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openvdb::OPENVDB_VERSION_NAME::math::Transform Member List

This is the complete list of members for openvdb::OPENVDB_VERSION_NAME::math::Transform, including all inherited members.

baseMap() const openvdb::OPENVDB_VERSION_NAME::math::Transforminline
baseMap()openvdb::OPENVDB_VERSION_NAME::math::Transforminline
constMap() const openvdb::OPENVDB_VERSION_NAME::math::Transforminline
ConstPtr typedefopenvdb::OPENVDB_VERSION_NAME::math::Transform
copy() const openvdb::OPENVDB_VERSION_NAME::math::Transforminline
createFrustumTransform(const BBoxd &, double taper, double depth, double voxelSize=1.0)openvdb::OPENVDB_VERSION_NAME::math::Transformstatic
createLinearTransform(double voxelSize=1.0)openvdb::OPENVDB_VERSION_NAME::math::Transformstatic
createLinearTransform(const Mat4R &)openvdb::OPENVDB_VERSION_NAME::math::Transformstatic
hasUniformScale() const openvdb::OPENVDB_VERSION_NAME::math::Transforminline
indexToWorld(const Vec3d &xyz) const openvdb::OPENVDB_VERSION_NAME::math::Transforminline
indexToWorld(const Coord &ijk) const openvdb::OPENVDB_VERSION_NAME::math::Transforminline
indexToWorld(const CoordBBox &) const openvdb::OPENVDB_VERSION_NAME::math::Transform
indexToWorld(const BBoxd &) const openvdb::OPENVDB_VERSION_NAME::math::Transform
isIdentity() const openvdb::OPENVDB_VERSION_NAME::math::Transform
isLinear() const openvdb::OPENVDB_VERSION_NAME::math::Transforminline
map()openvdb::OPENVDB_VERSION_NAME::math::Transforminline
map() const openvdb::OPENVDB_VERSION_NAME::math::Transforminline
mapType() const openvdb::OPENVDB_VERSION_NAME::math::Transforminline
operator!=(const Transform &other) const openvdb::OPENVDB_VERSION_NAME::math::Transforminline
operator==(const Transform &other) const openvdb::OPENVDB_VERSION_NAME::math::Transform
postMult(const Mat4d &)openvdb::OPENVDB_VERSION_NAME::math::Transform
postMult(const Mat3d &)openvdb::OPENVDB_VERSION_NAME::math::Transform
postRotate(double radians, const Axis axis=X_AXIS)openvdb::OPENVDB_VERSION_NAME::math::Transform
postScale(const Vec3d &)openvdb::OPENVDB_VERSION_NAME::math::Transform
postScale(double)openvdb::OPENVDB_VERSION_NAME::math::Transform
postShear(double shear, Axis axis0, Axis axis1)openvdb::OPENVDB_VERSION_NAME::math::Transform
postTranslate(const Vec3d &)openvdb::OPENVDB_VERSION_NAME::math::Transform
preMult(const Mat4d &)openvdb::OPENVDB_VERSION_NAME::math::Transform
preMult(const Mat3d &)openvdb::OPENVDB_VERSION_NAME::math::Transform
preRotate(double radians, const Axis axis=X_AXIS)openvdb::OPENVDB_VERSION_NAME::math::Transform
preScale(const Vec3d &)openvdb::OPENVDB_VERSION_NAME::math::Transform
preScale(double)openvdb::OPENVDB_VERSION_NAME::math::Transform
preShear(double shear, Axis axis0, Axis axis1)openvdb::OPENVDB_VERSION_NAME::math::Transform
preTranslate(const Vec3d &)openvdb::OPENVDB_VERSION_NAME::math::Transform
print(std::ostream &os=std::cout, const std::string &indent="") const openvdb::OPENVDB_VERSION_NAME::math::Transform
Ptr typedefopenvdb::OPENVDB_VERSION_NAME::math::Transform
read(std::istream &)openvdb::OPENVDB_VERSION_NAME::math::Transform
Transform()openvdb::OPENVDB_VERSION_NAME::math::Transforminline
Transform(const MapBase::Ptr &)openvdb::OPENVDB_VERSION_NAME::math::Transform
Transform(const Transform &)openvdb::OPENVDB_VERSION_NAME::math::Transform
voxelSize() const openvdb::OPENVDB_VERSION_NAME::math::Transforminline
voxelSize(const Vec3d &xyz) const openvdb::OPENVDB_VERSION_NAME::math::Transforminline
voxelVolume() const openvdb::OPENVDB_VERSION_NAME::math::Transforminline
voxelVolume(const Vec3d &xyz) const openvdb::OPENVDB_VERSION_NAME::math::Transforminline
worldToIndex(const Vec3d &xyz) const openvdb::OPENVDB_VERSION_NAME::math::Transforminline
worldToIndex(const BBoxd &) const openvdb::OPENVDB_VERSION_NAME::math::Transform
worldToIndexCellCentered(const Vec3d &xyz) const openvdb::OPENVDB_VERSION_NAME::math::Transforminline
worldToIndexCellCentered(const BBoxd &) const openvdb::OPENVDB_VERSION_NAME::math::Transform
worldToIndexNodeCentered(const Vec3d &xyz) const openvdb::OPENVDB_VERSION_NAME::math::Transforminline
worldToIndexNodeCentered(const BBoxd &) const openvdb::OPENVDB_VERSION_NAME::math::Transform
write(std::ostream &) const openvdb::OPENVDB_VERSION_NAME::math::Transform
~Transform()openvdb::OPENVDB_VERSION_NAME::math::Transforminline