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GR_VolumeGL3 Class Reference

#include <GR_VolumeGL3.h>

+ Inheritance diagram for GR_VolumeGL3:

Public Member Functions

 GR_VolumeGL3 (GR_Primitive *prim)
 
virtual ~GR_VolumeGL3 ()
 
virtual const char * className () const
 
virtual void update (RE_Render *r, const GT_PrimitiveHandle &primh, const GR_UpdateParms &p, const char *cache_name)
 
virtual void viewUpdate (RE_Render *r, const GR_DisplayOption &opts, const char *cache_name, RE_CacheVersion geo_version, RE_CacheVersion select_version)
 
virtual void draw (RE_Render *r, GR_RenderMode mode, GR_RenderFlags flags, GR_DrawParms dp)
 Normal drawing method. Only issue rendering commands. More...
 
void setTexture (const RE_TextureHolder &tex)
 
void updateTexture (const RE_TextureHolder &tex)
 
void clearTexture ()
 
virtual exint getNumGLPrimitives () const
 
- Public Member Functions inherited from GR_GeoRender
 GR_GeoRender (GR_Primitive *parent_prim)
 
virtual ~GR_GeoRender ()
 
virtual void updateInstanceGroupArray (const RE_VertexArray *array, int instance_group=-1, const char *attrib_name=NULL, RE_GenericAttribID id=RE_GENATTRIB_NONE)
 
virtual bool supportsInstances () const
 By default, no instanced drawing support. More...
 
RE_GeometrycreateGeometry (int npoints=0)
 
RE_GeometrygetGeometry ()
 
virtual bool isConvexed () const
 
virtual void geometryUpdated (RE_Render *)
 
virtual bool hasTransparency () const
 returns true if this drawable renders some transparent elements More...
 
bool showSelections () const
 
GR_RenderVersion getRenderVersion () const
 
virtual bool canFrustumCull ()
 
bool inViewFrustum (const UT_Matrix4D &objviewproj)
 
GR_BasePrimType getParentType () const
 
void buildInformation (bool prim_id, bool point_id)
 
bool shouldBuildPrimID () const
 
bool shouldBuildPointID () const
 
void setSelectionMask (GR_AttribMask selection_mask)
 
GR_AttribMask getSelectionMask () const
 
void setSelectionDisplayMode (GR_SelectMode m)
 
GR_SelectMode getSelectionDisplayMode () const
 
void setSelectionInstance (int i)
 
int getSelectionInstance () const
 
void setMaterialOverride (int mat_index)
 
void clearMaterialOverride ()
 
bool getDetailPrimID (int &id) const
 
virtual void retireGeometry ()
 
void setupGeoOverride (RE_Render *r, const GR_DisplayOption *opt, RE_Geometry *geo, UT_UniquePtr< RE_OverrideList > &override_list)
 
void cleanupGeoOverride (RE_Render *r, const GR_DisplayOption *opt, RE_Geometry *geo)
 
void addUpdateMessage (GR_ErrorManager::Source err_source, GR_ErrorCode gr_code, UT_StringHolder extra_text=UT_StringHolder(), UT_StringHolder src_name=UT_StringHolder())
 
void addUpdateWarning (GR_ErrorManager::Source err_source, GR_ErrorCode gr_code, UT_StringHolder extra_text=UT_StringHolder(), UT_StringHolder src_name=UT_StringHolder())
 
void addUpdateError (GR_ErrorManager::Source err_source, GR_ErrorCode gr_code, UT_StringHolder extra_text=UT_StringHolder(), UT_StringHolder src_name=UT_StringHolder())
 
void addUpdateFatal (GR_ErrorManager::Source err_source, GR_ErrorCode gr_code, UT_StringHolder extra_text=UT_StringHolder(), UT_StringHolder src_name=UT_StringHolder())
 
void addRedrawMessage (GR_ErrorManager::Source err_source, GR_ErrorCode gr_code, UT_StringHolder extra_text=UT_StringHolder(), UT_StringHolder src_name=UT_StringHolder())
 
