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UT_NetSocket Member List

This is the complete list of members for UT_NetSocket, including all inherited members.

accept(bool blocking, int &condition)UT_NetSocketvirtual
addToFDSet(fd_set *set, int &maxfd)UT_NetSocket
close()UT_NetSocketinlinevirtual
closeInetSocket()UT_NetSocketprotected
connect(int timeout_ms=0)UT_NetSocketvirtual
dataAvailable(int timeout=0)UT_NetSocketvirtual
fdClr(int fd, fd_set *set)UT_NetSocketstatic
fdIsSet(int fd, fd_set *set)UT_NetSocketstatic
fdSet(int fd, fd_set *set)UT_NetSocketstatic
fdZero(fd_set *set)UT_NetSocketstatic
flushRead()UT_NetSocketvirtual
flushWrite()UT_NetSocketvirtual
getAddress() const UT_NetSocketinline
getErrorName(int code)UT_NetSocketstatic
getHostAddress(UT_IpAddressV4 &address, const char *hostname=0)UT_NetSocketstatic
getHostAddress(UT_IpAddress &address, const char *hostname=0)UT_NetSocketstatic
getHostName(char *name, int max)UT_NetSocketstatic
getHostNameByAlias(UT_String &host, const char *alias=NULL)UT_NetSocketstatic
getLocalAddress(UT_IpAddress &address, UT_IpAddressFamily family=UT_IpAddressFamily::IPv4)UT_NetSocketstatic
getLocalAddresses(UT_Array< UT_IpAddress > &addresses, UT_IpAddressFamily family=UT_IpAddressFamily::IPv4)UT_NetSocketstatic
getLocalIP4() const UT_NetSocket
getLocalIP4(UT_IpAddressV4 &ip)UT_NetSocket
getMemoryUsage(bool inclusive) const UT_NetSocketvirtual
getPort() const UT_NetSocketinline
getPortByService(const char *service, const char *proto="tcp", int default_port=0)UT_NetSocketstatic
getRemoteIP4() const UT_NetSocketinline
getRemoteIP4(UT_IpAddressV4 &ip)UT_NetSocket
getRemoteSocket(UT_IpAddressV4 &host, int &port) const UT_NetSocketvirtual
getSocket() const UT_NetSocketinline
isBlocking() const UT_NetSocketinline
isConnected() const UT_NetSocketinline
isLocalConnection() const UT_NetSocket
isLocalConnection(int fd)UT_NetSocketstatic
isServer() const UT_NetSocketinline
isSocketSelected(fd_set &set)UT_NetSocket
isValid() const UT_NetSocketinlinevirtual
mapToUnprivilegedPort(int port)UT_NetSocketstatic
myAddressNameUT_NetSocketprotected
myAddressPortUT_NetSocketprotected
myConnectedUT_NetSocketprotected
myIsBlockingUT_NetSocketprotected
myIsServerUT_NetSocketprotected
myRemoteIP4UT_NetSocketprotected
mySocketUT_NetSocketprotected
myTermOnLostUT_NetSocketprotected
newSocket(int port, bool blocking=false, bool portisonlyhint=false)UT_NetSocketstatic
newSocketFromAddr(const char *address, int port, bool blocking=false, int localport=-1)UT_NetSocketstatic
nonBlockingSendCommandAndGetResult(int port, const char *command, UT_WorkBuffer &response, const char *host_name=0, bool remap_privileged_ports=true)UT_NetSocketstatic
operator=(UT_NetSocket &sock)=deleteUT_NetSocket
peek(void *data, int len, int timeout_ms=-1)UT_NetSocketvirtual
read(void *data, int len, int *numRead=0, int timeout_ms=-1)UT_NetSocketvirtual
read(UT_WorkBuffer &data, int timeout_ms=-1, bool wait_for_null_terminator=false)UT_NetSocketvirtual
select(int fd, fd_set *r_set, fd_set *w_set, fd_set *e_set, SYS_TimeVal *tv)UT_NetSocketstatic
selectInMS(int maxfd, fd_set *r_set, fd_set *w_set, fd_set *e_set, int timeoutms=0)UT_NetSocketstatic
sendCommandAndGetResult(int port, const char *command, UT_WorkBuffer &response, const char *host_name=0, bool remap_privileged_ports=true)UT_NetSocketstatic
setBlocking(bool blocking)UT_NetSocketvirtual
setNoDelay(int usenodelay)UT_NetSocket
setQuickAck(int quickack)UT_NetSocket
shutdown(int type)UT_NetSocketvirtual
sockRecv(void *data, int len, int *num_read=nullptr)UT_NetSocket
terminateOnConnectionLost(bool term=true)UT_NetSocket
UT_BAD_ADDRESS enum valueUT_NetSocket
UT_CONNECT_FAILED enum valueUT_NetSocket
UT_CONNECT_SUCCESS enum valueUT_NetSocket
UT_ERROR_OCCURED enum valueUT_NetSocket
UT_NetSocket(UT_NetSocket &sock)=deleteUT_NetSocket
UT_NetSocket(UT_NetSocket *netsocket, int socket, bool blocking)UT_NetSocketprotected
UT_NetSocket(const char *address, int port, bool blocking=false, int localport=-1)UT_NetSocketprotected
UT_NetSocket()UT_NetSocketprotected
UT_NO_CONNECTION enum valueUT_NetSocket
UT_SHUTDOWN_BOTH enum valueUT_NetSocket
UT_SHUTDOWN_RECEIVE enum valueUT_NetSocket
UT_SHUTDOWN_SEND enum valueUT_NetSocket
UT_WOULD_BLOCK enum valueUT_NetSocket
UT_WRONG_SOCKET enum valueUT_NetSocket
waitForDataOrTimeout(int timeout_ms)UT_NetSocketprotected
write(const void *data, int len, int *numWritten=0)UT_NetSocketvirtual
~UT_NetSocket()UT_NetSocketvirtual