE_INLINE GA_Index getMapIndex () const
 Gets the index of this primitive in the detail containing it. More...
getIndexMap () const
 Gets the index map for primitives in the detail containing this primitive. More...
GA_Index getNum () const
void swapOffsetValue (const GA_Defragment &defrag)
 For defragmentation, we need to update the offset. More...
bool isPrimary () const
getTypeId () const
GA_PrimitiveFamilyMask getFamilyMask () const
bool isFamily (unsigned family_mask) const
bool hasLocalTransform () const
 Whether the primitive has a transform associated with it. More...
virtual void getLocalTransform (UT_Matrix3D &matrix) const
virtual void getLocalTransform4 (UT_Matrix4D &matrix) const
virtual void setLocalTransform (const UT_Matrix3D &matrix)
 Set the local transform. The default implementation does nothing. More...
SYS_FORCE_INLINE GA_Size getVertexCount () const
 Return the number of vertices used by this primitive. More...
SYS_FORCE_INLINE GA_Offset getVertexOffset (GA_Size primvertexnum) const
SYS_FORCE_INLINE GA_Index getVertexIndex (GA_Size primvertexnum) const
SYS_FORCE_INLINE GA_Offset getPointOffset (GA_Size i) const
SYS_FORCE_INLINE void setPointOffset (GA_Size i, GA_Offset ptoff)
SYS_FORCE_INLINE GA_Index getPointIndex (GA_Size i) const
SYS_FORCE_INLINE UT_Vector3 getPos3 (GA_Size i) const
SYS_FORCE_INLINE void setPos3 (GA_Size i, const UT_Vector3 &pos) const
SYS_FORCE_INLINE UT_Vector4 getPos4 (GA_Size i) const
SYS_FORCE_INLINE void setPos4 (GA_Size i, const UT_Vector4 &pos) const
GA_Range getVertexRange (bool harden=false) const
 Get a range of all the vertices accessed by the primitive. More...
GA_Range getPointRange (bool harden=false) const
bool isPointUsed (GA_Offset ptoff) const
void addPointRefToGroup (GA_PointGroup &grp) const
void edgeApply (GA_EdgeApplyFunc apply, void *data=nullptr) const
void edgeApplyIndex (GA_EdgeApplyIndexFunc apply, void *data=nullptr) const
virtual void iterateEdges (GA_IterateEdgesFunc apply_func) const
virtual void iterateEdgesByVertex (GA_IterateEdgesByVertexFunc apply_func) const
bool findEdgePoints (GA_Offset ptoff0, GA_Offset ptoff1, GA_Size &vtx0, GA_Size &vtx1) const
virtual bool enlargeBoundingSphere (UT_BoundingSphere &b, const GA_Attribute *P) const
virtual void enlargePointBounds (UT_BoundingBox &box) const
virtual bool saveSharedLoadData (UT_JSONWriter &w, GA_SaveMap &save, GA_GeometryIndex *geometryIndex) const
virtual bool registerSharedLoadData (int load_data_type, GA_SharedDataHandlePtr item)
const GA_IntrinsicManagergetIntrinsicManager () const
virtual void getAdjacentBoundaryVertices (GA_Offset vtx, GA_Offset &prev_vtx, GA_Offset &next_vtx) const
virtual bool supportsHedge () const
virtual GA_Offset releaseVertex (GA_Offset vtx)