void addRedrawWarning (GR_ErrorManager::Source err_source, GR_ErrorCode gr_code, UT_StringHolder extra_text=UT_StringHolder(), UT_StringHolder src_name=UT_StringHolder())
 
void addRedrawError (GR_ErrorManager::Source err_source, GR_ErrorCode gr_code, UT_StringHolder extra_text=UT_StringHolder(), UT_StringHolder src_name=UT_StringHolder())
 
void addRedrawFatal (GR_ErrorManager::Source err_source, GR_ErrorCode gr_code, UT_StringHolder extra_text=UT_StringHolder(), UT_StringHolder src_name=UT_StringHolder())
 
GT_DataArrayHandle buildPointIDData (const GT_Primitive &prim, const GU_ConstDetailHandle &geo, int npoints)
 
GT_DataArrayHandle buildPrimitiveIDData (const GT_Primitive &prim, const GU_ConstDetailHandle &geo)
 
void setGeoBounds (const UT_BoundingBox &b)
 
const UT_BoundingBoxDgetGeoBounds () const
 

Static Public Member Functions

static void cleanupSlices ()
 
- Static Public Member Functions inherited from GR_GeoRender
static RE_VertexArraygetDirtyAttribArray (RE_Render *r, RE_Geometry *geo, const char *attrib_name, const GT_DataArrayHandle &h, const GR_DisplayOption &opts, RE_ArrayType atype, RE_CacheVersion attr_version)
 
static void fillGeoAttribs (RE_Render *r, const GT_Primitive *prim, const GR_UpdateParms &p, RE_Geometry *geo, bool needs_nml, bool needs_uv, bool need_prim_vert_info, const GT_DataArrayHandle &point_norm, GR_BasePrimType packed_type, bool build_point_id, bool build_prim_id, GR_GeoRender *geo_ren=nullptr, bool *has_detail_prim_id=nullptr, int *detail_prim_id=nullptr, int *num_bone_deform=nullptr)
 

Additional Inherited Members

- Protected Member Functions inherited from GR_GeoRender
void initLights (RE_Render *r, RE_Shader *sh, GR_RenderMode mode, GR_RenderFlags flags, const GR_DisplayOption *opt)
 
GR_AttribMask hasAttribute (const GT_Primitive *prim, const char *name, GT_DataArrayHandle &h) const
 
void buildPointID (RE_Render *r, const GT_Primitive &prim, const GU_ConstDetailHandle &geo, RE_CacheVersion geo_version)
 
void buildPrimitiveID (RE_Render *r, const GT_Primitive &primh, const GU_ConstDetailHandle &geo, RE_CacheVersion geo_version)
 
GR_SelectMode buildSelection (RE_Render *r, const GR_UpdateParms &parms, RE_Geometry &obj, const GT_PrimitiveHandle &primh, const GT_DataArrayHandle &vertexlist)
 
GR_SelectMode addToPointSelection (RE_Render *r, RE_VertexArray *select_array, int length, const GU_Detail &geo, const GT_DataArrayHandle &vh, const GT_DataArrayHandle &vl, const GA_PointGroup *pntsel, bool use_vertex_for_point_select, bool &init)
 
GR_SelectMode addToVertexSelection (RE_Render *r, RE_VertexArray *select_array, int length, const GU_Detail &geo, const GT_DataArrayHandle &vh, const GA_VertexGroup *vertsel, bool &init)
 
GR_SelectMode addToEdgeSelection (RE_Render *r, RE_VertexArray *select_array, int length, const GU_Detail &geo, const GT_DataArrayHandle &vt, const GT_DataArrayHandle &vert_list, const GA_EdgeGroup *edgesel, bool &init)
 
GR_SelectMode addToPrimSelection (RE_Render *r, RE_VertexArray *sel_array, const GT_DataArrayHandle &vh, const GA_PrimitiveGroup *primsel, bool &init)
 
virtual GR_SelectMode addToBreakpointSelection (RE_Render *r, RE_VertexArray *select, int bpnt_len, const GA_BreakpointGroup *bps, bool &init)
 
