, including all inherited members.
| arbitraryPerp(const UT_Vector3 &v) | UT_Vector3 | |
| areCollinear(const UT_Vector3 &p0, const UT_Vector3 &p1, float *t=0, fpreal tol=1e-5) const | UT_Vector3 | |
| assign(fpreal xx=0.0f, fpreal yy=0.0f, fpreal zz=0.0f) | UT_Vector3 | [inline] |
| assign(const float *v) | UT_Vector3 | [inline] |
| asStdVector() const | UT_Vector3 | |
| avgComponent() const | UT_Vector3 | [inline] |
| b(void) | UT_Vector3 | [inline] |
| b(void) const | UT_Vector3 | [inline] |
| clampZero(fpreal tol=0.00001f) | UT_Vector3 | [inline] |
| colVecMult(const UT_Matrix3 &m) | UT_Vector3 | [inline] |
| colVecMult(const UT_Matrix4 &m) | UT_Vector3 | [inline] |
| colVecMult(const UT_DMatrix3 &m) | UT_Vector3 | [inline] |
| colVecMult(const UT_DMatrix4 &m) | UT_Vector3 | [inline] |
| colVecMult3(const UT_Matrix4 &m) | UT_Vector3 | [inline] |
| colVecMult3(const UT_DMatrix4 &m) | UT_Vector3 | [inline] |
| cross(const UT_Vector3 &v) | UT_Vector3 | [inline] |
| data(void) const | UT_Vector3 | [inline] |
| data(void) | UT_Vector3 | [inline] |
| degToRad() | UT_Vector3 | |
| dehomogenize(void) | UT_Vector3 | [inline] |
| distance(const UT_Vector3 &p1, const UT_Vector3 &v1) const | UT_Vector3 | |
| distance(const UT_Vector3 &p1, const UT_Vector3 &v1, const UT_Vector3 &p2, const UT_Vector3 &v2) const | UT_Vector3 | |
| dot(const UT_Vector3 &v) const | UT_Vector3 | [inline] |
| equalZero(fpreal tol=0.00001f) const | UT_Vector3 | [inline] |
| findMaxAbsAxis() const | UT_Vector3 | [inline] |
| findMinAbsAxis() const | UT_Vector3 | [inline] |
| g(void) | UT_Vector3 | [inline] |
| g(void) const | UT_Vector3 | [inline] |
| getBary(const UT_Vector3 &t0, const UT_Vector3 &t1, const UT_Vector3 &t2, bool *degen=NULL) const | UT_Vector3 | |
| getDual(UT_Matrix3 &dual) const | UT_Vector3 | |
| getDual(UT_DMatrix3 &dual) const | UT_Vector3 | |
| getFrameOfReference(UT_Vector3 &X, UT_Vector3 &Y) const | UT_Vector3 | [inline] |
| homogenize(void) | UT_Vector3 | [inline] |
| isEqual(const UT_Vector3 &vect, fpreal tol=0.00001f) const | UT_Vector3 | [inline] |
| length(void) const | UT_Vector3 | [inline] |
| length2(void) const | UT_Vector3 | [inline] |
| lineIntersect(const UT_Vector3 &p1, const UT_Vector3 &v1, const UT_Vector3 &p2, const UT_Vector3 &v2) | UT_Vector3 | |
| load(UT_IStream &is) | UT_Vector3 | |
| makeOrthonormal(const UT_Vector3 &v) | UT_Vector3 | |
| maxComponent() const | UT_Vector3 | [inline] |
| minComponent() const | UT_Vector3 | [inline] |
| multiply(UT_Vector3 &dest, const UT_Matrix4 &mat) const | UT_Vector3 | [inline] |
| multiply(UT_Vector3 &dest, const UT_Matrix3 &mat) const | UT_Vector3 | [inline] |
| multiply(UT_Vector3 &dest, const UT_DMatrix4 &mat) const | UT_Vector3 | [inline] |
| multiply(UT_Vector3 &dest, const UT_DMatrix3 &mat) const | UT_Vector3 | [inline] |
| multiply3(const UT_Matrix4 &mat) | UT_Vector3 | [inline] |
| multiply3(const UT_DMatrix4 &mat) | UT_Vector3 | [inline] |
| multiply3(UT_Vector3 &dest, const UT_Matrix4 &mat) const | UT_Vector3 | [inline] |
| multiply3(UT_Vector3 &dest, const UT_DMatrix4 &mat) const | UT_Vector3 | [inline] |
| multiply3T(const UT_Matrix4 &mat) | UT_Vector3 | [inline] |
| multiply3T(const UT_DMatrix4 &mat) | UT_Vector3 | [inline] |
| multiply3T(UT_Vector3 &dest, const UT_Matrix4 &mat) const | UT_Vector3 | [inline] |
| multiply3T(UT_Vector3 &dest, const UT_DMatrix4 &mat) const | UT_Vector3 | [inline] |
| multiplyComponents(const UT_Vector3 &v) | UT_Vector3 | [inline] |
| multiplyT(const UT_Matrix3 &mat) | UT_Vector3 | [inline] |
| multiplyT(const UT_DMatrix3 &mat) | UT_Vector3 | [inline] |
| multiplyT(UT_Vector3 &dest, const UT_Matrix3 &mat) const | UT_Vector3 | [inline] |
| multiplyT(UT_Vector3 &dest, const UT_DMatrix3 &mat) const | UT_Vector3 | [inline] |
| negate() | UT_Vector3 | [inline] |
| normal(const UT_Vector3 &va, const UT_Vector3 &vb) | UT_Vector3 | [inline] |
| normal(const UT_Vector4 &va, const UT_Vector4 &vb) | UT_Vector3 | |
| normalize(void) | UT_Vector3 | [inline] |
| operator!=(const UT_Vector3 &v) const | UT_Vector3 | [inline] |
| operator()(unsigned i) | UT_Vector3 | [inline] |
| operator()(unsigned i) const | UT_Vector3 | [inline] |
| operator*=(const UT_Matrix3 &m) | UT_Vector3 | [inline] |
| operator*=(const UT_DMatrix3 &m) | UT_Vector3 | [inline] |
| operator*=(const UT_Matrix4 &m) | UT_Vector3 | [inline] |
| operator*=(const UT_DMatrix4 &m) | UT_Vector3 | [inline] |
| operator*=(fpreal scalar) | UT_Vector3 | [inline] |
| operator*=(const UT_Vector3 &v) | UT_Vector3 | [inline] |
| operator+=(const UT_Vector3 &v) | UT_Vector3 | [inline] |
| operator+=(fpreal scalar) | UT_Vector3 | [inline] |
| operator-() const | UT_Vector3 | [inline] |
| operator-=(const UT_Vector3 &v) | UT_Vector3 | [inline] |
| operator-=(fpreal scalar) | UT_Vector3 | [inline] |
| operator/=(fpreal scalar) | UT_Vector3 | [inline] |
| operator/=(const UT_Vector3 &v) | UT_Vector3 | [inline] |
| operator<<(ostream &os, const UT_Vector3 &v) | UT_Vector3 | [friend] |
| operator=(const UT_Vector4 &v) | UT_Vector3 | |
| operator=(fpreal scalar) | UT_Vector3 | [inline] |
| operator==(const UT_Vector3 &v) const | UT_Vector3 | [inline] |
| operator[](unsigned i) | UT_Vector3 | [inline] |
| operator[](unsigned i) const | UT_Vector3 | [inline] |
| project(const UT_Vector3 &u) const | UT_Vector3 | |
| project(int norm=1) | UT_Vector3 | |
| projectD(int norm=1) | UT_Vector3 | |
| projection(const UT_Vector3 &p, const UT_Vector3 &v) const | UT_Vector3 | |
| projectOnSegment(const UT_Vector3 &va, const UT_Vector3 &vb) const | UT_Vector3 | |
| projectOnSegment(const UT_Vector3 &va, const UT_Vector3 &vb, fpreal &t) const | UT_Vector3 | |
| r(void) | UT_Vector3 | [inline] |
| r(void) const | UT_Vector3 | [inline] |
| radToDeg() | UT_Vector3 | |
| roundAngles(const UT_Vector3 &base) | UT_Vector3 | |
| roundAngles(const UT_Vector3 &b, const UT_XformOrder &o) | UT_Vector3 | |
| rowVecMult(const UT_Matrix3 &m) | UT_Vector3 | [inline] |
| rowVecMult(const UT_Matrix4 &m) | UT_Vector3 | [inline] |
| rowVecMult(const UT_DMatrix3 &m) | UT_Vector3 | [inline] |
| rowVecMult(const UT_DMatrix4 &m) | UT_Vector3 | [inline] |
| rowVecMult3(const UT_Matrix4 &m) | UT_Vector3 | [inline] |
| rowVecMult3(const UT_DMatrix4 &m) | UT_Vector3 | [inline] |
| save(ostream &os, int binary=0) const | UT_Vector3 | |
| segLineIntersect(const UT_Vector3 &pa, const UT_Vector3 &pb, const UT_Vector3 &p2, const UT_Vector3 &v2) | UT_Vector3 | |
| symmetry(int norm=1) | UT_Vector3 | |
| UT_Vector3(void) | UT_Vector3 | [inline] |
| UT_Vector3(fpreal vx, fpreal vy, fpreal vz) | UT_Vector3 | [inline] |
| UT_Vector3(const fpreal32 v[3]) | UT_Vector3 | [inline] |
| UT_Vector3(const fpreal64 v[3]) | UT_Vector3 | [inline] |
| UT_Vector3(const UT_Vector4 &v) | UT_Vector3 | [inline] |
| vec | UT_Vector3 | |
| x(void) | UT_Vector3 | [inline] |
| x(void) const | UT_Vector3 | [inline] |
| y(void) | UT_Vector3 | [inline] |
| y(void) const | UT_Vector3 | [inline] |
| z(void) | UT_Vector3 | [inline] |
| z(void) const | UT_Vector3 | [inline] |
| ~UT_Vector3(void) | UT_Vector3 | [inline] |