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00031 #ifndef __UT_BIDIRECTIONALTREE_H__
00032 #define __UT_BIDIRECTIONALTREE_H__
00033
00034 #include "UT_API.h"
00035 #include <stddef.h>
00036 #include "UT_Assert.h"
00037
00038 template <typename T>
00039 class UT_BidirectionalTree
00040 {
00041 public:
00042 typedef UT_BidirectionalTree<T> NodeType;
00043
00044 UT_BidirectionalTree()
00045 : myParent(NULL)
00046 , myChildren(NULL)
00047 , myPrevSibling(NULL)
00048 , myNextSibling(NULL)
00049 {
00050 }
00051 virtual ~UT_BidirectionalTree()
00052 {
00053 unlinkAll();
00054 }
00055
00056
00057 void unlinkAll()
00058 {
00059 setParent(NULL);
00060 removeAllChildren();
00061 }
00062
00063
00064
00065 void setParent(NodeType *parent)
00066 {
00067 if (myParent == parent)
00068 return;
00069
00070 if (myParent)
00071 {
00072 myParent->removeChild(this);
00073 UT_ASSERT(myParent == NULL);
00074 UT_ASSERT(myPrevSibling == NULL);
00075 UT_ASSERT(myNextSibling == NULL);
00076 }
00077 if (parent)
00078 {
00079 parent->addChildToHead(this);
00080 UT_ASSERT(myParent == parent);
00081 }
00082 }
00083
00084
00085 void addChildToHead(NodeType *child)
00086 {
00087 UT_ASSERT(child->myParent == NULL);
00088 UT_ASSERT(child->myPrevSibling == NULL);
00089 UT_ASSERT(child->myNextSibling == NULL);
00090
00091 child->myParent = this;
00092 child->setNextSibling(myChildren);
00093 myChildren = child;
00094 }
00095
00096
00097 void removeChild(NodeType *child)
00098 {
00099 NodeType * old_prev;
00100 NodeType * old_next;
00101
00102 UT_ASSERT(child->myParent == this);
00103
00104 if (child == myChildren)
00105 myChildren = child->myNextSibling;
00106
00107 child->myParent = NULL;
00108 old_prev = child->setPrevSibling(NULL);
00109 old_next = child->setNextSibling(NULL);
00110 if (old_prev)
00111 (void) old_prev->setNextSibling(old_next);
00112 else if (old_next)
00113 (void) old_next->setPrevSibling(old_prev);
00114
00115 UT_ASSERT(myChildren == NULL || myChildren->myPrevSibling == NULL);
00116 }
00117
00118
00119 void removeAllChildren()
00120 {
00121 while (myChildren)
00122 removeChild(myChildren);
00123 }
00124
00125
00126
00127 T *getParent() const
00128 {
00129 UT_ASSERT(myParent || (!myPrevSibling && !myNextSibling));
00130 return (T *)myParent;
00131 }
00132 T *getFirstChild() const
00133 {
00134 return (T *)myChildren;
00135 }
00136 T *getPrevSibling() const
00137 {
00138 return (T *)myPrevSibling;
00139 }
00140 T *getNextSibling() const
00141 {
00142 return (T *)myNextSibling;
00143 }
00144
00145
00146
00147
00148 bool hasParent() const { return (myParent != NULL); }
00149 bool hasChildren() const { return (myChildren != NULL); }
00150 bool hasSiblings() const { return (myPrevSibling || myNextSibling); }
00151 bool isInTree() const { bool yesno = hasParent() || hasChildren();
00152 UT_ASSERT(yesno || !hasSiblings());
00153 return yesno; }
00154
00155
00156 private:
00157 NodeType *setNextSibling(NodeType *next)
00158 {
00159 NodeType *old = myNextSibling;
00160
00161 if (myNextSibling)
00162 myNextSibling->myPrevSibling = NULL;
00163 myNextSibling = next;
00164 if (myNextSibling)
00165 myNextSibling->myPrevSibling = this;
00166
00167 return old;
00168 }
00169 NodeType *setPrevSibling(NodeType *prev)
00170 {
00171 NodeType *old = myPrevSibling;
00172
00173 if (myPrevSibling)
00174 myPrevSibling->myNextSibling = NULL;
00175 myPrevSibling = prev;
00176 if (myPrevSibling)
00177 myPrevSibling->myNextSibling = this;
00178
00179 return old;
00180 }
00181
00182 private:
00183 NodeType * myParent;
00184 NodeType * myChildren;
00185 NodeType * myPrevSibling;
00186 NodeType * myNextSibling;
00187 };
00188
00189 #endif // __UT_BIDIRECTIONALTREE_H__