virtual int isVisible () const
virtual unsigned getNumSecondaryDetails () const
 A primitive may support any number of secondary details. More...
virtual const GA_DetailgetSecondaryDetail (GA_Index i) const
virtual GA_DetailgetSecondaryDetail (GA_Index i)
GA_Index getNumSecondary (GA_Index detail) const
const GA_PrimitivegetSecondaryByIndex (GA_Index detail, GA_Index i) const
GA_PrimitivegetSecondaryByIndex (GA_Index detail, GA_Index i)
const GA_PrimitivegetSecondaryByOffset (GA_Index detail, GA_Offset o) const
GA_PrimitivegetSecondaryByOffset (GA_Index detail, GA_Offset o)
SYS_FORCE_INLINE bool isVertexListTrivial () const
bool isPointListTrivial () const
template<typename FUNCTOR >
SYS_FORCE_INLINE void forEachVertex (FUNCTOR &&functor) const
template<typename FUNCTOR >
SYS_FORCE_INLINE void forEachPoint (FUNCTOR &&functor) const
bool vertexApply (bool(*apply)(GA_Offset vtx, void *), void *data=nullptr) const
virtual void flushCEWriteCaches ()
 Copy any modified caches from the GPU back to CPU cache. More...
virtual void flushCECaches ()
GA_LocalIntrinsic findIntrinsic (const char *nm) const
GA_LocalIntrinsic findIntrinsic (GA_GlobalIntrinsic h) const
GA_GlobalIntrinsic findGlobalIntrinsic (GA_LocalIntrinsic h) const
const char * getIntrinsicName (GA_LocalIntrinsic h) const
GA_Size getIntrinsicTupleSize (GA_LocalIntrinsic h) const
GA_StorageClass getIntrinsicStorage (GA_LocalIntrinsic h) const
bool getIntrinsicReadOnly (GA_LocalIntrinsic h) const
const UT_OptionsgetIntrinsicOptions (GA_LocalIntrinsic h) const
GA_Size getIntrinsic (GA_LocalIntrinsic h, UT_String &val) const
GA_Size getIntrinsic (GA_LocalIntrinsic h, UT_StringArray &val) const
GA_Size getIntrinsic (GA_LocalIntrinsic h, int64 *v, GA_Size size) const
GA_Size getIntrinsic (GA_LocalIntrinsic h, fpreal64 *v, GA_Size sz) const
bool getIntrinsic (GA_LocalIntrinsic h, float &v) const
bool getIntrinsic (GA_LocalIntrinsic h, int &v) const
bool getIntrinsic (GA_LocalIntrinsic h, UT_Vector2 &v) const
bool getIntrinsic (GA_LocalIntrinsic h, UT_Vector3 &v) const
bool getIntrinsic (GA_LocalIntrinsic h, UT_Vector4 &v) const
bool getIntrinsic (GA_LocalIntrinsic h, UT_Matrix2 &v) const
bool getIntrinsic (GA_LocalIntrinsic h, UT_Matrix3 &v) const
bool getIntrinsic (GA_LocalIntrinsic h, UT_Matrix4 &v) const
GA_Size setIntrinsic (GA_LocalIntrinsic h, const char *value)
GA_Size setIntrinsic (GA_LocalIntrinsic h, const UT_StringArray &value)
GA_Size setIntrinsic (GA_LocalIntrinsic h, const char **val, GA_Size s)
GA_Size setIntrinsic (GA_LocalIntrinsic h, const int64 val)
GA_Size setIntrinsic (GA_LocalIntrinsic h, const fpreal64 val)
GA_Size setIntrinsic (GA_LocalIntrinsic h, const int64 *val, GA_Size sz)
GA_Size setIntrinsic (GA_LocalIntrinsic h, const fpreal64 *v, GA_Size sz)

