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OP3D_InputSelector Class Referenceabstract

#include <OP3D_InputSelector.h>

+ Inheritance diagram for OP3D_InputSelector:


class  InfoKey

Public Member Functions

 OP3D_InputSelector (OP3D_View &viewer, PI_SelectorTemplate &templ)
virtual ~OP3D_InputSelector ()
virtual const char * className () const override
virtual int hasLocates () const override
virtual int handleMouseEvent (UI_Event *event) override
virtual bool handleDoubleClickEvent (UI_Event *event) override
virtual int handleKeyEvent (UI_Event *event, DM_Viewport &viewport) override
virtual bool handleTransitoryKey (const UI_Event &event) override
bool willHandleKeyEvent (UI_Event *event)
bool inputRequired () const
void setInputRequired (bool onoff)
bool useAsteriskToSelectAll () const
void setUseAsteriskToSelectAll (bool onoff)
void setUsePrimsInEdgeSelections (bool use_prims)
primMask () const override
void setPrimMask (GEO_PrimTypeCompat::TypeMask primmask)
void setSloppyPick (bool on)
bool getSloppyPick () const
bool restrictSloppyAllowedTypesToSubset (const PI_GeometryTypeArray &types)
void setPickAtObjLevel (bool flag)
bool getPickAtObjLevel () const
virtual void startSelecting () override
virtual void stopSelecting () override
void restartWithStashedSelection ()
virtual void commitViewportPreSelection (UI_Event *event, GU_SelectionRule sel_rule) override
virtual void getSelectableLooks (GUI_DetailList &look_list) override
bool addCookedSelection (SOP_Node *sop)
void nodeIdForReselecting (int node_id)
virtual void clearSelections ()
virtual void consumeSelections ()
void removeSelectionsFromDetailLooks ()
virtual void setViewer (BM_View *viewer) override
void setSelectionUIValues (UI_Value *sel_type, UI_Value *sel_rule, UI_Value *sel_style, UI_Value *sel_visible, UI_Value *sel_contained, UI_Value *sel_full, UI_Value *locate_always, UI_Value *finished)
void setCreatorStateName (const char *state_name)
const UT_StringcreatorStateName ()
void setAllowDragSelect (bool allow_drag)
void setSelectFullGeometry (bool select_full)
void setUseExistingSelection (bool use_existing)
bool useExistingSelection () const
void setUseExistingTempSelection (bool use_existing)
bool useExistingTempSelection () const
void setUseExistingCookSelection (bool use_existing)
bool useExistingCookSelection () const
void setStashSelectionOnFinish (bool stash)
bool getStashSelectionOnFinish () const
void setInitialSelection (const char *op_path, GA_GroupType type, const char *selection_string)
void setSaveUndos (bool yesno)
bool saveUndos () const
bool connectOps (OP_Node &new_node, int op_input_index, const UT_String &input_parm, int *menu_idx=0, bool branch_off=false, bool multi_input=false, bool force_selection_string=false, bool force_numeric=false, const UT_IntArray *prev_input_nodes=0)
void addSelectedInfo (int info_i, bool set_pick_order=true)
 Some convenience methods for managing mySelectedInfoIndices. More...
void removeSelectedInfo (int info_i)
int updateSelection (const char *path, OP_Node *node, GUI_DetailLook *look, int geo_idx, GU_SelectionHandle selection, const GU_Detail &gdp)
UT_StringArray selectedOpPaths () const
OP3D_SelectionHandles selectedSelections () const
OP3D_SelectionHandles selectedAutoConvertedSelections () const
GU_SelectionHandle selectionFromOpPath (UT_StringRef path) const
GU_SelectionHandle selectionFromInfoKey (const InfoKey &key) const
bool hasNonEmptySelection () const
GU_SelectionHandle getOrCreateSelection (int node_id, int detail_index, int &info_i, GU_SelectionHandle &new_selection, GA_GroupType sel_type)
GU_SelectionHandle getExistingSelection (int node_id, int detail_index, int &info_i, GA_GroupType sel_type)
const UT_StringcurrentPrompt () const
UT_StringcurrentPrompt ()
const UT_StringdefaultPrompt () const
UT_StringdefaultPrompt ()
void selectorFinished (bool drag=false)
void setUndoWorker (OP3D_InputSelectorUndoWorker *worker=0)
OP3D_InputSelectorUndoWorker * getDefaultUndoWorker ()
virtual UI_Menu * getSelectorMenu () const override
virtual UI_Menu * getSelectorHotkeyMenu () const override
void setValidForPickFilter (void *data, OP3D_ValidForPickFilter filter)
void setGeometryType (PI_GeometryType geo_type, bool update_buttons)
GA_GroupType selectionType () const
PI_GeometryType getGeometryTypeAtFinish () const
int getGroupTypeMenuValAtFinish () const
bool getKeepOriginalObjects () const
bool currentlyUpdatingGeometryTypeButtons () const
const PI_GeometryTypeArraygetSelectionAllowedTypes () const
void setSelectionAllowedTypes (const PI_GeometryTypeArray &allowedtypes)
PI_GeometryType getNextBestAllowedType (PI_GeometryType disallowed_type) const
PI_GeometryType mapToAllowedType (PI_GeometryType type, PI_GeometryType failure_type=PI_GEOTYPE_INVALID) const
virtual void generateAllSelectionStrings (UT_String &sel_string, bool only_one_gdp, bool force_numeric, bool consume_selections) override
