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TiledOutputPart Class Reference

#include <ImfTiledOutputPart.h>

Public Member Functions

 TiledOutputPart (MultiPartOutputFile &multiPartFile, int partNumber)
 
const char * fileName () const
 
const Headerheader () const
 
void setFrameBuffer (const FrameBuffer &frameBuffer)
 
const FrameBufferframeBuffer () const
 
unsigned int tileXSize () const
 
unsigned int tileYSize () const
 
LevelMode levelMode () const
 
LevelRoundingMode levelRoundingMode () const
 
int numLevels () const
 
int numXLevels () const
 
int numYLevels () const
 
bool isValidLevel (int lx, int ly) const
 
int levelWidth (int lx) const
 
int levelHeight (int ly) const
 
int numXTiles (int lx=0) const
 
int numYTiles (int ly=0) const
 
IMATH_NAMESPACE::Box2i dataWindowForLevel (int l=0) const
 
IMATH_NAMESPACE::Box2i dataWindowForLevel (int lx, int ly) const
 
IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy, int l=0) const
 
IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy, int lx, int ly) const
 
void writeTile (int dx, int dy, int l=0)
 
void writeTile (int dx, int dy, int lx, int ly)
 
void writeTiles (int dx1, int dx2, int dy1, int dy2, int lx, int ly)
 
void writeTiles (int dx1, int dx2, int dy1, int dy2, int l=0)
 
void copyPixels (TiledInputFile &in)
 
void copyPixels (InputFile &in)
 
void copyPixels (TiledInputPart &in)
 
void copyPixels (InputPart &in)
 
void updatePreviewImage (const PreviewRgba newPixels[])
 
void breakTile (int dx, int dy, int lx, int ly, int offset, int length, char c)
 

Detailed Description

Definition at line 53 of file ImfTiledOutputPart.h.

Constructor & Destructor Documentation

TiledOutputPart::TiledOutputPart ( MultiPartOutputFile multiPartFile,
int  partNumber 
)

Member Function Documentation

void TiledOutputPart::breakTile ( int  dx,
int  dy,
int  lx,
int  ly,
int  offset,
int  length,
char  c 
)
void TiledOutputPart::copyPixels ( TiledInputFile in)
void TiledOutputPart::copyPixels ( InputFile in)
void TiledOutputPart::copyPixels ( TiledInputPart in)
void TiledOutputPart::copyPixels ( InputPart in)
IMATH_NAMESPACE::Box2i TiledOutputPart::dataWindowForLevel ( int  l = 0) const
IMATH_NAMESPACE::Box2i TiledOutputPart::dataWindowForLevel ( int  lx,
int  ly 
) const
IMATH_NAMESPACE::Box2i TiledOutputPart::dataWindowForTile ( int  dx,
int  dy,
int  l = 0 
) const
IMATH_NAMESPACE::Box2i TiledOutputPart::dataWindowForTile ( int  dx,
int  dy,
int  lx,
int  ly 
) const
const char* TiledOutputPart::fileName ( ) const
const FrameBuffer& TiledOutputPart::frameBuffer ( ) const
const Header& TiledOutputPart::header ( ) const
bool TiledOutputPart::isValidLevel ( int  lx,
int  ly 
) const
int TiledOutputPart::levelHeight ( int  ly) const
LevelMode TiledOutputPart::levelMode ( ) const
LevelRoundingMode TiledOutputPart::levelRoundingMode ( ) const
int TiledOutputPart::levelWidth ( int  lx) const
int TiledOutputPart::numLevels ( ) const
int TiledOutputPart::numXLevels ( ) const
int TiledOutputPart::numXTiles ( int  lx = 0) const
int TiledOutputPart::numYLevels ( ) const
int TiledOutputPart::numYTiles ( int  ly = 0) const
void TiledOutputPart::setFrameBuffer ( const FrameBuffer frameBuffer)
unsigned int TiledOutputPart::tileXSize ( ) const
unsigned int TiledOutputPart::tileYSize ( ) const
void TiledOutputPart::updatePreviewImage ( const PreviewRgba  newPixels[])
void TiledOutputPart::writeTile ( int  dx,
int  dy,
int  l = 0 
)
void TiledOutputPart::writeTile ( int  dx,
int  dy,
int  lx,
int  ly 
)
void TiledOutputPart::writeTiles ( int  dx1,
int  dx2,
int  dy1,
int  dy2,
int  lx,
int  ly 
)
void TiledOutputPart::writeTiles ( int  dx1,
int  dx2,
int  dy1,
int  dy2,
int  l = 0 
)

The documentation for this class was generated from the following file: