#include <RE_OGLTextureBase3D.h>

Protected Member Functions | |
| RE_OGLTextureBase3D () | |
| virtual | ~RE_OGLTextureBase3D () |
| virtual const char * | className () const |
| virtual void | setTexture (RE_Render *r, const void *data, int level=0, int index=-1) |
| virtual void | setSubTexture (RE_Render *r, const void *data, int level, int xoffset, int xsize, int yoffset=0, int ysize=1, int zoffset=0, int ignored=1) |
| virtual void | buildMipMaps (const void *data) |
Definition at line 28 of file RE_OGLTextureBase3D.h.
| RE_OGLTextureBase3D::RE_OGLTextureBase3D | ( | ) | [protected] |
| virtual RE_OGLTextureBase3D::~RE_OGLTextureBase3D | ( | ) | [protected, virtual] |
| virtual void RE_OGLTextureBase3D::buildMipMaps | ( | const void * | data | ) | [protected, virtual] |
Implements RE_OGLTexture.
| virtual const char* RE_OGLTextureBase3D::className | ( | void | ) | const [inline, protected, virtual] |
Reimplemented from RE_OGLTexture.
Reimplemented in RE_OGLTexture2DArray, and RE_OGLTexture3D.
Definition at line 34 of file RE_OGLTextureBase3D.h.
| virtual void RE_OGLTextureBase3D::setSubTexture | ( | RE_Render * | r, | |
| const void * | data, | |||
| int | level, | |||
| int | xoffset, | |||
| int | xsize, | |||
| int | yoffset = 0, |
|||
| int | ysize = 1, |
|||
| int | zoffset = 0, |
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| int | ignored = 1 | |||
| ) | [protected, virtual] |
| virtual void RE_OGLTextureBase3D::setTexture | ( | RE_Render * | r, | |
| const void * | data, | |||
| int | level = 0, |
|||
| int | index = -1 | |||
| ) | [protected, virtual] |
Implements RE_OGLTexture.
1.5.9