bool getPostMergeLoopStart (GR_PickRecord &pick)
void bootstrapLoopStart (const char *path, const GR_PickRecord &pick, bool only_selected_path)
void scriptReplaceSelection (PI_GeometryType geo_type, const UT_StringArray &paths, OP3D_SelectionHandles &selections)
- Public Member Functions inherited from OP3D_InputSelectorBase
 OP3D_InputSelectorBase (OP3D_View &viewer, PI_SelectorTemplate &templ)
virtual ~OP3D_InputSelectorBase ()
virtual void doRender (RE_Render *r, int x, int y, int ghost)
UI_ValuefinishedValue ()
const UI_ValuefinishedValue () const
UI_Feel * getCustomToolbox () const
void setPreferredSelectMode (DM_SelectMode selmode)
DM_SelectMode getPreferredSelectMode () const
bool allowDragging () const
void setAllowDragging (bool on)
bool allowFinishing () const
void setAllowFinishing (bool allow_finishing)
bool allowFinishWithExistingSelection () const
void setAllowFinishWithExistingSelection (bool allow)
bool allowQuickSelect () const
void setAllowQuickSelect (bool on)
void setPriorSelections (const UT_StringArray &paths, const UT_StringArray &ids, const OP3D_SelectionHandles &selections)
bool justDisplayedOp () const
void setJustDisplayedOp (bool on)
virtual int handleMouseWheelEvent (UI_Event *event)
virtual const char * cursor () const
void handleSelectionStyleChange (UI_Event *event)
- Public Member Functions inherited from DM_InputSelector
 DM_InputSelector (BM_View &viewer, PI_SelectorTemplate &templ)
virtual ~DM_InputSelector ()
- Public Member Functions inherited from BM_InputSelector
 BM_InputSelector (BM_View &viewer, PI_SelectorTemplate &templ)
virtual ~BM_InputSelector ()
virtual void handleNodeDeleted (OP_Node &node)
PI_SelectorTemplategetTemplate ()
const PI_SelectorTemplategetTemplate () const
virtual void overlayRender (RE_Render *r, int x, int y)
void initializeUI ()
- Public Member Functions inherited from AP_Interface
 AP_Interface ()
 AP_Interface (const char *myname, const char *const *names, UI_EventMethod const *methods)
virtual ~AP_Interface ()
const UT_StringgetName () const
 Return the name passed in the constructor. More...
void wireInterface (UI_Manager *uims)
void unwireInterface (UI_Manager *uims)
bool readUIFile (const char *ui_filename, bool quiet=false)
bool readPreferenceFile (const char *pref_filename, bool quiet=false)
void setValueSymbol (const char *symbol, UI_Value *value, bool warn=true)
UI_ValuefindValueSymbol (const char *symbol) const
 Find the UI_Value for the given named value symbol. More...
UI_ValuegetValueSymbol (const char *symbol, int create=1)
int getValueSymbols (UT_StringArray &symbols, UT_Array< UI_Value * > &values) const
void setObjectSymbol (const char *symbol, UI_Object *who, int warn=1)
UI_ObjectgetObjectSymbol (const char *symbol) const
UI_Feel * getFeelSymbol (const char *symbol) const
void removeObjectSymbol (const char *symbol)
 Delete the entry for the given object symbol name. More...
template<typename T >
TfindObject (const char *name) const
template<typename T >
TfindValue (const char *name) const
void resetApplication ()
virtual void handleEvent (UI_Event *event)
virtual int saveAppData (const char *filename)
virtual int loadAppState ()
virtual int saveAppState ()
virtual void saveOnCoreDump ()
virtual bool getCoreDumpFileName (UT_WorkBuffer &name)
bool loadUIInitPrefs ()
void saveUIInitPrefs (const char *layout_level)
bool restoreUIInitPrefs ()
bool getFunctionKeyScript (UI_Event *event, UT_String &script)
- Public Member Functions inherited from UI_Object
 UI_Object ()
virtual ~UI_Object ()
 UI_Object (const UI_Object &)=delete
UI_Objectoperator= (const UI_Object &)=delete
virtual int interestingEvent (UI_EventType t, UI_DeviceEvent *event) const
virtual void deleteReferences (UI_Object *to_whom)
UI_ObjectgetParent () const
void setParent (UI_Object *p)
bool isAncestor (const UI_Object *who) const
void addDependent (UI_Object *who)
bool removeDependent (UI_Object *who)
bool replaceDependent (UI_Object *who, UI_Object *with)
bool isDependent (UI_Object *who) const
bool hasDependents () const
const UI_ObjectListdependents () const
void sendEvent (const UI_Event &e) const
void distributeEvent (UI_Event *event, int upwards)
void relayEvent (UI_Event *event, UI_Object *target)
void generateEvent (UI_EventType t, UI_Object *target)
void purgeEvents (UI_EventType t, UI_Object *target, UI_EventMethod method=0)
void triggerImmediateEvent (UI_Event *event, int upwards)
int getProxyId ()
void bumpQueueCount (int dir)
void setName (const char *symbolName)
const char * getName () const
void buildFullPath (UT_String &string) const
void debugQueueEventsFor (const UI_Value *value, const char *name, UI_EventType t=UI_EVENT_NO_EVENT) const
const UI_ValueListvalueInterests () const
void interestedInValue (UI_Value *)
void removeValueInterest (UI_Value *)