Static Public Member Functions

static GEO_PrimTriBezierbuild (GA_Detail *gdp, int order, bool appendPts=true)
- Static Public Member Functions inherited from GEO_Primitive
static GA_PrimCompat::TypeMask getPrimitiveMaskH9 (const char *maskstr)
- Static Public Member Functions inherited from GA_Primitive
primCompatMaskFromTypeId (int type_id)

Protected Member Functions

virtual void clearForDeletion ()
virtual bool savePrivateH9 (std::ostream &, int) const
virtual bool loadPrivateH9 (UT_IStream &)
virtual bool validate (void) const
void setSize (GA_Size sz)
GA_Offset vertexPoint (GA_Size i) const
GA_Offset vertexPoint (GA_Size i, GA_Size j) const
void swapVertices (GA_Size i1, GA_Size j1, GA_Size i2, GA_Size j2)
virtual void swapVertexOffsets (const GA_Defragment &defrag)
 Defragmentation. More...
virtual bool evaluatePointRefMap (GA_Offset result_vtx, GA_AttributeRefMap &hlist, fpreal u, fpreal v, uint du, uint dv) const
virtual int evaluatePointV4 (UT_Vector4 &pos, float u, float v=0, unsigned du=0, unsigned dv=0) const
virtual bool evaluateBaryCenterRefMap (GA_Offset result_vertex, GA_AttributeRefMap &hlist) const
virtual void computeInteriorPointWeights (UT_Array< GA_Offset > &vtxlist, UT_FloatArray &weightlist, fpreal u, fpreal v, fpreal w) const
- Protected Member Functions inherited from GEO_Primitive
SYS_FORCE_INLINE GEO_Primitive (GA_Detail *d, GA_Offset offset=GA_INVALID_OFFSET)
virtual ~GEO_Primitive ()
virtual bool evaluateInteriorPointRefMap (GA_Offset result_vtx, GA_AttributeRefMap &map, fpreal u, fpreal v, fpreal w=0) const
virtual int evaluateInteriorPointV4 (UT_Vector4 &pos, fpreal u, fpreal v, fpreal w=0) const
- Protected Member Functions inherited from GA_Primitive
SYS_FORCE_INLINE GA_Primitive (GA_Detail &detail, GA_Offset offset=GA_INVALID_OFFSET)
void setNumVertices (GA_Size nvertices)
GA_Offset allocateVertex (GA_Offset point=GA_INVALID_OFFSET)
 allocateVertex() will call wireVertex() if the point given is not -1 More...
void destroyVertex (GA_Offset vertex)
void wireVertex (GA_Offset vertex, GA_Offset point)
void registerVertex (GA_Offset vertex)
SYS_FORCE_INLINE int64 getBaseMemoryUsage () const
 Report approximate memory usage for myVertexList for subclasses. More...
void countBaseMemory (UT_MemoryCounter &counter) const
void copyVertexListForMerge (const GA_OffsetListRef &src_vertices, const GA_MergeMap &map)

Static Protected Member Functions

static GA_PrimitiveFamilyMask buildFamilyMask ()
- Static Protected Member Functions inherited from GEO_Primitive
registerIntrinsics (GA_PrimitiveDefinition &defn)

Protected Attributes

GA_OffsetList myVertexList
int myOrder
- Protected Attributes inherited from GA_Primitive
GA_OffsetList myVertexList


class GU_PrimitiveFactory
std::ostream & operator<< (std::ostream &os, const GEO_PrimTriBezier &d)

Additional Inherited Members

- Public Types inherited from GA_Primitive
- Static Public Attributes inherited from GEO_Primitive
static const UT_Array
< GA_AttribSaveDataH9 > & 
 Convience objects to pass as arguments to saveH9()/loadH9(). More...

Detailed Description

Definition at line 25 of file GEO_PrimTriBezier.h.

Constructor & Destructor Documentation

GEO_PrimTriBezier::GEO_PrimTriBezier ( GA_Detail d,
GA_Offset  offset = GA_INVALID_OFFSET 

Definition at line 28 of file GEO_PrimTriBezier.h.

virtual GEO_PrimTriBezier::~GEO_PrimTriBezier ( )

Member Function Documentation

virtual void GEO_PrimTriBezier::addPointRefToGroup ( GA_PointGroup grp) const
virtual void GEO_PrimTriBezier::addToBSphere ( UT_BoundingSphere bsphere) const

Enlarge the bounding sphere with the primitive's bounds. By default, this will enlarge the bounding sphere by the primitive's bounding box (i.e. getBBox()). It may be possible to have a tighter bound (i.e. the vertex hull for many primitives is a much better metric).

Reimplemented from GEO_Primitive.

virtual UT_Vector3 GEO_PrimTriBezier::baryCenter ( ) const

Return the center of the primitive. This defaults to the center of the bounding box. A better approximation might be the average value of the vertex positions (which could be different).

Reimplemented from GEO_Primitive.

virtual void GEO_PrimTriBezier::beginVertex ( const_iterator &  i) const
static GEO_PrimTriBezier* GEO_PrimTriBezier::build ( GA_Detail gdp,
int  order,
bool  appendPts = true 
static GA_PrimitiveFamilyMask GEO_PrimTriBezier::buildFamilyMask ( )

Definition at line 191 of file GEO_PrimTriBezier.h.

virtual fpreal GEO_PrimTriBezier::calcArea ( ) const

If the method isn't known, or doesn't make sense, we return 0.

Reimplemented from GEO_Primitive.

virtual fpreal GEO_PrimTriBezier::calcPerimeter ( ) const

If the method isn't known, or doesn't make sense, we return 0.

Reimplemented from GEO_Primitive.

virtual fpreal GEO_PrimTriBezier::calcVolume ( const UT_Vector3 ) const

If the method isn't known, or doesn't make sense, we return 0.

Reimplemented from GEO_Primitive.

virtual void GEO_PrimTriBezier::clearForDeletion ( )

Private interface The clearForDeletion() method is called just prior to the detail being cleared out. This allows the primitive to simplify its data structures, knowing that topology doesn't need to be maintained (i.e. unwiring all vertices);

Reimplemented from GA_Primitive.

virtual void GEO_PrimTriBezier::computeInteriorPointWeights ( UT_Array< GA_Offset > &  vtxlist,
UT_FloatArray weightlist,
fpreal  u,
fpreal  v,
fpreal  w 
) const

Finds the weightings of the vertices that will compute an interior point given the u,v,w coordinates. The offsets are into the gdp's vertex list, not indices into this primitive's vertex list. Weights are normalized. Note this cannot be used to recover the Position as it often has special case logic (as in spheres, or rational splines), in those cases use evaluateInteriorPoint(UT_Vector4 &pos, ...) It has the advantage over the other evaluateInteriorPoints in that it allows you to avoid creating any temporary vertices. Behaviour for non-sublcassed types is to return the 0th vertex.

Reimplemented from GEO_Primitive.

virtual UT_Vector3 GEO_PrimTriBezier::computeNormal ( ) const

Return a normal vector for the primitive.

Implements GEO_Primitive.

virtual GEO_Primitive* GEO_PrimTriBezier::convert ( GEO_ConvertParms parms,
GA_PointGroup usedpts = nullptr 

Implements GEO_Primitive.

virtual GEO_Primitive* GEO_PrimTriBezier::convertNew ( GEO_ConvertParms parms)

Implements GEO_Primitive.

virtual GEO_Primitive* GEO_PrimTriBezier::copy ( int  preserve_shared_pts = 0) const

Reimplemented from GEO_Primitive.

virtual void GEO_PrimTriBezier::copyPrimitive ( const GEO_Primitive src)

Implements GEO_Primitive.

virtual void GEO_PrimTriBezier::copyUnwiredForMerge ( const GA_Primitive src,
const GA_MergeMap map 

Copy the specified primitive as part of the merge. The source primitive will be of the same type.

Since the vertex offsets will change for the merged geometry, the map should be used to lookup the new vertex offsets. For example

map.mapDestFromSource( GA_ATTRIB_VERTEX, source_vertex );
See Also

Reimplemented from GA_Primitive.

virtual void GEO_PrimTriBezier::countMemory ( UT_MemoryCounter counter) const

Count memory usage using a UT_MemoryCounter in order to count shared memory correctly. NOTE: This should always include sizeof(*this).

Reimplemented from GA_Primitive.

virtual GA_DereferenceStatus GEO_PrimTriBezier::dereferencePoint ( GA_Offset  point,
bool  dry_run = false 

Before a point is deleted, all primitives using the point will be notified. The method should return "false" if it's impossible to delete the point. Otherwise, the vertices should be removed.

Implements GA_Primitive.

virtual GA_DereferenceStatus GEO_PrimTriBezier::dereferencePoints ( const GA_RangeMemberQuery pt_q,
bool  dry_run = false 

Implements GA_Primitive.

virtual int GEO_PrimTriBezier::detachPoints ( GA_PointGroup grp)

Implements GEO_Primitive.

virtual bool GEO_PrimTriBezier::evaluateBaryCenterRefMap ( GA_Offset  result_vtx,
GA_AttributeRefMap map 
) const

By default, this will call evaluateInteriorPointRefMap with u=.5 and v=.5. This is likely not the perfect solution. At the current time, this is only used in POPs to birth points at primitive centers.

