#include <SIM_ColliderNone.h>

Protected Member Functions | |
| SIM_ColliderNone (const SIM_DataFactory *factory) | |
| This SIM_ColliderNone constructor. | |
| virtual | ~SIM_ColliderNone () |
| This SIM_ColliderNone destructor. | |
| virtual bool | collideObjectsSubclass (SIM_Engine &engine, SIM_Object &object, SIM_Object &affector, const SIM_Time &starttime, const SIM_Time &endtime, SIM_ImpactApplyType impactapplytype, int impactflags) const |
| virtual bool | getAffectorInterpolatedToEndTimeSubclass () const |
Definition at line 23 of file SIM_ColliderNone.h.
| SIM_ColliderNone::SIM_ColliderNone | ( | const SIM_DataFactory * | factory | ) | [explicit, protected] |
This SIM_ColliderNone constructor.
| virtual SIM_ColliderNone::~SIM_ColliderNone | ( | ) | [protected, virtual] |
This SIM_ColliderNone destructor.
| virtual bool SIM_ColliderNone::collideObjectsSubclass | ( | SIM_Engine & | engine, | |
| SIM_Object & | object, | |||
| SIM_Object & | affector, | |||
| const SIM_Time & | starttime, | |||
| const SIM_Time & | endtime, | |||
| SIM_ImpactApplyType | impactapplytype, | |||
| int | impactflags | |||
| ) | const [protected, virtual] |
Required override of the collision detection function. This implementation does nothing.
Reimplemented from SIM_Collider.
| virtual bool SIM_ColliderNone::getAffectorInterpolatedToEndTimeSubclass | ( | ) | const [protected, virtual] |
There is no point in interpolating the affector, since we never even look at it. So return false here.
Reimplemented from SIM_Collider.
1.5.9