Static Public Member Functions

static SOP_NodecreateObjectMerge (OP_Network *network, UT_String &path, GU_SelectionHandle selection, const UT_String &creator_state_name, bool keep_original_objects, bool display_origina_objects)
static void generateMergedSelectionString (UT_String &sel_string, UT_StringArray &paths, OP3D_SelectionHandles &selections, bool ordered, bool collapse, bool use_ast_to_select_all, bool force_numeric)
static bool createSelectionFromObjects (const OP_NodeList &objects, DM_Viewport &viewport, PI_GeometryType geo_type, UT_StringArray &paths, OP3D_SelectionHandles &selections)
- Static Public Member Functions inherited from OP3D_InputSelectorBase
static bool getPickingMenuOn ()
static void setPickingMenuOn (bool val)
static bool getAllowUseExistingSelection ()
static void setAllowUseExistingSelection (bool val)
static bool getSelectFullLoops ()
static void setSelectFullLoops (bool val)
static GU_DetailgetGeometryFromPath (const char *path)
static OP_NodegetNodeFromPath (const char *path)
static const SIM_ObjectgetSimObjectFromPath (const char *path)
static const SIM_DatagetSimModifierFromPath (const char *path)
static const char * getLoopSelectionHotkeyStringRepr ()
static bool isTransitoryLoopSelectionHotkey (const UI_DeviceEvent &state)
static bool isTransitoryLoopSelectionHotkeyPressed (DM_Viewport *viewport)
static void showLoopSelectionMessage (DM_Workbench &workbench)
- Static Public Member Functions inherited from AP_Interface
static FILE * createPreferenceFile (const char *filename)
static int mapStrToInt (const char *label, const UT_Pair< const char *, int > *map)
static const char * mapIntToStr (int index, const UT_Pair< const char *, int > *map)
static void setAppExitCode (int exit_code)
static int getAppExitCode ()
static bool isAppExiting ()
 Returns true if the application is exiting. More...
- Static Public Member Functions inherited from UI_Object
static UI_ManagergetManager ()
static UI_Queue * getInputQueue ()
static int keycmp (const char *, int key)
static int keycmp (const char *, int key, const UI_HotkeyEcho &)

