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GU_RayQuadricInfo Member List

This is the complete list of members for GU_RayQuadricInfo, including all inherited members.

bboxGU_RayPrimInfo
bumpRefCount(int dir)GU_RayPrimInfo
circle(GEO_ConstPrimitiveP prim, const GU_Ray &ray, GU_RayInfo &hi, UT_Vector3 &nml)GU_RayQuadricInfostatic
degenerateGU_RayPrimInfo
ensureClean(const GEO_Detail &geo)GU_RayPrimInfo
getMemoryUsage(bool inclusive) const overrideGU_RayQuadricInfoinlinevirtual
getNormal(const UT_Vector3 &uvw) const GU_RayPrimInfoinlinevirtual
getXYProjection(const UT_Vector3 &nml, int &x, int &y)GU_RayPrimInfostatic
GU_RayPrimInfo(GEO_ConstPrimitiveP prim, int serialidx)GU_RayPrimInfo
GU_RayQuadricInfo(GEO_ConstPrimitiveP prim, int serialidx)GU_RayQuadricInfo
init(const GEO_Detail &geo)GU_RayPrimInfoinlinevirtual
initBBox(GEO_ConstPrimitiveP prim)GU_RayPrimInfoprotected
intersect(const GEO_Detail &geo, const UT_Vector3 &org, const UT_Vector3 &dir, GU_RayInfo &hitinfo) overrideGU_RayQuadricInfovirtual
intersectPrim(const GEO_Detail &geo, const GEO_Detail &prim_geo, GU_RayPrimInfo *prim, GU_RayInfo &hitinfo)GU_RayPrimInfoinlinevirtual
minCircle(const UT_Vector3 &p, UT_Vector3 &minpt)GU_RayQuadricInfostatic
minimum(const GEO_Detail &geo, const UT_Vector3 &p, GU_MinInfo &mininfo) overrideGU_RayQuadricInfovirtual
minimumPrim(const GEO_Detail &geo, const GEO_Detail &prim_geo, GU_RayPrimInfo *prim, GU_MinInfo &mininfo)GU_RayPrimInfoinlinevirtual
minSphere(const UT_Vector3 &p, UT_Vector3 &minpt)GU_RayQuadricInfostatic
minTube(GEO_ConstPrimitiveP prim, const UT_Vector3 &p, UT_Vector3 &minpt, float &u, float &v)GU_RayQuadricInfostatic
myDirtyGU_RayPrimInfo
myPrimOffsetGU_RayPrimInfo
mySerialIdxGU_RayPrimInfo
nmlXformGU_RayQuadricInfo
primP(const GEO_Detail &geo) const GU_RayPrimInfoinline
refCountGU_RayPrimInfo
sortValueGU_RayPrimInfo
sphere(GEO_ConstPrimitiveP prim, const GU_Ray &ray, GU_RayInfo &hi, UT_Vector3 &nml)GU_RayQuadricInfostatic
tube(GEO_ConstPrimitiveP prim, const GU_Ray &ray, GU_RayInfo &hi, UT_Vector3 &nml)GU_RayQuadricInfostatic
xformGU_RayQuadricInfo
~GU_RayPrimInfo()GU_RayPrimInfoprotectedvirtual
~GU_RayQuadricInfo() overrideGU_RayQuadricInfo