#include "OBJ_API.h"#include "OBJ_Geometry.h"Go to the source code of this file.
Classes | |
| class | OBJ_Sound |
Defines | |
| #define | FLOAT_PARM(name, idx, vi, t) return evalFloat(name, &handleIndirect[idx], vi, t); |
| #define | INT_PARM(name, idx, vi, t) return evalInt(name, &handleIndirect[idx], vi, t); |
| #define | STR_PARM(name, idx, vi, t) evalString(str, name, &handleIndirect[idx], vi, (float)t); |
Enumerations | |
| enum | OBJ_SoundIndex { I_SOUND_ACTIVE = I_N_GEO_INDICES, I_SOUND_VOLUME, I_SOUND_TYPE, I_SOUND_CONE, I_SOUND_OUTER_CONE, I_SOUND_DROPOFF, I_SOUND_DROPOFF_RATE, I_SOUND_OUTER_VOLUME, I_CHOP_SOURCEPATH, I_N_SOUND_INDICES } |
Definition at line 41 of file OBJ_Sound.h.
Definition at line 43 of file OBJ_Sound.h.
Definition at line 45 of file OBJ_Sound.h.
| enum OBJ_SoundIndex |
| I_SOUND_ACTIVE | |
| I_SOUND_VOLUME | |
| I_SOUND_TYPE | |
| I_SOUND_CONE | |
| I_SOUND_OUTER_CONE | |
| I_SOUND_DROPOFF | |
| I_SOUND_DROPOFF_RATE | |
| I_SOUND_OUTER_VOLUME | |
| I_CHOP_SOURCEPATH | |
| I_N_SOUND_INDICES |
Definition at line 26 of file OBJ_Sound.h.
1.5.9