Protected Member Functions

virtual void handleSelectionTypeChange (UI_Event *event)
virtual void updateGroupMenuValue (PI_GeometryType geo_type, int &group_menu_type)=0
virtual void addToSelection (UI_Event *event, const char *path, GU_SelectionHandle sel, GU_SelectResult &added_geo)
virtual bool handleNoPick (UI_Event *event)
virtual void appendToLastNode (SOP_Node *&, const UT_String &, bool)
virtual void generateAdditionalInputNodes (SOP_Node &, SOP_Node *, const UT_String &, const UT_String &)
virtual void setNodeParameters (OP_Node &)
int singlePickMask (GU_SelectionRule sel_rule) const
int areaPickMask (GU_SelectionRule sel_rule) const
int displayPickMask () const
void overrideSelectionValues (int sel_type, int sel_rule, int sel_style, int sel_full, int locate)
void restoreSelectionValues ()
virtual void saveForUndo () override
virtual bool getPickName (const OP3D_PickId &pickid, UT_String &name, bool descriptivename) const override
virtual bool needObjectPick () const override
bool emptySelections (const char *path_to_skip=0, bool refresh=true)
void dirtySelection (SOP_Node *sop_node)
void dirtySelection (const GUI_DetailLook &geo_look, int geo_idx)
void dirtySelection (const OP3D_SelectionInfo &sel_info)
void clearSelectionInfos ()
void clearSelectedInfoIndices ()
int computeNextPickOrder (GA_GroupType sel_type) const
int findInfo (int node_id, int detail_index) const
int findInfo (const char *path) const
- Protected Member Functions inherited from OP3D_InputSelectorBase
OP3D_View & viewer ()
const OP3D_View & viewer () const
DM_Workbench & workbench ()
const DM_Workbench & workbench () const
void setFinishedValuePtr (UI_Value *new_value)
UI_ValuegetFinishedValuePtr () const
void setSelectionStylePtr (UI_Value *new_value)
UI_ValuegetSelectionStylePtr () const
DM_SelectionStyle selectionStyle () const
void setVisiblePickPtr (UI_Value *new_value)
UI_ValuegetVisiblePickPtr () const
bool getVisiblePick () const
void setContainedPickPtr (UI_Value *new_value)
UI_ValuegetContainedPickPtr () const
bool getContainedPick () const
void setSelectionRulePtr (UI_Value *new_value)
UI_ValuegetSelectionRulePtr () const
GU_SelectionRule selectionRule () const
void selectionRule (GU_SelectionRule srule)
SI_Brush * getPickBrushPtr () const
SI_Brush * getPickLaserPtr () const
SI_Lasso * getPickLassoPtr () const
bool isDragSelectActive () const
bool selectModeMatchesTemplateType ()
bool pickChosenOp (UT_Array< GR_PickRecord > &pick_records, bool *changed=nullptr)
const GU_DetailgetGeometryFromPickRecord (const GR_PickRecord &pick, GUI_DetailLook **detail_look=nullptr)
virtual OP_NodeswitchToChosenOp (OP_Node *parent, bool *changed=nullptr)
void enablePicker (UI_Event *event)
void disablePicker ()
void disableActivePicking ()
bool isActivePicking () const
bool visibleSelectToggle (UI_Event *event)
bool containedSelectToggle (UI_Event *event)
- Protected Member Functions inherited from BM_InputSelector
BM_View & baseViewer ()
const BM_View & baseViewer () const
virtual void initApplication (UI_Manager *, int c, const char **v)
- Protected Member Functions inherited from AP_Interface
UI_NamedValueMapgetValueTable (void) const
UI_NamedObjectMapgetObjectTable (void) const
virtual void getSignalList (int *signals, int max_signals)
- Protected Member Functions inherited from UI_Object
UI_ObjectListdependents ()
virtual void preTerminateCallback ()


