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RBD_ObjectTreeSphere Class Reference

#include <RBD_ObjectTree.h>

+ Inheritance diagram for RBD_ObjectTreeSphere:

Public Member Functions

 RBD_ObjectTreeSphere ()
virtual ~RBD_ObjectTreeSphere ()
- Public Member Functions inherited from RBD_ObjectTree
 RBD_ObjectTree ()
virtual ~RBD_ObjectTree ()
void appendObject (RBD_Object *obj, int idx)
void findOverlapIdx (RBD_Object *obj, UT_IntArray &overlap)
void setDirty ()

Protected Member Functions

virtual void appendObjectSubclass (RBD_Object *obj, int idx)
virtual void findOverlapIdxSubclass (RBD_Object *obj, UT_IntArray &overlap)
virtual void setDirtySubclass ()

Detailed Description

RBD_ObjectTreeSphere treats each object like a sphere and acts accordingly.

Definition at line 48 of file RBD_ObjectTree.h.

Constructor & Destructor Documentation

RBD_ObjectTreeSphere::RBD_ObjectTreeSphere ( )
virtual RBD_ObjectTreeSphere::~RBD_ObjectTreeSphere ( )

Member Function Documentation

virtual void RBD_ObjectTreeSphere::appendObjectSubclass ( RBD_Object obj,
int  idx 

Implements RBD_ObjectTree.

virtual void RBD_ObjectTreeSphere::findOverlapIdxSubclass ( RBD_Object obj,
UT_IntArray overlap 

Implements RBD_ObjectTree.

virtual void RBD_ObjectTreeSphere::setDirtySubclass ( )

Implements RBD_ObjectTree.

The documentation for this class was generated from the following file: