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This is the complete list of members for VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures, including all inherited members.
alphaToOne | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
depthBiasClamp | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
depthBounds | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
depthClamp | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
drawIndirectFirstInstance | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
dualSrcBlend | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
fillModeNonSolid | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
fragmentStoresAndAtomics | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
fullDrawIndexUint32 | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
geometryShader | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
imageCubeArray | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
independentBlend | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
inheritedQueries | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
largePoints | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
logicOp | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
multiDrawIndirect | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
multiViewport | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
NativeType typedef | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
occlusionQueryPrecise | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
operator VkPhysicalDeviceFeatures &() VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
operator VkPhysicalDeviceFeatures const &() const VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
operator!=(PhysicalDeviceFeatures const &rhs) const VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
operator=(PhysicalDeviceFeatures const &rhs) VULKAN_HPP_NOEXCEPT=default | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
operator=(VkPhysicalDeviceFeatures const &rhs) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
operator==(PhysicalDeviceFeatures const &rhs) const VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
PhysicalDeviceFeatures(VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess_={}, VULKAN_HPP_NAMESPACE::Bool32 fullDrawIndexUint32_={}, VULKAN_HPP_NAMESPACE::Bool32 imageCubeArray_={}, VULKAN_HPP_NAMESPACE::Bool32 independentBlend_={}, VULKAN_HPP_NAMESPACE::Bool32 geometryShader_={}, VULKAN_HPP_NAMESPACE::Bool32 tessellationShader_={}, VULKAN_HPP_NAMESPACE::Bool32 sampleRateShading_={}, VULKAN_HPP_NAMESPACE::Bool32 dualSrcBlend_={}, VULKAN_HPP_NAMESPACE::Bool32 logicOp_={}, VULKAN_HPP_NAMESPACE::Bool32 multiDrawIndirect_={}, VULKAN_HPP_NAMESPACE::Bool32 drawIndirectFirstInstance_={}, VULKAN_HPP_NAMESPACE::Bool32 depthClamp_={}, VULKAN_HPP_NAMESPACE::Bool32 depthBiasClamp_={}, VULKAN_HPP_NAMESPACE::Bool32 fillModeNonSolid_={}, VULKAN_HPP_NAMESPACE::Bool32 depthBounds_={}, VULKAN_HPP_NAMESPACE::Bool32 wideLines_={}, VULKAN_HPP_NAMESPACE::Bool32 largePoints_={}, VULKAN_HPP_NAMESPACE::Bool32 alphaToOne_={}, VULKAN_HPP_NAMESPACE::Bool32 multiViewport_={}, VULKAN_HPP_NAMESPACE::Bool32 samplerAnisotropy_={}, VULKAN_HPP_NAMESPACE::Bool32 textureCompressionETC2_={}, VULKAN_HPP_NAMESPACE::Bool32 textureCompressionASTC_LDR_={}, VULKAN_HPP_NAMESPACE::Bool32 textureCompressionBC_={}, VULKAN_HPP_NAMESPACE::Bool32 occlusionQueryPrecise_={}, VULKAN_HPP_NAMESPACE::Bool32 pipelineStatisticsQuery_={}, VULKAN_HPP_NAMESPACE::Bool32 vertexPipelineStoresAndAtomics_={}, VULKAN_HPP_NAMESPACE::Bool32 fragmentStoresAndAtomics_={}, VULKAN_HPP_NAMESPACE::Bool32 shaderTessellationAndGeometryPointSize_={}, VULKAN_HPP_NAMESPACE::Bool32 shaderImageGatherExtended_={}, VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageExtendedFormats_={}, VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageMultisample_={}, VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageReadWithoutFormat_={}, VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageWriteWithoutFormat_={}, VULKAN_HPP_NAMESPACE::Bool32 shaderUniformBufferArrayDynamicIndexing_={}, VULKAN_HPP_NAMESPACE::Bool32 shaderSampledImageArrayDynamicIndexing_={}, VULKAN_HPP_NAMESPACE::Bool32 shaderStorageBufferArrayDynamicIndexing_={}, VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageArrayDynamicIndexing_={}, VULKAN_HPP_NAMESPACE::Bool32 shaderClipDistance_={}, VULKAN_HPP_NAMESPACE::Bool32 shaderCullDistance_={}, VULKAN_HPP_NAMESPACE::Bool32 shaderFloat64_={}, VULKAN_HPP_NAMESPACE::Bool32 shaderInt64_={}, VULKAN_HPP_NAMESPACE::Bool32 shaderInt16_={}, VULKAN_HPP_NAMESPACE::Bool32 shaderResourceResidency_={}, VULKAN_HPP_NAMESPACE::Bool32 shaderResourceMinLod_={}, VULKAN_HPP_NAMESPACE::Bool32 sparseBinding_={}, VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyBuffer_={}, VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyImage2D_={}, VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyImage3D_={}, VULKAN_HPP_NAMESPACE::Bool32 sparseResidency2Samples_={}, VULKAN_HPP_NAMESPACE::Bool32 sparseResidency4Samples_={}, VULKAN_HPP_NAMESPACE::Bool32 sparseResidency8Samples_={}, VULKAN_HPP_NAMESPACE::Bool32 sparseResidency16Samples_={}, VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyAliased_={}, VULKAN_HPP_NAMESPACE::Bool32 variableMultisampleRate_={}, VULKAN_HPP_NAMESPACE::Bool32 inheritedQueries_={}) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
PhysicalDeviceFeatures(PhysicalDeviceFeatures const &rhs) VULKAN_HPP_NOEXCEPT=default | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
PhysicalDeviceFeatures(VkPhysicalDeviceFeatures const &rhs) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
pipelineStatisticsQuery | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
robustBufferAccess | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
samplerAnisotropy | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sampleRateShading | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
setAlphaToOne(VULKAN_HPP_NAMESPACE::Bool32 alphaToOne_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setDepthBiasClamp(VULKAN_HPP_NAMESPACE::Bool32 depthBiasClamp_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setDepthBounds(VULKAN_HPP_NAMESPACE::Bool32 depthBounds_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setDepthClamp(VULKAN_HPP_NAMESPACE::Bool32 depthClamp_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setDrawIndirectFirstInstance(VULKAN_HPP_NAMESPACE::Bool32 drawIndirectFirstInstance_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setDualSrcBlend(VULKAN_HPP_NAMESPACE::Bool32 dualSrcBlend_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setFillModeNonSolid(VULKAN_HPP_NAMESPACE::Bool32 fillModeNonSolid_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setFragmentStoresAndAtomics(VULKAN_HPP_NAMESPACE::Bool32 fragmentStoresAndAtomics_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setFullDrawIndexUint32(VULKAN_HPP_NAMESPACE::Bool32 fullDrawIndexUint32_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setGeometryShader(VULKAN_HPP_NAMESPACE::Bool32 geometryShader_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setImageCubeArray(VULKAN_HPP_NAMESPACE::Bool32 imageCubeArray_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setIndependentBlend(VULKAN_HPP_NAMESPACE::Bool32 independentBlend_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setInheritedQueries(VULKAN_HPP_NAMESPACE::Bool32 inheritedQueries_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setLargePoints(VULKAN_HPP_NAMESPACE::Bool32 largePoints_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setLogicOp(VULKAN_HPP_NAMESPACE::Bool32 logicOp_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setMultiDrawIndirect(VULKAN_HPP_NAMESPACE::Bool32 multiDrawIndirect_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setMultiViewport(VULKAN_HPP_NAMESPACE::Bool32 multiViewport_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setOcclusionQueryPrecise(VULKAN_HPP_NAMESPACE::Bool32 occlusionQueryPrecise_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setPipelineStatisticsQuery(VULKAN_HPP_NAMESPACE::Bool32 pipelineStatisticsQuery_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setRobustBufferAccess(VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSamplerAnisotropy(VULKAN_HPP_NAMESPACE::Bool32 samplerAnisotropy_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSampleRateShading(VULKAN_HPP_NAMESPACE::Bool32 sampleRateShading_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderClipDistance(VULKAN_HPP_NAMESPACE::Bool32 shaderClipDistance_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderCullDistance(VULKAN_HPP_NAMESPACE::Bool32 shaderCullDistance_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderFloat64(VULKAN_HPP_NAMESPACE::Bool32 shaderFloat64_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderImageGatherExtended(VULKAN_HPP_NAMESPACE::Bool32 shaderImageGatherExtended_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderInt16(VULKAN_HPP_NAMESPACE::Bool32 shaderInt16_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderInt64(VULKAN_HPP_NAMESPACE::Bool32 shaderInt64_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderResourceMinLod(VULKAN_HPP_NAMESPACE::Bool32 shaderResourceMinLod_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderResourceResidency(VULKAN_HPP_NAMESPACE::Bool32 shaderResourceResidency_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderSampledImageArrayDynamicIndexing(VULKAN_HPP_NAMESPACE::Bool32 shaderSampledImageArrayDynamicIndexing_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderStorageBufferArrayDynamicIndexing(VULKAN_HPP_NAMESPACE::Bool32 shaderStorageBufferArrayDynamicIndexing_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderStorageImageArrayDynamicIndexing(VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageArrayDynamicIndexing_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderStorageImageExtendedFormats(VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageExtendedFormats_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderStorageImageMultisample(VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageMultisample_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderStorageImageReadWithoutFormat(VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageReadWithoutFormat_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderStorageImageWriteWithoutFormat(VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageWriteWithoutFormat_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderTessellationAndGeometryPointSize(VULKAN_HPP_NAMESPACE::Bool32 