class OP3D_InputSelectorUndo

Additional Inherited Members

- Static Public Attributes inherited from AP_Interface
static const UT_Pair< const
char *, int
theFileChooserStyleMap []
 Menu items and their mapping for file chooser style preference. More...
- Static Protected Member Functions inherited from OP3D_InputSelectorBase
static fpreal getTime ()
- Static Protected Member Functions inherited from AP_Interface
static void setAppForeground ()
static void setTheMainApplication (AP_Interface *app)
static AP_InterfacegetMainApplication ()
static void loadWindowGeometry (UI_Window *window, bool default_maximized, bool use_pref)
static bool getWindowGeometry (int &width, int &height, int &left, int &bottom, bool &maximized, bool use_pref)
static bool getSaveWindowGeoPref ()
static void saveWindowGeoPref ()
static bool loadWindowGeoPref (int &w, int &h, int &left, int &bottom, bool &maximized)
- Protected Attributes inherited from AP_Interface
UT_String myName
const char *constmyValueNames
UI_EventMethod constmyMethods

Detailed Description

Definition at line 83 of file OP3D_InputSelector.h.

Constructor & Destructor Documentation

OP3D_InputSelector::OP3D_InputSelector ( OP3D_View &  viewer,
PI_SelectorTemplate templ 
virtual OP3D_InputSelector::~OP3D_InputSelector ( )

Member Function Documentation

bool OP3D_InputSelector::addCookedSelection ( SOP_Node sop)
void OP3D_InputSelector::addSelectedInfo ( int  info_i,
bool  set_pick_order = true 

Some convenience methods for managing mySelectedInfoIndices.

virtual void OP3D_InputSelector::addToSelection ( UI_Event event,
const char *  path,
GU_SelectionHandle  sel,
GU_SelectResult added_geo 

Definition at line 526 of file OP3D_InputSelector.h.

virtual void OP3D_InputSelector::appendToLastNode ( SOP_Node *&  ,
const UT_String ,

Definition at line 538 of file OP3D_InputSelector.h.

int OP3D_InputSelector::areaPickMask ( GU_SelectionRule  sel_rule) const
void OP3D_InputSelector::bootstrapLoopStart ( const char *  path,
const GR_PickRecord pick,
bool  only_selected_path 
virtual const char* OP3D_InputSelector::className ( ) const
void OP3D_InputSelector::clearSelectedInfoIndices ( )
void OP3D_InputSelector::clearSelectionInfos ( )
virtual void OP3D_InputSelector::clearSelections ( )
virtual void OP3D_InputSelector::commitViewportPreSelection ( UI_Event event,
GU_SelectionRule  sel_rule 

Reimplemented from DM_InputSelector.

int OP3D_InputSelector::computeNextPickOrder ( GA_GroupType  sel_type) const
bool OP3D_InputSelector::connectOps ( OP_Node new_node,
int  op_input_index,
const UT_String input_parm,
int menu_idx = 0,
bool  branch_off = false,
bool  multi_input = false,
bool  force_selection_string = false,
bool  force_numeric = false,
const UT_IntArray prev_input_nodes = 0 
virtual void OP3D_InputSelector::consumeSelections ( )
static SOP_Node* OP3D_InputSelector::createObjectMerge ( OP_Network network,
UT_String path,
GU_SelectionHandle  selection,
const UT_String creator_state_name,
bool  keep_original_objects,
bool  display_origina_objects 
static bool OP3D_InputSelector::createSelectionFromObjects ( const OP_NodeList objects,
DM_Viewport &  viewport,
PI_GeometryType  geo_type,
UT_StringArray paths,
OP3D_SelectionHandles selections 
const UT_String& OP3D_InputSelector::creatorStateName ( )

Definition at line 228 of file OP3D_InputSelector.h.

bool OP3D_InputSelector::currentlyUpdatingGeometryTypeButtons ( ) const
const UT_String& OP3D_InputSelector::currentPrompt ( ) const

Definition at line 375 of file OP3D_InputSelector.h.

