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IMG3D_Manager Member List

This is the complete list of members for IMG3D_Manager, including all inherited members.

closeTexture()IMG3D_Manager
createTexture(const char *filename, const UT_BoundingBox &box, int xres, int yres, int zres, int compression=5)IMG3D_Manager
exportTag(const char *name, int value)IMG3D_Manager
exportTag(const char *name, float value)IMG3D_Manager
exportTag(const char *name, const UT_Vector3 &value)IMG3D_Manager
exportTag(const char *name, const UT_Vector4 &value)IMG3D_Manager
exportTag(const char *name, const UT_Matrix3 &value)IMG3D_Manager
exportTag(const char *name, const UT_Matrix4 &value)IMG3D_Manager
exportTag(const char *name, const char *value)IMG3D_Manager
fillTexture(int num_channels, const char *channel_names[], int channel_sizes[], IMG3D_TextureEval evaluator, int max_samples=4, fpreal variance=0.005, fpreal filter_width=1, fpreal jitter=1)IMG3D_Manager
fillUntiledTexture(int num_channels, const char *channel_names[], int channel_sizes[], const float *data[], fpreal variance=0.005)IMG3D_Manager
getChannelName(int idx) const IMG3D_Manager
getChannelNumber(const char *name) const IMG3D_Manager
getChannelSize(int idx) const IMG3D_Manager
getCorner() const IMG3D_Manager
getNChannels() const IMG3D_Manager
getRes() const IMG3D_Manager
getSize() const IMG3D_Manager
gradient(const UT_Vector3 &pos, float *result)IMG3D_Manager
IMG3D_Manager()IMG3D_Manager
importTag(const char *name, int &value)IMG3D_Manager
importTag(const char *name, float &value)IMG3D_Manager
importTag(const char *name, UT_Vector3 &value)IMG3D_Manager
importTag(const char *name, UT_Vector4 &value)IMG3D_Manager
importTag(const char *name, UT_Matrix3 &value)IMG3D_Manager
importTag(const char *name, UT_Matrix4 &value)IMG3D_Manager
importTag(const char *name, UT_String &value)IMG3D_Manager
integrate(UT_Vector3 &p0, UT_Vector3 &p1, float *result, fpreal limit_max=1, fpreal value_scale=1, fpreal accuracy=0)IMG3D_Manager
intersect(UT_Vector3 &p0, const UT_Vector3 &p1, fpreal density, fpreal accuracy=1e-5F)IMG3D_Manager
loadUntiledChannel()IMG3D_Manager
loadUntiledChannel(float *data)IMG3D_Manager
myDataIMG3D_Managerprotected
openChannel(const char *channel_name)IMG3D_Manager
openTexture(const char *filename)IMG3D_Manager
sample(const UT_Vector3 &pos, float *result)IMG3D_Manager
setFilter(const char *filter_name, fpreal filter_width)IMG3D_Manager
~IMG3D_Manager()IMG3D_Manager