#include <OBJ_Light.h>

Definition at line 48 of file OBJ_Light.h.
| OBJ_Light::OBJ_Light | ( | OP_Network * | , | |
| const char * | , | |||
| OP_Operator * | ||||
| ) |
| virtual OBJ_Light::~OBJ_Light | ( | ) | [virtual] |
| virtual OBJ_Light* OBJ_Light::castToOBJLight | ( | ) | [inline, virtual] |
| int OBJ_Light::CLAMP_PROJMAP | ( | fpreal | t | ) |
| virtual int OBJ_Light::collectPropertiesFromChannels | ( | PI_EditScriptedParms & | , | |
| UT_BitArray & | selection, | |||
| const CH_ChannelList & | channels | |||
| ) | [virtual] |
Reimplemented from OBJ_Ambient.
| virtual int OBJ_Light::collectPropertiesFromParms | ( | PI_EditScriptedParms & | , | |
| UT_StringArray & | names, | |||
| PRM_ParmNameMap & | nmap | |||
| ) | [virtual] |
Reimplemented from OBJ_Ambient.
| int OBJ_Light::CONELIGHT | ( | fpreal | now | ) |
| int OBJ_Light::CPHOTONSEMIT | ( | fpreal | t | ) |
| int OBJ_Light::CPHOTONSSTORE | ( | fpreal | t | ) |
| int OBJ_Light::DEEP | ( | fpreal | t | ) |
| int OBJ_Light::DEPTHBLUR | ( | fpreal | t | ) |
| int OBJ_Light::DEPTHCOMPRESSION | ( | fpreal | t | ) |
| int OBJ_Light::DEPTHOFSIZE | ( | fpreal | t | ) |
| int OBJ_Light::DEPTHSAMPLEX | ( | fpreal | t | ) |
| int OBJ_Light::DEPTHSAMPLEY | ( | fpreal | t | ) |
| int OBJ_Light::DIFFUSE | ( | fpreal | t | ) |
| virtual unsigned OBJ_Light::disableParms | ( | ) | [virtual] |
Reimplemented from OBJ_Camera.
| virtual void OBJ_Light::getIFDParms | ( | IFD_CameraParms & | parms, | |
| float | t, | |||
| const char * | rtype | |||
| ) | [virtual] |
Reimplemented from OBJ_Ambient.
| virtual void OBJ_Light::getIFDParms | ( | IFD_LightParms & | parms, | |
| float | t, | |||
| const char * | rtype | |||
| ) | [virtual] |
Reimplemented from OBJ_Ambient.
| virtual void OBJ_Light::getIFDParms | ( | IFD_ObjectParms & | parms, | |
| float | t, | |||
| const char * | rtype | |||
| ) | [virtual] |
Reimplemented from OBJ_Ambient.
| virtual int* OBJ_Light::getIndirect | ( | ) | const [inline, protected, virtual] |
| virtual OBJ_OBJECT_TYPE OBJ_Light::getObjectType | ( | ) | const [virtual] |
Reimplemented from OBJ_Ambient.
| static PRM_Template* OBJ_Light::getObsolete | ( | ) | [static] |
Reimplemented from OBJ_Ambient.
| OP_Bundle* OBJ_Light::getShadowMaskBundle | ( | float | t | ) |
| static PRM_Template* OBJ_Light::getTemplateList | ( | OBJ_ParmsStyle | style | ) | [static] |
Reimplemented from OBJ_Camera.
| int OBJ_Light::GIPHOTONSEMIT | ( | fpreal | t | ) |
| int OBJ_Light::GIPHOTONSSTORE | ( | fpreal | t | ) |
| virtual int OBJ_Light::isObjectShadower | ( | OBJ_Node * | obj, | |
| float | t | |||
| ) | [virtual] |
| virtual int OBJ_Light::isSubnetShadower | ( | OBJ_Node * | subnet, | |
| float | t | |||
| ) | [virtual] |
| int OBJ_Light::MINMAX | ( | fpreal | t | ) |
| static OP_Node* OBJ_Light::myConstructor | ( | OP_Network * | net, | |
| const char * | name, | |||
| OP_Operator * | entry | |||
| ) | [static] |
| int OBJ_Light::PHOTONDIRECT | ( | fpreal | t | ) |
| virtual void OBJ_Light::resolveObsoleteParms | ( | PRM_ParmList * | obsolete_parms | ) | [virtual] |
Reimplemented from OBJ_Node.
| virtual void OBJ_Light::rmanBestShader | ( | UT_String & | str, | |
| float | t | |||
| ) | [virtual] |
Implements OBJ_Ambient.
| virtual void OBJ_Light::saveDialogScriptExtraInfo | ( | ostream & | os | ) | [virtual] |
Reimplemented from OBJ_Camera.
| int OBJ_Light::SPECULAR | ( | fpreal | t | ) |
| virtual void OBJ_Light::updateLightValue | ( | float | t | ) | [virtual] |
Reimplemented from OBJ_Ambient.
| int OBJ_Light::USEACTIVERADIUS | ( | fpreal | t | ) |
| virtual void OBJ_Light::vexBestShader | ( | UT_String & | str, | |
| float | t | |||
| ) | [virtual] |
Implements OBJ_Ambient.
| virtual void OBJ_Light::vexBestShadow | ( | UT_String & | str, | |
| float | t | |||
| ) | [virtual] |
Implements OBJ_Ambient.
1.5.9