UT_String& OP3D_InputSelector::currentPrompt ( )

Definition at line 376 of file OP3D_InputSelector.h.

const UT_String& OP3D_InputSelector::defaultPrompt ( ) const

Definition at line 377 of file OP3D_InputSelector.h.

UT_String& OP3D_InputSelector::defaultPrompt ( )

Definition at line 378 of file OP3D_InputSelector.h.

void OP3D_InputSelector::dirtySelection ( SOP_Node sop_node)
void OP3D_InputSelector::dirtySelection ( const GUI_DetailLook geo_look,
int  geo_idx 
void OP3D_InputSelector::dirtySelection ( const OP3D_SelectionInfo sel_info)
int OP3D_InputSelector::displayPickMask ( ) const
bool OP3D_InputSelector::emptySelections ( const char *  path_to_skip = 0,
bool  refresh = true 
int OP3D_InputSelector::findInfo ( int  node_id,
int  detail_index 
) const
int OP3D_InputSelector::findInfo ( const char *  path) const
virtual void OP3D_InputSelector::generateAdditionalInputNodes ( SOP_Node ,
SOP_Node ,
const UT_String ,
const UT_String  

Definition at line 543 of file OP3D_InputSelector.h.

virtual void OP3D_InputSelector::generateAllSelectionStrings ( UT_String sel_string,
bool  only_one_gdp,
bool  force_numeric,
bool  consume_selections 

Reimplemented from DM_InputSelector.

static void OP3D_InputSelector::generateMergedSelectionString ( UT_String sel_string,
UT_StringArray paths,
OP3D_SelectionHandles selections,
bool  ordered,
bool  collapse,
bool  use_ast_to_select_all,
bool  force_numeric 
OP3D_InputSelectorUndoWorker* OP3D_InputSelector::getDefaultUndoWorker ( )
GU_SelectionHandle OP3D_InputSelector::getExistingSelection ( int  node_id,
int  detail_index,
int info_i,
GA_GroupType  sel_type 
PI_GeometryType OP3D_InputSelector::getGeometryTypeAtFinish ( ) const
int OP3D_InputSelector::getGroupTypeMenuValAtFinish ( ) const
bool OP3D_InputSelector::getKeepOriginalObjects ( ) const
PI_GeometryType OP3D_InputSelector::getNextBestAllowedType ( PI_GeometryType  disallowed_type) const
GU_SelectionHandle OP3D_InputSelector::getOrCreateSelection ( int  node_id,
int  detail_index,
int info_i,
GU_SelectionHandle new_selection,
GA_GroupType  sel_type 
bool OP3D_InputSelector::getPickAtObjLevel ( ) const

Definition at line 168 of file OP3D_InputSelector.h.

virtual bool OP3D_InputSelector::getPickName ( const OP3D_PickId pickid,
UT_String name,
bool  descriptivename 
) const
bool OP3D_InputSelector::getPostMergeLoopStart ( GR_PickRecord pick)
virtual void OP3D_InputSelector::getSelectableLooks ( GUI_DetailList look_list)

Reimplemented from DM_InputSelector.

const PI_GeometryTypeArray& OP3D_InputSelector::getSelectionAllowedTypes ( ) const
virtual UI_Menu* OP3D_InputSelector::getSelectorHotkeyMenu ( ) const

Reimplemented from OP3D_InputSelectorBase.

virtual UI_Menu* OP3D_InputSelector::getSelectorMenu ( ) const
bool OP3D_InputSelector::getSloppyPick ( ) const

Definition at line 153 of file OP3D_InputSelector.h.

bool OP3D_InputSelector::getStashSelectionOnFinish ( ) const

Definition at line 272 of file OP3D_InputSelector.h.

virtual bool OP3D_InputSelector::handleDoubleClickEvent ( UI_Event event)

Reimplemented from BM_InputSelector.

virtual int OP3D_InputSelector::handleKeyEvent ( UI_Event event,
DM_Viewport &  viewport 
virtual int OP3D_InputSelector::handleMouseEvent ( UI_Event event)

Reimplemented from BM_InputSelector.

virtual bool OP3D_InputSelector::handleNoPick ( UI_Event event)
virtual void OP3D_InputSelector::handleSelectionTypeChange ( UI_Event event)
virtual bool OP3D_InputSelector::handleTransitoryKey ( const UI_Event event)

Reimplemented from OP3D_InputSelectorBase.

virtual int OP3D_InputSelector::hasLocates ( void  ) const

Reimplemented from BM_InputSelector.