Reimplemented from GEO_Primitive.

template<typename T >
bool GEO_PrimTriBezier::evaluateMesh ( int  ndivs,
const GA_ROGenericHandleVertex< T > &  h,
T pos 
) const

Fill a tesselation of the mesh for a given attribute. ndivs must be greater than or equal to 2. The pos array should be able to hold (ndivs)*(ndivs+1)/2 entries.

virtual bool GEO_PrimTriBezier::evaluatePointRefMap ( GA_Offset  result_vtx,
GA_AttributeRefMap hlist,
fpreal  u,
fpreal  v,
uint  du,
uint  dv 
) const

Implements GEO_Primitive.

virtual int GEO_PrimTriBezier::evaluatePointV4 ( UT_Vector4 pos,
float  u,
float  v = 0,
unsigned  du = 0,
unsigned  dv = 0 
) const

Evaluate the position for the given parametric coordinates (with the given derivatives). Return 0 if successful, or -1 if failure. The default implementation returns {0,0,0,0};

Reimplemented from GEO_Primitive.

void GEO_PrimTriBezier::fillArray ( int  fakeorder,
UT_Vector4 array 
) const
void GEO_PrimTriBezier::fillArray ( int  fakeorder,
const GA_Offset results,
GA_AttributeRefMap hlist 
) const
virtual int GEO_PrimTriBezier::getBBox ( UT_BoundingBox bbox) const

Compute the bounding box of the primitive. Return 0 if unable to compute bounds (1 on successful computation)

Implements GEO_Primitive.

virtual const GA_PrimitiveJSON* GEO_PrimTriBezier::getJSON ( ) const

This method returns the JSON interface for saving/loading the primitive If the method returns a NULL pointer, then the primitive will not be saved to geometry files (and thus cannot be loaded).

Implements GA_Primitive.

virtual int64 GEO_PrimTriBezier::getMemoryUsage ( ) const

Report approximate memory usage.

Reimplemented from GA_Primitive.

int GEO_PrimTriBezier::getOrder ( void  ) const

Definition at line 91 of file GEO_PrimTriBezier.h.

GA_Offset GEO_PrimTriBezier::getPointOffset ( GA_Size  i,
GA_Size  j 
) const

Definition at line 135 of file GEO_PrimTriBezier.h.

UT_Vector3 GEO_PrimTriBezier::getPos3 ( GA_Size  i,
GA_Size  j 
) const

Definition at line 137 of file GEO_PrimTriBezier.h.

GA_Size GEO_PrimTriBezier::getRawIndex ( GA_Size  row,
GA_Size  col 
) const

Definition at line 129 of file GEO_PrimTriBezier.h.

GA_Size GEO_PrimTriBezier::getRawIndex ( GA_Size  row,
GA_Size  col,
int  order 
) const

Definition at line 131 of file GEO_PrimTriBezier.h.

virtual const GA_PrimitiveDefinition& GEO_PrimTriBezier::getTypeDef ( ) const

Implements GA_Primitive.

Definition at line 35 of file GEO_PrimTriBezier.h.

virtual GA_Size GEO_PrimTriBezier::getVertexCount ( ) const
virtual GA_Offset GEO_PrimTriBezier::getVertexOffset ( GA_Size  index) const
GA_Offset GEO_PrimTriBezier::getVertexOffset ( GA_Size  i,
GA_Size  j 
) const

Definition at line 133 of file GEO_PrimTriBezier.h.

virtual bool GEO_PrimTriBezier::isDegenerate ( ) const

Is the primitive degenerate.

Implements GA_Primitive.

virtual bool GEO_PrimTriBezier::loadH9 ( UT_IStream is,
const UT_Array< GA_AttribLoadDataH9 > &  prim_attribs,
const UT_Array< GA_AttribLoadDataH9 > &  vtx_attribs 

Reimplemented from GA_Primitive.

bool GEO_PrimTriBezier::loadOrder ( const UT_JSONValue p)

Load the order from a JSON value.

virtual bool GEO_PrimTriBezier::loadPrivateH9 ( UT_IStream )

Definition at line 200 of file GEO_PrimTriBezier.h.

bool GEO_PrimTriBezier::loadVertexArray ( UT_JSONParser p,
const GA_LoadMap map 

Save/Load vertex list to a JSON stream

virtual void GEO_PrimTriBezier::nextVertex ( const_iterator &  i) const
virtual void GEO_PrimTriBezier::normal ( NormalComp output) const

Implements GEO_Primitive.

virtual void GEO_PrimTriBezier::reverse ( )

Reverse the order of vertices.

