#include <RU_PixelFunctions.h>

Public Member Functions | |
| RU_NTSCLuminanceFunc () | |
Protected Member Functions | |
| virtual bool | needAllComponents () const |
| virtual RUVectorFunc | getVectorFunction () const |
| virtual void | getPixelShader (UT_String &frag_shader) |
Static Protected Member Functions | |
| static void | luminance (RU_PixelFunction *f, float **vals, const bool *scope) |
Definition at line 168 of file RU_PixelFunctions.h.
| RU_NTSCLuminanceFunc::RU_NTSCLuminanceFunc | ( | ) | [inline] |
Definition at line 171 of file RU_PixelFunctions.h.
| virtual void RU_NTSCLuminanceFunc::getPixelShader | ( | UT_String & | frag_shader | ) | [protected, virtual] |
Reimplemented from RU_PixelFunction.
| virtual RUVectorFunc RU_NTSCLuminanceFunc::getVectorFunction | ( | ) | const [inline, protected, virtual] |
| static void RU_NTSCLuminanceFunc::luminance | ( | RU_PixelFunction * | f, | |
| float ** | vals, | |||
| const bool * | scope | |||
| ) | [static, protected] |
| virtual bool RU_NTSCLuminanceFunc::needAllComponents | ( | ) | const [inline, protected, virtual] |
1.5.9