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GlfGLQueryObject Class Reference

#include <diagnostic.h>

Public Member Functions

GLF_API GlfGLQueryObject ()
 
GLF_API ~GlfGLQueryObject ()
 
GLF_API void Begin (GLenum target)
 
GLF_API void BeginSamplesPassed ()
 
GLF_API void BeginPrimitivesGenerated ()
 
GLF_API void BeginTimeElapsed ()
 
GLF_API void End ()
 End query. More...
 
GLF_API int64_t GetResult ()
 
GLF_API int64_t GetResultNoWait ()
 
 GlfGLQueryObject (GlfGLQueryObject const &)=delete
 
GlfGLQueryObjectoperator= (GlfGLQueryObject const &)=delete
 

Detailed Description

Represents a GL query object in Glf

Definition at line 115 of file diagnostic.h.

Constructor & Destructor Documentation

GLF_API GlfGLQueryObject::GlfGLQueryObject ( )
GLF_API GlfGLQueryObject::~GlfGLQueryObject ( )
GlfGLQueryObject::GlfGLQueryObject ( GlfGLQueryObject const )
delete

Member Function Documentation

GLF_API void GlfGLQueryObject::Begin ( GLenum  target)

Begin query for the given target target has to be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_PRIMITIVES_GENERATED GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN GL_TIME_ELAPSED, GL_TIMESTAMP

GLF_API void GlfGLQueryObject::BeginPrimitivesGenerated ( )

equivalent to Begin(GL_PRIMITIVES_GENERATED). The number of primitives sent to the rasterizer by the scoped drawing command will be returned.

GLF_API void GlfGLQueryObject::BeginSamplesPassed ( )

equivalent to Begin(GL_SAMPLES_PASSED). The number of samples that pass the depth test for all drawing commands within the scope of the query will be returned.

GLF_API void GlfGLQueryObject::BeginTimeElapsed ( )

equivalent to Begin(GL_TIME_ELAPSED). The time that it takes for the GPU to execute all of the scoped commands will be returned in nanoseconds.

GLF_API void GlfGLQueryObject::End ( )

End query.

GLF_API int64_t GlfGLQueryObject::GetResult ( )

Return the query result (synchronous) stalls CPU until the result becomes available.

GLF_API int64_t GlfGLQueryObject::GetResultNoWait ( )

Return the query result (asynchronous) returns 0 if the result hasn't been available.

GlfGLQueryObject& GlfGLQueryObject::operator= ( GlfGLQueryObject const )
delete

The documentation for this class was generated from the following file: