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RU_NormalizeFunc Class Reference

#include <RU_PixelFunctions.h>

+ Inheritance diagram for RU_NormalizeFunc:

Public Member Functions

 RU_NormalizeFunc ()
 
- Public Member Functions inherited from RU_PixelFunction
 RU_PixelFunction ()
 
virtual ~RU_PixelFunction ()
 
void setScope (bool *scope)
 
bool isScoped (int i) const
 
const bool * getScope () const
 
bool isPartialScope () const
 
bool isComponentDependent () const
 
bool areAllComponentsNeeded () const
 
void buildPixelEngine ()
 
void buildVectorEngine ()
 
void buildShaderEngine (UT_ComputeGPU *gpgpu)
 
float processValue (float val, int comp) const
 
void processValues (float **vals) const
 
const char * getShaderCode () const
 
const char * getFunctionCode () const
 
const char * getLocals () const
 
bool usesNumCompsGlobal () const
 
void setNext (RU_PixelFunction *next)
 
RU_PixelFunctionnext () const
 
void setNumComps (int comps)
 

Protected Member Functions

virtual bool needAllComponents () const
 
virtual RUVectorFunc getVectorFunction () const
 
virtual void getPixelShader (UT_String &frag_shader)
 
- Protected Member Functions inherited from RU_PixelFunction
virtual bool eachComponentDifferent () const
 
virtual RUPixelFunc getPixelFunction () const
 
void addConstant (const char *name, UT_GPUType type, int vectorsize, const void *data, int array_size=1)
 
void addLocal (const char *name, UT_GPUType type, int vectorsize)
 
void addArray (const char *name, UT_GPUType type, int vectorsize, int width, int height, const void *data)
 
void addArray (const char *name, UT_GPUType type, int vectorsize, int width, int height, const void *data1, const void *data2, const void *data3, const void *data4)
 
void addFunction (const char *function_name, const char *code)
 
void usesGlobal (const char *name)
 
int getFunctionIndex () const
 
int getNumComps () const
 

Static Protected Member Functions

static void normalize (RU_PixelFunction *f, float **vals, const bool *scope)
 
- Static Protected Member Functions inherited from RU_PixelFunction
static float defaultPixelFunction (RU_PixelFunction *func, float val, int comp)
 
static void defaultVectorFunction (RU_PixelFunction *func, float **vals, const bool *scope)
 

Detailed Description

Definition at line 295 of file RU_PixelFunctions.h.

Constructor & Destructor Documentation

RU_NormalizeFunc::RU_NormalizeFunc ( )
inline

Definition at line 298 of file RU_PixelFunctions.h.

Member Function Documentation

virtual void RU_NormalizeFunc::getPixelShader ( UT_String frag_shader)
protectedvirtual

Reimplemented from RU_PixelFunction.

virtual RUVectorFunc RU_NormalizeFunc::getVectorFunction ( ) const
inlineprotectedvirtual

Reimplemented from RU_PixelFunction.

Definition at line 305 of file RU_PixelFunctions.h.

virtual bool RU_NormalizeFunc::needAllComponents ( ) const
inlineprotectedvirtual

Reimplemented from RU_PixelFunction.

Definition at line 304 of file RU_PixelFunctions.h.

static void RU_NormalizeFunc::normalize ( RU_PixelFunction f,
float **  vals,
const bool *  scope 
)
staticprotected

The documentation for this class was generated from the following file: