#include "FBX_API.h"#include <UT/UT_Vector4.h>#include <string>#include <vector>#include <map>#include <set>Go to the source code of this file.
Classes | |
| class | FBX_ImportOptions |
| class | FBX_ObjectTypeFilter |
Defines | |
| #define | FBX_FILMBOX_NAMESPACE |
Typedefs | |
| typedef vector< string > | TStringVector |
Enumerations | |
| enum | FBX_TextureCoordinatesNamingType { FBX_TextureCoordinatesNamingHoudini = 0, FBX_TextureCoordinatesNamingFBX } |
| enum | FBX_MaterialImportType { FBX_MaterialImportAsFBXShaders = 0, FBX_MaterialImportAsVOPNetworks } |
| enum | FBX_CompatibilityModeType { FBX_CompatibilityModeStandard = 0, FBX_CompatibilityModeMaya } |
| #define FBX_FILMBOX_NAMESPACE |
Definition at line 39 of file FBX_Common.h.
| typedef vector<string> TStringVector |
Definition at line 53 of file FBX_Common.h.
Definition at line 65 of file FBX_Common.h.
Definition at line 60 of file FBX_Common.h.
Definition at line 55 of file FBX_Common.h.
1.5.9