Definition at line 92 of file OP3D_InputSelector.h.

bool OP3D_InputSelector::hasNonEmptySelection ( ) const
bool OP3D_InputSelector::inputRequired ( ) const

Definition at line 112 of file OP3D_InputSelector.h.

PI_GeometryType OP3D_InputSelector::mapToAllowedType ( PI_GeometryType  type,
PI_GeometryType  failure_type = PI_GEOTYPE_INVALID 
) const
virtual bool OP3D_InputSelector::needObjectPick ( ) const

Reimplemented from OP3D_InputSelectorBase.

void OP3D_InputSelector::nodeIdForReselecting ( int  node_id)

Definition at line 190 of file OP3D_InputSelector.h.

void OP3D_InputSelector::overrideSelectionValues ( int  sel_type,
int  sel_rule,
int  sel_style,
int  sel_full,
int  locate 
virtual GEO_PrimTypeCompat::TypeMask OP3D_InputSelector::primMask ( ) const

Reimplemented from DM_InputSelector.

Definition at line 133 of file OP3D_InputSelector.h.

void OP3D_InputSelector::removeSelectedInfo ( int  info_i)
void OP3D_InputSelector::removeSelectionsFromDetailLooks ( )
void OP3D_InputSelector::restartWithStashedSelection ( )
void OP3D_InputSelector::restoreSelectionValues ( )
bool OP3D_InputSelector::restrictSloppyAllowedTypesToSubset ( const PI_GeometryTypeArray types)
virtual void OP3D_InputSelector::saveForUndo ( )

Reimplemented from OP3D_InputSelectorBase.

bool OP3D_InputSelector::saveUndos ( ) const

Definition at line 288 of file OP3D_InputSelector.h.

void OP3D_InputSelector::scriptReplaceSelection ( PI_GeometryType  geo_type,
const UT_StringArray paths,
OP3D_SelectionHandles selections 
OP3D_SelectionHandles OP3D_InputSelector::selectedAutoConvertedSelections ( ) const

Returns the current set of auto converted (to the best allowed selection type) selection objects for each op used for selection. The size of this array matches that of the array returned by selectedOpPaths. The conversion is done in selectorFinished(), so if this method is called before this it is identical to calling selectedSelections(). Typically you'll want to use this method wherever you call either getGeometryTypeAtFinish() or getGroupTypeMenuValAtFinish(). Unlike selectedSelections(), entries may be empty or even NULL.

UT_StringArray OP3D_InputSelector::selectedOpPaths ( ) const

Returns the current set of ops that have selections on them using this selector. The size of the array matches that of the array returned by selectedselections and selectedAutoConvertedSelections.

OP3D_SelectionHandles OP3D_InputSelector::selectedSelections ( ) const

Returns the current set of selection objects used to mark the component selection for each op used for selection. The size of this array matches that of the array returned by selectedOpPaths.

In many cases you should use selectedAutoConvertedSelections instead of this method.

GU_SelectionHandle OP3D_InputSelector::selectionFromInfoKey ( const InfoKey key) const
GU_SelectionHandle OP3D_InputSelector::selectionFromOpPath ( UT_StringRef  path) const

Returns a selection handle, given an op path. If the selector is not holding a matching op path, then an empty handle is returned.

GA_GroupType OP3D_InputSelector::selectionType ( ) const
void OP3D_InputSelector::selectorFinished ( bool  drag = false)
void OP3D_InputSelector::setAllowDragSelect ( bool  allow_drag)

Definition at line 232 of file OP3D_InputSelector.h.

void OP3D_InputSelector::setCreatorStateName ( const char *  state_name)

Definition at line 226 of file OP3D_InputSelector.h.

void OP3D_InputSelector::setGeometryType ( PI_GeometryType  geo_type,
bool  update_buttons 
void OP3D_InputSelector::setInitialSelection ( const char *  op_path,
GA_GroupType  type,
const char *  selection_string 
void OP3D_InputSelector::setInputRequired ( bool  onoff)

Definition at line 113 of file OP3D_InputSelector.h.

virtual void OP3D_InputSelector::setNodeParameters ( OP_Node )

Definition at line 549 of file OP3D_InputSelector.h.

void OP3D_InputSelector::setPickAtObjLevel ( bool  flag)

Definition at line 166 of file OP3D_InputSelector.h.

void OP3D_InputSelector::setPrimMask ( GEO_PrimTypeCompat::TypeMask  primmask)

Definition at line 135 of file OP3D_InputSelector.h.

void OP3D_InputSelector::setSaveUndos ( bool  yesno)

Definition at line 287 of file OP3D_InputSelector.h.

void OP3D_InputSelector::setSelectFullGeometry ( bool  select_full)

Definition at line 236 of file OP3D_InputSelector.h.

void OP3D_InputSelector::setSelectionAllowedTypes ( const PI_GeometryTypeArray allowedtypes)
void OP3D_InputSelector::setSelectionUIValues ( UI_Value sel_type,
UI_Value sel_rule,
UI_Value sel_style,
UI_Value sel_visible,
UI_Value sel_contained,
UI_Value sel_full,
UI_Value locate_always,
UI_Value finished 
void OP3D_InputSelector::setSloppyPick ( bool  on)
void OP3D_InputSelector::setStashSelectionOnFinish ( bool  stash)

Definition at line 270 of file OP3D_InputSelector.h.

void OP3D_InputSelector::setUndoWorker ( OP3D_InputSelectorUndoWorker *  worker = 0)
void OP3D_InputSelector::setUseAsteriskToSelectAll ( bool  onoff)

Definition at line 121 of file OP3D_InputSelector.h.

void OP3D_InputSelector::setUseExistingCookSelection ( bool  use_existing)

Definition at line 264 of file OP3D_InputSelector.h.

void OP3D_InputSelector::setUseExistingSelection ( bool  use_existing)

Definition at line 243 of file OP3D_InputSelector.h.

void OP3D_InputSelector::setUseExistingTempSelection ( bool  use_existing)

Definition at line 256 of file OP3D_InputSelector.h.

void OP3D_InputSelector::setUsePrimsInEdgeSelections ( bool  use_prims)

Definition at line 127 of file OP3D_InputSelector.h.

void OP3D_InputSelector::setValidForPickFilter ( void data,
OP3D_ValidForPickFilter  filter 
virtual void OP3D_InputSelector::setViewer ( BM_View *  viewer)

Reimplemented from OP3D_InputSelectorBase.

int OP3D_InputSelector::singlePickMask ( GU_SelectionRule  sel_rule) const
virtual void OP3D_InputSelector::startSelecting ( )

Reimplemented from OP3D_InputSelectorBase.

virtual void OP3D_InputSelector::stopSelecting ( )

Reimplemented from OP3D_InputSelectorBase.

virtual void OP3D_InputSelector::updateGroupMenuValue ( PI_GeometryType  geo_type,
int group_menu_type 
protectedpure virtual

Called when selection finishes and we need to stash away the group menu index that gets set for the target operator of this selector.

Implemented in OP3D_GenericSelector.

int OP3D_InputSelector::updateSelection ( const char *  path,
OP_Node node,
GUI_DetailLook look,
int  geo_idx,
GU_SelectionHandle  selection,
const GU_Detail gdp 

Update our internal selection cache and the detail look, if any, with the provided selection.

bool OP3D_InputSelector::useAsteriskToSelectAll ( ) const

Definition at line 119 of file OP3D_InputSelector.h.

bool OP3D_InputSelector::useExistingCookSelection ( ) const

Definition at line 266 of file OP3D_InputSelector.h.

bool OP3D_InputSelector::useExistingSelection ( ) const

Definition at line 248 of file OP3D_InputSelector.h.

bool OP3D_InputSelector::useExistingTempSelection ( ) const

Definition at line 258 of file OP3D_InputSelector.h.

bool OP3D_InputSelector::willHandleKeyEvent ( UI_Event event)

Friends And Related Function Documentation

friend class OP3D_InputSelectorUndo

Definition at line 621 of file OP3D_InputSelector.h.

The documentation for this class was generated from the following file: