#include <UT_PNoise.h>
Static Public Member Functions | |
| static void | initNoise () |
| static float | noise1D (float x) |
| static float | noise2D (const float x[2]) |
| static float | noise2D (float x, float y) |
| static float | noise3D (const float x[3]) |
| static float | noise4D (const float x[4]) |
| static float | flownoise2D (const float x[2], float flow) |
| static float | flownoise2D (float x, float y, float flow) |
| static float | flownoise3D (const float x[3], float flow) |
| static float | flownoise4D (const float x[4], float flow) |
| static void | noise1D (fpreal32 *dest, const fpreal32 *src, int n) |
| static void | noise2D (fpreal32 *dest, const fpreal32 *x, const fpreal32 *y, int n) |
| static void | noise3D (fpreal32 *dest, const UT_Vector3 *src, int n) |
| static void | noise4D (fpreal32 *dest, const UT_Vector4 *src, int n) |
| static float | noise1D (float x, uint period) |
| static float | noise2D (const float x[2], uint period[2]) |
| static float | noise2D (float x, float y, uint px, uint py) |
| static float | noise3D (const float x[3], uint period[3]) |
| static float | noise4D (const float x[4], uint period[4]) |
| static float | flownoise2D (const float x[2], uint period[2], float flow) |
| static float | flownoise2D (float x, float y, uint px, uint py, float flow) |
| static float | flownoise3D (const float x[3], uint period[3], float flow) |
| static float | flownoise4D (const float x[4], uint period[4], float flow) |
| static void | noise1D (float n[3], float x) |
| static void | noise2D (float n[3], const float x[2]) |
| static void | noise2D (float n[3], float x, float y) |
| static void | noise3D (float n[3], const float x[3]) |
| static void | noise4D (float n[3], const float x[4]) |
| static void | flownoise2D (float n[3], const float x[2], float flow) |
| static void | flownoise2D (float n[3], float x, float y, float flow) |
| static void | flownoise3D (float n[3], const float x[3], float flow) |
| static void | flownoise4D (float n[3], const float x[4], float flow) |
| static void | noise1D (UT_Vector3 *dest, const fpreal32 *P, int n) |
| static void | noise2D (UT_Vector3 *dest, const fpreal32 *x, const fpreal32 *y, int n) |
| static void | noise3D (UT_Vector3 *dest, const UT_Vector3 *P, int n) |
| static void | noise4D (UT_Vector3 *dest, const UT_Vector4 *P, int n) |
| static void | noise1D (float n[3], float x, uint per) |
| static void | noise2D (float n[3], const float x[2], uint per[2]) |
| static void | noise2D (float n[3], float x, float y, uint px, uint py) |
| static void | noise3D (float n[3], const float x[3], uint per[3]) |
| static void | noise4D (float n[3], const float x[4], uint per[4]) |
| static void | flownoise2D (float n[3], const float x[2], uint per[2], float flow) |
| static void | flownoise2D (float n[3], float x, float y, uint px, uint py, float flow) |
| static void | flownoise3D (float n[3], const float x[3], uint per[3], float flow) |
| static void | flownoise4D (float n[3], const float x[4], uint per[4], float flow) |
Definition at line 29 of file UT_PNoise.h.
| static void UT_PNoise::flownoise2D | ( | float | n[3], | |
| float | x, | |||
| float | y, | |||
| uint | px, | |||
| uint | py, | |||
| float | flow | |||
| ) | [static] |
| static void UT_PNoise::flownoise2D | ( | float | n[3], | |
| const float | x[2], | |||
| uint | per[2], | |||
| float | flow | |||
| ) | [static] |
| static void UT_PNoise::flownoise2D | ( | float | n[3], | |
| float | x, | |||
| float | y, | |||
| float | flow | |||
| ) | [static] |
| static void UT_PNoise::flownoise2D | ( | float | n[3], | |
| const float | x[2], | |||
| float | flow | |||
| ) | [static] |
| static float UT_PNoise::flownoise2D | ( | const float | x[2], | |
| uint | period[2], | |||
| float | flow | |||
| ) | [static] |
| static float UT_PNoise::flownoise2D | ( | float | x, | |
| float | y, | |||
| float | flow | |||
| ) | [static] |
| static float UT_PNoise::flownoise2D | ( | const float | x[2], | |
| float | flow | |||
| ) | [static] |
| static void UT_PNoise::flownoise3D | ( | float | n[3], | |
| const float | x[3], | |||
| uint | per[3], | |||
| float | flow | |||
| ) | [static] |
| static void UT_PNoise::flownoise3D | ( | float | n[3], | |
| const float | x[3], | |||
| float | flow | |||
| ) | [static] |
| static float UT_PNoise::flownoise3D | ( | const float | x[3], | |
| uint | period[3], | |||
| float | flow | |||
| ) | [static] |
| static float UT_PNoise::flownoise3D | ( | const float | x[3], | |
| float | flow | |||
| ) | [static] |
| static void UT_PNoise::flownoise4D | ( | float | n[3], | |
| const float | x[4], | |||
| uint | per[4], | |||
| float | flow | |||
| ) | [static] |
| static void UT_PNoise::flownoise4D | ( | float | n[3], | |
| const float | x[4], | |||
| float | flow | |||
| ) | [static] |
| static float UT_PNoise::flownoise4D | ( | const float | x[4], | |
| uint | period[4], | |||
| float | flow | |||
| ) | [static] |
| static float UT_PNoise::flownoise4D | ( | const float | x[4], | |
| float | flow | |||
| ) | [static] |
| static void UT_PNoise::initNoise | ( | ) | [static] |
| static void UT_PNoise::noise1D | ( | float | n[3], | |
| float | x, | |||
| uint | per | |||
| ) | [static] |
| static void UT_PNoise::noise1D | ( | UT_Vector3 * | dest, | |
| const fpreal32 * | P, | |||
| int | n | |||
| ) | [static] |
| static void UT_PNoise::noise1D | ( | float | n[3], | |
| float | x | |||
| ) | [static] |
| static float UT_PNoise::noise1D | ( | float | x, | |
| uint | period | |||
| ) | [static] |
| static float UT_PNoise::noise1D | ( | float | x | ) | [static] |
| static void UT_PNoise::noise2D | ( | float | n[3], | |
| const float | x[2], | |||
| uint | per[2] | |||
| ) | [static] |
| static void UT_PNoise::noise2D | ( | UT_Vector3 * | dest, | |
| const fpreal32 * | x, | |||
| const fpreal32 * | y, | |||
| int | n | |||
| ) | [static] |
| static void UT_PNoise::noise2D | ( | float | n[3], | |
| float | x, | |||
| float | y | |||
| ) | [static] |
| static void UT_PNoise::noise2D | ( | float | n[3], | |
| const float | x[2] | |||
| ) | [static] |
| static float UT_PNoise::noise2D | ( | const float | x[2], | |
| uint | period[2] | |||
| ) | [static] |
| static void UT_PNoise::noise2D | ( | fpreal32 * | dest, | |
| const fpreal32 * | x, | |||
| const fpreal32 * | y, | |||
| int | n | |||
| ) | [static] |
| static float UT_PNoise::noise2D | ( | float | x, | |
| float | y | |||
| ) | [static] |
| static float UT_PNoise::noise2D | ( | const float | x[2] | ) | [static] |
| static void UT_PNoise::noise3D | ( | float | n[3], | |
| const float | x[3], | |||
| uint | per[3] | |||
| ) | [static] |
| static void UT_PNoise::noise3D | ( | UT_Vector3 * | dest, | |
| const UT_Vector3 * | P, | |||
| int | n | |||
| ) | [static] |
| static void UT_PNoise::noise3D | ( | float | n[3], | |
| const float | x[3] | |||
| ) | [static] |
| static float UT_PNoise::noise3D | ( | const float | x[3], | |
| uint | period[3] | |||
| ) | [static] |
| static void UT_PNoise::noise3D | ( | fpreal32 * | dest, | |
| const UT_Vector3 * | src, | |||
| int | n | |||
| ) | [static] |
| static float UT_PNoise::noise3D | ( | const float | x[3] | ) | [static] |
| static void UT_PNoise::noise4D | ( | float | n[3], | |
| const float | x[4], | |||
| uint | per[4] | |||
| ) | [static] |
| static void UT_PNoise::noise4D | ( | UT_Vector3 * | dest, | |
| const UT_Vector4 * | P, | |||
| int | n | |||
| ) | [static] |
| static void UT_PNoise::noise4D | ( | float | n[3], | |
| const float | x[4] | |||
| ) | [static] |
| static float UT_PNoise::noise4D | ( | const float | x[4], | |
| uint | period[4] | |||
| ) | [static] |
| static void UT_PNoise::noise4D | ( | fpreal32 * | dest, | |
| const UT_Vector4 * | src, | |||
| int | n | |||
| ) | [static] |
| static float UT_PNoise::noise4D | ( | const float | x[4] | ) | [static] |
1.5.9