Implements GEO_Primitive.

virtual bool GEO_PrimTriBezier::saveH9 ( std::ostream &  os,
bool  binary,
const UT_Array< GA_AttribSaveDataH9 > &  prim_attribs,
const UT_Array< GA_AttribSaveDataH9 > &  vtx_attribs 
) const

Reimplemented from GA_Primitive.

virtual bool GEO_PrimTriBezier::savePrivateH9 ( std::ostream &  ,
) const

Definition at line 198 of file GEO_PrimTriBezier.h.

bool GEO_PrimTriBezier::saveVertexArray ( UT_JSONWriter w,
const GA_SaveMap map 
) const

Save/Load vertex list to a JSON stream

void GEO_PrimTriBezier::setOrder ( int  order)
void GEO_PrimTriBezier::setPos3 ( GA_Size  i,
GA_Size  j,
const UT_Vector3 pos 
) const

Definition at line 139 of file GEO_PrimTriBezier.h.

void GEO_PrimTriBezier::setSize ( GA_Size  sz)
void GEO_PrimTriBezier::setVertexPoint ( GA_Size  i,
GA_Offset  pt 

Definition at line 121 of file GEO_PrimTriBezier.h.

void GEO_PrimTriBezier::setVertexPoint ( GA_Size  i,
GA_Size  j,
GA_Offset  pt 

Definition at line 141 of file GEO_PrimTriBezier.h.

virtual void GEO_PrimTriBezier::stashed ( bool  beingstashed,
GA_Offset  offset = GA_INVALID_OFFSET 

Stash (deactivate) or unstash (reactivate) the primitive.

Stashing a primitive will set its offset to that specified, typically GA_INVALID_OFFSET. Primitives are only stashed as part of clearing a detail, so there is no need to explicitly deallocate vertices. It is safe to delete a stashed primitive.

Unstashing a primitive will re-register that primitive with its parent detail at the specified offset (or a new offset if GA_INVALID_OFFSET).

Reimplemented from GA_Primitive.

virtual void GEO_PrimTriBezier::swapVertexOffsets ( const GA_Defragment defrag)


Reimplemented from GA_Primitive.

void GEO_PrimTriBezier::swapVertices ( GA_Size  i1,
GA_Size  j1,
GA_Size  i2,
GA_Size  j2 
swapVertices() doesn't check the bounds, nor that (i1,j1) != (i2,j2). Use with caution.

Definition at line 216 of file GEO_PrimTriBezier.h.

virtual bool GEO_PrimTriBezier::validate ( void  ) const
virtual bool GEO_PrimTriBezier::vertexApply ( bool(*)(GA_Offset vtx, void *)  apply,
void data = 0 
) const

Apply the function to each vertex of the primitive. Break when the function returns true. Return the value of the last function applied (false if never called).

Reimplemented from GEO_Primitive.

GA_Offset GEO_PrimTriBezier::vertexPoint ( GA_Size  i) const
vertexPoint() doesn't check the bounds. Use with caution.

Definition at line 209 of file GEO_PrimTriBezier.h.

GA_Offset GEO_PrimTriBezier::vertexPoint ( GA_Size  i,
GA_Size  j 
) const

Definition at line 211 of file GEO_PrimTriBezier.h.

Friends And Related Function Documentation

friend class GU_PrimitiveFactory

Definition at line 247 of file GEO_PrimTriBezier.h.

std::ostream& operator<< ( std::ostream &  os,
const GEO_PrimTriBezier d 

Definition at line 249 of file GEO_PrimTriBezier.h.

Member Data Documentation

int GEO_PrimTriBezier::myOrder

Definition at line 234 of file GEO_PrimTriBezier.h.

GA_OffsetList GEO_PrimTriBezier::myVertexList

Definition at line 232 of file GEO_PrimTriBezier.h.

The documentation for this class was generated from the following file: