/* * Copyright (c) 2013 * Side Effects Software Inc. All rights reserved. * * Redistribution and use of Houdini Development Kit samples in source and * binary forms, with or without modification, are permitted provided that the * following conditions are met: * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. The name of Side Effects Software may not be used to endorse or * promote products derived from this software without specific prior * written permission. * * THIS SOFTWARE IS PROVIDED BY SIDE EFFECTS SOFTWARE `AS IS' AND ANY EXPRESS * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN * NO EVENT SHALL SIDE EFFECTS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * *---------------------------------------------------------------------------- * This SOP provides an example of how to access HOM from C++. * * NOTE: * See SOP_HOMWave.py for a pure Python implementation of this SOP. * See also SOP_HOMWaveInlinecpp.py for a Python implementation that uses * the inlinecpp Python module to easily easily implement this SOP using * C++ code invoked from Python. That example can be run entirely from * Python (it compiles, loads, and runs the supplied C++ code * automatically), requires much less code than this example, and runs * faster! */ #include <UT/UT_DSOVersion.h> #include "SOP_HOMWave.h" #include <OP/OP_OperatorTable.h> #include <HOM/HOM_Module.h> #include <HOM/HOM_SopNode.h> #include <HOM/HOM_Geometry.h> #include <HOM/HOM_Vector3.h> #include <HOM/HOM_Point.h> #include <HOM/HOM_NodeType.h> #include <boost/shared_ptr.hpp> using namespace HDK_Sample; void newSopOperator(OP_OperatorTable *table) { table->addOperator(new OP_Operator( "hom_wave", "HOM Wave", &SOP_HOMWave::myConstructor, SOP_HOMWave::myTemplateList, /*min_num_inputs=*/1, /*max_num_inputs=*/1)); } OP_Node * SOP_HOMWave::myConstructor(OP_Network *net, const char *name, OP_Operator *op) { return new SOP_HOMWave(net, name, op); } // List any of the sop's parameters here: PRM_Template SOP_HOMWave::myTemplateList[] = { PRM_Template(), }; SOP_HOMWave::SOP_HOMWave( OP_Network *network, const char *name, OP_Operator *op_type) : SOP_HOM(network, name, op_type) { } void SOP_HOMWave::cookWithHOM() { HOM_Module &hou = HOM(); // This C++ code does the equivalent of this Python code: // // import math // geo = hou.pwd().geometry() // f = hou.frame() * 0.03 // for p in geo.points(): // pos = p.position() // pos[1] = math.sin(pos[0] * 0.2 + pos[2] * 0.3 + f) // p.setPosition(pos) // // It modifies the input geometry's y coordinate to create an animated // sin wave. Connect this sop to the output of a grid and press play. boost::shared_ptr<HOM_Geometry> geo(HOMdel( dynamic_cast<HOM_SopNode*>(hou.pwd()))->geometry()); double f = hou.frame() * 0.03; std::vector<HOM_ElemPtr<HOM_Point> > points = geo->points(); for (int i=0; i<points.size(); ++i) { boost::shared_ptr<HOM_Point> p(points[i].myPointer); boost::shared_ptr<HOM_Vector3> pos_ptr(p->position()); HOM_Vector3 &pos = *pos_ptr; pos[1] = sin(pos[0] * 0.2 + pos[2] * 0.3 + f); std::vector<double> pos_vector; for (int i=0; i<pos.__len__(); ++i) pos_vector.push_back(pos[i]); p->setPosition(pos_vector); } }
1.5.9