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RE_PickBuffer Member List

This is the complete list of members for RE_PickBuffer, including all inherited members.

checkHash(const UT_TokenString *hash) const RE_PickBuffer
create(RE_Render *r, int w, int h)RE_PickBufferprotected
destroy()RE_PickBufferprotected
drawToAllBuffers(RE_Render *r)RE_PickBuffer
drawToBuffer(RE_Render *r, RE_BufferAttachment buftype=RE_COLOR_BUFFER, int colorbufnum=0)RE_PickBuffer
endRender(RE_Render *r, UT_TokenString *&new_hash)RE_PickBuffer
getPickHighTexture()RE_PickBuffer
getPickLowTexture()RE_PickBuffer
getPicks(RE_Render *r, int x, int y, int pick_dist, RE_VertexArray *&high_array, RE_VertexArray *&low_array, RE_VertexArray *&z_array, const UT_IntArray **sample_counts_by_dist=nullptr, const UT_Array< int16 > **sample_offsets=nullptr)RE_PickBuffer
getPicks(RE_Render *r, const UT_DimRect &area, uint8 *texture, UT_Vector3iArray &pick_high, UT_Vector3iArray &pick_low)RE_PickBuffer
getPickSampleOffset(const UT_Array< int16 > *sample_offsets, exint sample_index) const RE_PickBuffer
getZTexture()RE_PickBuffer
initialized() const RE_PickBuffer
invalidate()RE_PickBuffer
myBoxPickDataRE_PickBufferprotected
myBufferRE_PickBufferprotected
myBufferHashRE_PickBufferprotected
myBufferVecSizeRE_PickBufferprotected
myDepthFormatRE_PickBufferprotected
myHighIdTextureRE_PickBufferprotected
myLowIdTextureRE_PickBufferprotected
mySaveCountRE_PickBuffermutableprotected
mySinglePickGeometryRE_PickBufferprotected
myZTextureRE_PickBufferprotected
normalPickFetch(RE_Render *r, const UT_DimRect &area, uint8 *texture, UT_Vector3iArray &pick_high, UT_Vector3iArray &pick_low)RE_PickBufferprotected
RE_PickBuffer()RE_PickBuffer
resize(RE_Render *r, int w, int h)RE_PickBuffer
saveBuffers(RE_Render *r, const char *path, const char *prefix, bool mid_render) const RE_PickBuffer
slowPickFetch(RE_Render *r, const UT_DimRect &area, uint8 *texture, UT_Vector3iArray &pick_high, UT_Vector3iArray &pick_low)RE_PickBufferprotected
startRender(RE_Render *r)RE_PickBuffer
~RE_PickBuffer()RE_PickBuffer