#include <TS_Ray.h>
Public Member Functions | |
| TS_Ray (const UT_Vector3 &xdir, const UT_Vector3 &xanchor, int threadNum=-1) | |
| int | rayBoxHit (const UT_BoundingBox &box, UT_Interval &t) const |
Static Public Member Functions | |
| static void | setupThreads (int numThreads) |
Public Attributes | |
| UT_Vector3 | dir |
| UT_Vector3 | anchor |
| int | index |
Static Public Attributes | |
| static int | rayCount |
| static int * | threadedRayCounts |
Definition at line 28 of file TS_Ray.h.
| TS_Ray::TS_Ray | ( | const UT_Vector3 & | xdir, | |
| const UT_Vector3 & | xanchor, | |||
| int | threadNum = -1 | |||
| ) | [inline] |
| int TS_Ray::rayBoxHit | ( | const UT_BoundingBox & | box, | |
| UT_Interval & | t | |||
| ) | const |
| static void TS_Ray::setupThreads | ( | int | numThreads | ) | [static] |
| int TS_Ray::index |
int TS_Ray::rayCount [static] |
int* TS_Ray::threadedRayCounts [static] |
1.5.9