#include "RE_API.h"#include <UT/UT_RefCount.h>#include <UT/UT_String.h>#include <UT/UT_Vector3.h>#include <UT/UT_IntArray.h>#include <UT/UT_PtrArray.h>#include <UT/UT_BitArray.h>Go to the source code of this file.
Classes | |
| class | RE_TextureCallback |
| class | RE_OGLMaterial |
Typedefs | |
| typedef RE_Texture2DMap *(* | RE_MatTexCallback )(void *, float now, int layer) |
| typedef RE_Texture2DMap*(* RE_MatTexCallback)(void *, float now, int layer) |
Definition at line 37 of file RE_OGLMaterial.h.
1.5.9