#include <GU_RayPrimitive.h>

Public Member Functions | |
| GU_RayTriangleInfo (const GEO_Primitive *prim, const GEO_Point *p0, const GEO_Point *p1, const GEO_Point *p2) | |
| virtual | ~GU_RayTriangleInfo () |
| virtual void | init () |
| virtual int | intersect (const UT_Vector3 &org, const UT_Vector3 &dir, GU_RayInfo &hitinfo) |
| virtual int | intersect (GU_RayPrimInfo *, GU_RayInfo &) |
| virtual int | minimum (const UT_Vector3 &p, GU_MinInfo &mininfo) |
| virtual int | minimum (GU_RayPrimInfo *prim, GU_MinInfo &mininfo) |
Public Attributes | |
| const GEO_Point * | myV [3] |
| UT_Vector3 | nml |
| float | D |
| int | x |
| int | y |
Definition at line 145 of file GU_RayPrimitive.h.
| GU_RayTriangleInfo::GU_RayTriangleInfo | ( | const GEO_Primitive * | prim, | |
| const GEO_Point * | p0, | |||
| const GEO_Point * | p1, | |||
| const GEO_Point * | p2 | |||
| ) |
| virtual GU_RayTriangleInfo::~GU_RayTriangleInfo | ( | ) | [virtual] |
| virtual void GU_RayTriangleInfo::init | ( | ) | [virtual] |
Reimplemented from GU_RayPrimInfo.
| virtual int GU_RayTriangleInfo::intersect | ( | GU_RayPrimInfo * | , | |
| GU_RayInfo & | ||||
| ) | [inline, virtual] |
| virtual int GU_RayTriangleInfo::intersect | ( | const UT_Vector3 & | org, | |
| const UT_Vector3 & | dir, | |||
| GU_RayInfo & | hitinfo | |||
| ) | [virtual] |
Reimplemented from GU_RayPrimInfo.
| virtual int GU_RayTriangleInfo::minimum | ( | GU_RayPrimInfo * | prim, | |
| GU_MinInfo & | mininfo | |||
| ) | [virtual] |
Reimplemented from GU_RayPrimInfo.
| virtual int GU_RayTriangleInfo::minimum | ( | const UT_Vector3 & | p, | |
| GU_MinInfo & | mininfo | |||
| ) | [virtual] |
Reimplemented from GU_RayPrimInfo.
| float GU_RayTriangleInfo::D |
Definition at line 165 of file GU_RayPrimitive.h.
| const GEO_Point* GU_RayTriangleInfo::myV[3] |
Definition at line 163 of file GU_RayPrimitive.h.
Definition at line 164 of file GU_RayPrimitive.h.
Definition at line 166 of file GU_RayPrimitive.h.
Definition at line 166 of file GU_RayPrimitive.h.
1.5.9