GR_SelectMode buildInstanceSelection (RE_Render *r, const GR_UpdateParms &p, RE_Geometry &obj)
 
void fillAttributesGL3 (RE_Render *r, const GT_Primitive *prim, const GR_UpdateParms &p, RE_Geometry *geo, bool needs_nml, bool needs_uv, bool need_prim_vert_info, const GT_DataArrayHandle &point_norm)
 
virtual int setupSelection (RE_Render *r, const GR_DisplayOption *opt, GR_RenderFlags flags) const
 
virtual void cleanupSelection (RE_Render *r, int key) const
 Clean up selection uniforms; much be paired with a setupSelection(). More...
 
GT_PrimitiveHandle getCachedGTPrimitive ()
 
void cacheGTPrimitive (GT_PrimitiveHandle &primh)
 
void updateWireColor (RE_Render *r, RE_Geometry *geo, const GR_DisplayOption *opt, int start_draw_idx, int num_draw_idx=1) const
 
int getCurrentLayer () const
 
- Protected Attributes inherited from GR_GeoRender
RE_GeometrymyGeometry
 
const GR_RenderInfomyInfo
 
GR_MaterialGroups myMatGroups
 
UT_BoundingBoxD myBounds
 
unsigned myBuildPointInfo: 1
 
unsigned myBuildPrimInfo: 1
 
unsigned myHasDetailPrimID: 1
 
unsigned myHasInstancedTransform: 1
 
unsigned myHasIdentityTransform: 1
 
unsigned myUseBoneDeform: 1
 
unsigned myNumBoneDeform: 2
 
UT_Matrix4D myPrimitiveTransform
 
GR_AttribMask mySelectionMask
 
GR_SelectMode myCurrentSelection
 
int myCurrentPointSelectInstance
 
int myMaterialOverride
 
int myConvexFlag
 
int myDetailPrimID
 

Detailed Description

Definition at line 30 of file GR_VolumeGL3.h.

Constructor & Destructor Documentation

GR_VolumeGL3::GR_VolumeGL3 ( GR_Primitive prim)
virtual GR_VolumeGL3::~GR_VolumeGL3 ( )
virtual

Member Function Documentation

virtual const char* GR_VolumeGL3::className ( void  ) const
inlinevirtual

Implements GR_GeoRender.

Definition at line 36 of file GR_VolumeGL3.h.

static void GR_VolumeGL3::cleanupSlices ( )
static
void GR_VolumeGL3::clearTexture ( )
virtual void GR_VolumeGL3::draw ( RE_Render r,
GR_RenderMode  mode,
GR_RenderFlags  flags,
GR_DrawParms  draw_parms 
)
virtual

Normal drawing method. Only issue rendering commands.

Implements GR_GeoRender.

virtual exint GR_VolumeGL3::getNumGLPrimitives ( ) const
virtual

return the number of GL primitives that this renderer produces. May be roughly estimated.

Implements GR_GeoRender.

void GR_VolumeGL3::setTexture ( const RE_TextureHolder tex)
inline

Definition at line 53 of file GR_VolumeGL3.h.

virtual void GR_VolumeGL3::update ( RE_Render r,
const GT_PrimitiveHandle primh,
const GR_UpdateParms p,
const char *  cache_name 
)
virtual

Update the geometry of this render object using the GT primitive. No rendering commands should be issued.

Implements GR_GeoRender.

void GR_VolumeGL3::updateTexture ( const RE_TextureHolder tex)
virtual void GR_VolumeGL3::viewUpdate ( RE_Render r,
const GR_DisplayOption opts,
const char *  cache_name,
RE_CacheVersion  geo_version,
RE_CacheVersion  select_version 
)
virtual

Called when the view changes, if the parent primitive requested view changes

Reimplemented from GR_GeoRender.


The documentation for this class was generated from the following file: