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openvdb.h
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30 
31 #ifndef OPENVDB_OPENVDB_HAS_BEEN_INCLUDED
32 #define OPENVDB_OPENVDB_HAS_BEEN_INCLUDED
33 
34 #include "Platform.h"
35 #include "Types.h"
36 #include "Metadata.h"
37 #include "math/Maps.h"
38 #include "math/Transform.h"
39 #include "Grid.h"
40 #include "tree/Tree.h"
41 #include "io/File.h"
42 
43 
44 namespace openvdb {
46 namespace OPENVDB_VERSION_NAME {
47 
48 /// Common tree types
68 
69 /// Common grid types
85 
86 /// Global registration of basic types
87 OPENVDB_API void initialize();
88 
89 /// Global deregistration of basic types
91 
92 } // namespace OPENVDB_VERSION_NAME
93 } // namespace openvdb
94 
95 #endif // OPENVDB_OPENVDB_HAS_BEEN_INCLUDED
96 
97 // Copyright (c) 2012-2017 DreamWorks Animation LLC
98 // All rights reserved. This software is distributed under the
99 // Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )
Grid< Vec3DTree > Vec3DGrid
Definition: openvdb.h:77
OPENVDB_API void uninitialize()
Global deregistration of basic types.
tree::Tree4< ValueMask, 5, 4, 3 >::Type MaskTree
Definition: openvdb.h:54
tree::Tree4< Vec3d, 5, 4, 3 >::Type Vec3DTree
Definition: openvdb.h:60
#define OPENVDB_API
Helper macros for defining library symbol visibility.
Definition: Platform.h:194
#define OPENVDB_VERSION_NAME
Definition: version.h:43
Grid< MaskTree > MaskGrid
Definition: openvdb.h:75
OPENVDB_API void initialize()
Global registration of basic types.
Definition: logging.h:316
Container class that associates a tree with a transform and metadata.
Definition: Grid.h:54
tree::Tree4< float, 5, 4, 3 >::Type FloatTree
Definition: openvdb.h:51
tree::Tree4< Vec3f, 5, 4, 3 >::Type Vec3STree
Definition: openvdb.h:62
#define OPENVDB_USE_VERSION_NAMESPACE
Definition: version.h:71
Grid< FloatTree > FloatGrid
Definition: openvdb.h:72
Grid< Vec3STree > Vec3SGrid
Definition: openvdb.h:79