shaderTessellationAndGeometryPointSize_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderUniformBufferArrayDynamicIndexing(VULKAN_HPP_NAMESPACE::Bool32 shaderUniformBufferArrayDynamicIndexing_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSparseBinding(VULKAN_HPP_NAMESPACE::Bool32 sparseBinding_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSparseResidency16Samples(VULKAN_HPP_NAMESPACE::Bool32 sparseResidency16Samples_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSparseResidency2Samples(VULKAN_HPP_NAMESPACE::Bool32 sparseResidency2Samples_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSparseResidency4Samples(VULKAN_HPP_NAMESPACE::Bool32 sparseResidency4Samples_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSparseResidency8Samples(VULKAN_HPP_NAMESPACE::Bool32 sparseResidency8Samples_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSparseResidencyAliased(VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyAliased_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSparseResidencyBuffer(VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyBuffer_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSparseResidencyImage2D(VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyImage2D_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSparseResidencyImage3D(VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyImage3D_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setTessellationShader(VULKAN_HPP_NAMESPACE::Bool32 tessellationShader_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setTextureCompressionASTC_LDR(VULKAN_HPP_NAMESPACE::Bool32 textureCompressionASTC_LDR_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setTextureCompressionBC(VULKAN_HPP_NAMESPACE::Bool32 textureCompressionBC_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setTextureCompressionETC2(VULKAN_HPP_NAMESPACE::Bool32 textureCompressionETC2_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setVariableMultisampleRate(VULKAN_HPP_NAMESPACE::Bool32 variableMultisampleRate_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setVertexPipelineStoresAndAtomics(VULKAN_HPP_NAMESPACE::Bool32 vertexPipelineStoresAndAtomics_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setWideLines(VULKAN_HPP_NAMESPACE::Bool32 wideLines_) VULKAN_HPP_NOEXCEPT | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
shaderClipDistance | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderCullDistance | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderFloat64 | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderImageGatherExtended | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderInt16 | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderInt64 | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderResourceMinLod | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderResourceResidency | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderSampledImageArrayDynamicIndexing | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderStorageBufferArrayDynamicIndexing | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderStorageImageArrayDynamicIndexing | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderStorageImageExtendedFormats | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderStorageImageMultisample | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderStorageImageReadWithoutFormat | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderStorageImageWriteWithoutFormat | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderTessellationAndGeometryPointSize | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderUniformBufferArrayDynamicIndexing | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sparseBinding | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sparseResidency16Samples | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sparseResidency2Samples | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sparseResidency4Samples | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sparseResidency8Samples | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sparseResidencyAliased | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sparseResidencyBuffer | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sparseResidencyImage2D | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sparseResidencyImage3D | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
tessellationShader | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
textureCompressionASTC_LDR | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
textureCompressionBC | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
textureCompressionETC2 | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
variableMultisampleRate | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
vertexPipelineStoresAndAtomics | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
wideLines | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures |