BM_SingleOpState Member List

This is the complete list of members for BM_SingleOpState, including all inherited members.

addAnyReselectionUndos()BM_SingleOpState [protected, virtual]
addClickInterest(int buttons)BM_SimpleState [protected]
addDependent(UI_Object *who)UI_Object
addEntryConditions(void)BM_State [virtual]
afterUndo()BM_State [virtual]
allowOpMaxExportToDialog() const BM_SingleOpState [inline, protected, virtual]
AP_Interface()AP_Interface
AP_Interface(const char *myname, const char *const *names, UI_EventMethod const *methods)AP_Interface
appendDialogToFolder(const char *folder_name, BM_ParmState &state_or_handle)BM_OpState [protected]
appendDialogToFolder(const char *folder_name, OP_Node &op_node, PRM_Template::PRM_Export export_level)BM_OpState [protected]
appendDividerToFolder(const char *folder_name)BM_OpState [protected]
appendFeelToFolder(const char *folder_name, UI_Feel *child_feel)BM_OpState [protected]
appendFolder(const char *folder_name)BM_OpState [protected]
appendPI(BM_OpHandleLink *pi, int opnum=-1)BM_OpState [protected]
appendTextToFolder(const char *folder_name, const char *text, UI_LookType look_type=UI_LOOK_HEADING_TEXT)BM_OpState [protected]
appendThisStateDialogToFolder(const char *folder_name)BM_OpState [protected]
baseViewer()BM_OpState [inline, protected]
baseViewer() const BM_OpState [inline, protected]
beginDistributedUndoBlock(const char *operation, UT_UndoBlockType blocktype)BM_SimpleState [protected]
BM_EntryType enum nameBM_SimpleState
BM_FULLTIME_ENTRY enum valueBM_SimpleState
BM_GenerateMode enum nameBM_State
BM_INLINE enum valueBM_State
BM_OpState(BM_OpView &view, PI_StateTemplate &templ, BM_SceneManager *sceneManager, const char *cursor=BM_DEFAULT_CURSOR)BM_OpState
BM_OUTLINE enum valueBM_State
BM_OVERLAY_ENTRY enum valueBM_SimpleState
BM_ParmState(BM_SceneManager &app, const char *cursor, const char *vname=0, const char *english=0, const char *const *vnames=0, UI_EventMethod const *vmethods=0)BM_ParmState
BM_REGENERATE enum valueBM_State
BM_RMB_MENU_ALLOWED enum valueBM_State
BM_RMB_MENU_DELAYED enum valueBM_State
BM_RMB_MENU_DENIED enum valueBM_State
BM_RMBMenuPopupMode enum nameBM_State
BM_SimpleState(BM_SceneManager &app, const char *cursor, const char *name=0, const char *const *vnames=0, UI_EventMethod const *vmethods=0)BM_SimpleState
BM_SingleOpState(BM_OpView &view, PI_StateTemplate &templ, BM_SceneManager *scene, const char *cursor=BM_DEFAULT_CURSOR)BM_SingleOpState
BM_State(BM_SceneManager &app, PI_StateTemplate &templ, const char *cursor=0, const char *const *vnames=0, UI_EventMethod const *vmethods=0)BM_State
BM_UndoSetNode classBM_SingleOpState [friend]
buildFullPath(UT_String &string) const UI_Object
bumpQueueCount(int dir)UI_Object [inline]
className() const BM_SingleOpState [virtual]
clearChosenNodeFlags()BM_SingleOpState [protected, virtual]
clearOpHandleLinks()BM_SingleOpState [protected]
completeDialogs()BM_SingleOpState [protected, virtual]
concealState()BM_State [virtual]
connectNode(OP_Node &newnode, OP_Node &inputnode, int input_idx=0, int branch_off=0)BM_OpState [protected]
createNode(const char *optype=0, const char *nettype=0, OP_Network *parent=0, int explicitly=1)BM_SingleOpState [protected]
createPI(const char *pi_name, int opnum=-1, const char *description=0)BM_OpState [protected]
createPreferenceFile(const char *filename)AP_Interface [static]
deleteOpHandleLinks()BM_SingleOpState [protected]
deleteReferences(UI_Object *to_whom)UI_Object [virtual]
dependentCountHint(int count)UI_Object
dependentsUI_Object [protected]
dialogFeel() const BM_OpState [virtual]
disableParms(void)BM_ParmState [protected, virtual]
disconnectInputsOnRestart() const BM_SingleOpState [protected, virtual]
distributeEvent(UI_Event *event, int upwards)UI_Object
doGenerate(void)BM_SingleOpState [protected, virtual]
doRender(RE_Render *r, short x, short y, int ghost)BM_State [protected, virtual]
enableParm(const char *name, int onoff, int refresh=1)BM_ParmState [protected]
enableParm(int index, int onoff, int refresh=1)BM_ParmState [protected]
endDistributedUndoBlock()BM_SimpleState [protected]
english(void) const BM_ParmState [inline]
enter(BM_SimpleState::BM_EntryType how)BM_SingleOpState [virtual]
exit(void)BM_SingleOpState [virtual]
extraDialogFeel() const BM_ParmState
findPI(BM_OpHandleLink *pi) const BM_OpState [virtual]
generate(BM_SimpleState::BM_EntryType how, bool insertmode=true)BM_SingleOpState [virtual]
generateEvent(UI_EventType t, UI_Object *target, int purge=0)UI_Object
getAppExitCode()AP_Interface [static]
getAutoHighlightFlag()BM_OpState [inline, static]
getChosenOp(void) const =0BM_SingleOpState [protected, pure virtual]
getClickInterest()BM_SimpleState [protected]
getCoreDumpFileName(char *buffer, int unique=0)AP_Interface [virtual]
getCurrentCursor() const BM_SimpleState [inline]
getDependents() const UI_Object [inline]
getExtraStateMenu()BM_SimpleState [virtual]
getFeelSymbol(const char *symbol) const AP_Interface
getFunctionKeyScript(UI_Event *event, UT_String &script)AP_Interface
getHelp(UT_String &help_text, bool &is_html)BM_State [virtual]
getHelpDirAndNameOrUrl(UT_String &dir, UT_String &name, UT_String &url)BM_State [virtual]
getInputQueue()UI_Object [inline, static]
getMainApplication()AP_Interface [inline, protected]
getManager()UI_Object [inline, static]
getName() const AP_Interface [inline]
getNode(void) const BM_SingleOpState
getNumValueInterests()UI_Object
getObjectSymbol(const char *symbol) const AP_Interface
getObjectTable(void) const AP_Interface [inline, protected]
getOperationBarIconName() const BM_State [virtual]
getOperationBarLabel() const BM_State [virtual]
getParent() const UI_Object [inline]
getParm(const char *name, UT_String &value, float t=0) const BM_ParmState [protected]
getParm(const char *name, int &value, float t=0) const BM_ParmState [protected]
getParm(const char *name, fpreal32 &value, float t=0) const BM_ParmState [protected]
getParm(const char *name, fpreal64 &value, float t=0) const BM_ParmState [protected]
getParm(int index, UT_String &value, float t=0) const BM_ParmState [protected]
getParm(int index, int &value, float t=0) const BM_ParmState [protected]
getParm(int index, fpreal32 &value, float t=0) const BM_ParmState [protected]
getParm(int index, fpreal64 &value, float t=0) const BM_ParmState [protected]
getProxyId()UI_Object
getRedrawPriority() const UI_Object [inline]
getRMBMenuPopupMode() const BM_State [virtual]
getSavedState()BM_SimpleState [inline]
getSavedState() const BM_SimpleState [inline]
getSaveParmForUndoFlag()BM_ParmState [inline, protected]
getSelectorMenu()BM_SimpleState [virtual]
getShowSelectedOp() const BM_State [inline, virtual]
getSignalList(int *signals, int max_signals)AP_Interface [protected, virtual]
getStateMenu(int ortho=0)BM_SimpleState [virtual]
getTemplate() const BM_State [inline]
getTemplate()BM_State [inline]
getTime() const BM_OpState
getToolbox(int index) const BM_SingleOpState [virtual]
getToolboxCount() const BM_SingleOpState [virtual]
getUIDirectory() const =0BM_SimpleState [protected, pure virtual]
getUIFileName(UT_String &full_path_and_name) const BM_SimpleState [protected, virtual]
getValueInterest(int i)UI_Object
getValueSymbol(const char *symbol, int create=1)AP_Interface
getValueSymbols(UT_PtrArray< const char * > &symbols, UT_PtrArray< UI_Value * > &values) const AP_Interface
getValueTable(void) const AP_Interface [inline, protected]
getViewportMask() const BM_SimpleState [inline]
getVolatileViewport() const BM_SimpleState [inline]
getWindowGeometry(float &width, float &height, float &left, float &bottom)AP_Interface [protected]
getXYParm(const char *name, float &x, float &y, float t=0) const BM_ParmState [protected]
getXYParm(const char *name, int &x, int &y, float t=0) const BM_ParmState [protected]
getXYParm(int index, float &x, float &y, float t=0) const BM_ParmState [protected]
getXYParm(int index, int &x, int &y, float t=0) const BM_ParmState [protected]
getXYZParm(const char *n, float &x, float &y, float &z, float t=0) const BM_ParmState [protected]
getXYZParm(int index, float &x, float &y, float &z, float t=0) const BM_ParmState [protected]
handleArrowEvent(UI_Event *event)BM_State [virtual]
handleDialogDeleted(OPUI_Dialog *dialog)BM_SingleOpState [protected, virtual]
handleDoubleClickEvent(UI_Event *)BM_State [virtual]
handleEvent(UI_Event *event)AP_Interface [virtual]
handleGeoChangedEvent(UI_Event *)BM_State [virtual]
handleKeyEvent(UI_Event *event)BM_SimpleState [virtual]
handleKeyTypeEvent(UI_Event *event, BM_Viewport &viewport)BM_OpState [protected, virtual]
handleMouseEvent(UI_Event *event)BM_OpState [virtual]
handleMouseWheelEvent(UI_Event *event)BM_State [virtual]
handleNodeDeleted(OP_Node &node)BM_SingleOpState [virtual]
handleOpNetChange(OP_Network &)BM_State [virtual]
handleOpNetClear()BM_State [virtual]
handleOpNodeChange(OP_Node &)BM_State [virtual]
handleOpUIChange(OP_Node &)BM_State [virtual]
handleParameterEvent(UI_Event *event)BM_ParmState [protected, virtual]
handleParameterUndo(int parm_index)BM_ParmState [protected, virtual]
handlePIButtonChange(UI_Event *event)BM_OpState [protected]
handlePopupMenuEvent(UI_Event *event)BM_SimpleState [protected, virtual]
HANDLES_FOLDERBM_OpState [protected, static]
handleSaveParmForUndo(int index)BM_ParmState [protected, virtual]
handleTransitoryKey(const UI_Event &)BM_State [inline, virtual]
hasDialog() const BM_OpState [virtual]
hasLocates(void) const BM_State [inline, virtual]
hasOpNode(const OP_Node &node) const BM_SingleOpState [virtual]
ignoreDisplayFlagChange() const BM_State [inline, virtual]
index(void) const BM_State [inline]
index(int idx)BM_State [inline]
initApplication(UI_Manager *, int c, const char **v)BM_ParmState [protected, virtual]
initializeDialogs()BM_SingleOpState [protected, virtual]
initializeUI(PRM_Template *tmpl=0)BM_ParmState [virtual]
BM_SimpleState::initializeUI()BM_SimpleState [protected]
interestedInValue(UI_Value *)UI_Object
interestingEvent(UI_EventType t, UI_DeviceEvent *event) const UI_Object [virtual]
interrupt(BM_SimpleState *=0)BM_OpState [protected, virtual]
isAncestor(UI_Object *who) const UI_Object
isBuilding() const BM_State [inline]
isConcealed(void) const BM_State [inline]
isDependent(UI_Object *who) const UI_Object
isEntered(void) const BM_State [inline]
isEntryCondition(UI_Keyboard key) const BM_State [virtual]
isFullTime(void) const BM_State [inline]
isGenerating() const BM_State [inline]
isGeneratingInline() const BM_State [inline]
isHandle() const BM_State [inline, virtual]
isModifier(void) const BM_State [inline, virtual]
isOverlay(void) const BM_State [inline]
isPreempted() const BM_State [inline]
isRegenerating() const BM_State [inline]
isSticky(void) const BM_State [inline]
keycmp(const char *, int key)UI_Object [static]
loadAppState()AP_Interface [virtual]
loadUIInitPrefs()AP_Interface
makePIVisible(int pi_idx, int onoff)BM_SingleOpState [protected, virtual]
mapIntToStr(int index, const UT_Pair< const char *, int > *map)AP_Interface [static]
mapStrToInt(const char *label, const UT_Pair< const char *, int > *map)AP_Interface [static]
matchesNode(OP_Node &node) const BM_SingleOpState [protected, virtual]
meetsBasicEntryConditions(const UI_Event &e) const BM_State [protected]
meetsEntryConditions(const UI_Event &event) const BM_State
mouseDown(UI_Event *event)BM_SimpleState [protected]
mouseDown(void) const BM_SimpleState [inline, protected]
myDialogsBM_OpState [protected]
myFlagsBM_State [protected]
myFoldersBM_OpState [protected]
myHandleTableBM_SingleOpState [protected]
myHandleVisibilityBM_SingleOpState [protected]
myMethodsAP_Interface [protected]
myMiscFeelsBM_OpState [protected]
myOpNodeIdBM_SingleOpState [protected]
myOpToolboxBM_SingleOpState [protected]
myPIsBM_OpState [protected]
myProxyIdUI_Object [protected]
myQueueCountUI_Object [protected]
myRedrawPriorityUI_Object [protected]
myRestartInfoFileBM_SingleOpState [protected]
myRestartOpIdBM_SingleOpState [protected]
myRestartOpInputsBM_SingleOpState [protected]
mySavedOpNodeBM_SingleOpState [protected]
myValueInterestsUI_Object [protected]
myValueNamesAP_Interface [protected]
myViewerBM_OpState [protected]
name(void) const BM_ParmState [inline]
numPIs() const BM_OpState [inline, protected]
OP_DIALOG_FOLDERBM_OpState [protected, static]
openPreferenceFile(const char *filename)AP_Interface [static]
overwriteParmDefault(const char *name, float t=0)BM_ParmState [protected]
overwriteParmDefault(int index, float t=0)BM_ParmState [protected]
overwriteParmDefaults()BM_ParmState [protected]
overwriteXYParmDefault(const char *name, float t=0)BM_ParmState [protected]
overwriteXYParmDefault(int index, float t=0)BM_ParmState [protected]
overwriteXYZParmDefault(const char *name, float t=0)BM_ParmState [protected]
overwriteXYZParmDefault(int index, float t=0)BM_ParmState [protected]
parameter(const char *name)BM_ParmState [protected]
parameter(int index)BM_ParmState [protected]
parameters(void) const BM_ParmState [inline, protected]
parentUI_Object [protected]
parmExists(const char *name) const BM_ParmState [protected]
parmExists(int index) const BM_ParmState [protected]
parmValue(void) const BM_ParmState [inline, protected]
parseUI(const char *filename, bool quiet=false)AP_Interface
parseUI(FILE *input, const char *inputname, bool quiet=false)AP_Interface
pi(int index)BM_OpState [protected]
pi(int index) const BM_OpState [protected]
pi(const char *name)BM_OpState [protected]
pi(const char *name) const BM_OpState [protected]
piDescription(int index) const BM_OpState [protected]
piOpnum(int index) const BM_OpState [protected]
popCursor(void)BM_SimpleState [protected]
prepareDialogForDisplay() const BM_OpState [virtual]
preprocessSelect(UI_Event *event)BM_State [virtual]
preTerminateCallback()UI_Object [inline, protected, virtual]
purgeEvents(UI_EventType t, UI_Object *target, UI_EventMethod method=0)UI_Object
pushCursor(void)BM_SimpleState [protected]
redrawScene()BM_SimpleState [protected]
refreshBindings(int id, const char *op_type)BM_SingleOpState [protected, virtual]
refreshParm(int index)BM_ParmState [protected]
refreshParms(void)BM_ParmState [protected]
refreshSettings(int id, const char *op_type)BM_SingleOpState [protected, virtual]
relayEvent(UI_Event *event, UI_Object *target)UI_Object
removeAllDialogs()BM_SingleOpState [protected, virtual]
removeAllLinkedPIs()BM_OpState [protected]
removeClickInterest(int buttons)BM_SimpleState [protected]
removeDependent(UI_Object *who)UI_Object
removeDialog(BM_ParmState &state)BM_OpState [protected]
removeDialog(OP_Node &op_node, PRM_Template::PRM_Export export_level)BM_OpState [protected]
removeEntryConditions(void)BM_State [virtual]
removeFolder(const char *name)BM_OpState [protected]
removeObjectSymbol(const char *symbol)AP_Interface
removePI(int pi_idx)BM_OpState [protected, virtual]
removeValueInterest(UI_Value *)UI_Object
render(RE_Render *r, short x, short y)BM_State [virtual]
renderFloorFirst() const BM_State [inline, virtual]
renderPartialOverlay(RE_Render *r, short x, short y)BM_State [virtual]
renderStatusExtras(RE_Render *)BM_State [inline, virtual]
replaceCursor(const char *newcursor)BM_State [virtual]
replaceDependent(UI_Object *who, UI_Object *with)UI_Object
resetApplication()AP_Interface
resetStateForNew()BM_State [inline, virtual]
restart(void)BM_SingleOpState [virtual]
restoreUIInitPrefs()AP_Interface
resume(BM_SimpleState *=0)BM_OpState [protected, virtual]
revealState()BM_State [virtual]
saveAppData(const char *filename)AP_Interface [virtual]
saveAppState()AP_Interface [virtual]
savedNode(void) const BM_SingleOpState [inline, protected]
savedNode(OP_Node *n)BM_SingleOpState [inline, protected]
saveOnCoreDump()AP_Interface [virtual]
saveParmForUndo(int index, bool force=false)BM_ParmState [protected]
saveUIInitPrefs(const char *layout_level)AP_Interface
sceneManager(void)BM_SimpleState [inline]
sceneManager(void) const BM_SimpleState [inline]
sendEvent(const UI_Event &e, int purge=0) const UI_Object
setAppExitCode(int exit_code)AP_Interface [static]
setAutoHighlightFlag(int o)BM_OpState [inline, static]
setBuild(int onOff)BM_State [protected, virtual]
setCursor(void)BM_SimpleState [protected]
setCursor(const char *cursorname)BM_SimpleState [protected]
setDefaultCursor(const char *cursorname)BM_SimpleState [protected]
setForegroundOption(int onOff)AP_Interface [protected]
setModifier(int yn)BM_State [inline, protected]
setName(const char *symbolName)UI_Object
setNode(OP_Node *node)BM_SingleOpState [protected, virtual]
setNodeFlags(OP_Node &node)BM_SingleOpState [protected, virtual]
setNodeId(int id)BM_SingleOpState [protected]
setObjectSymbol(const char *symbol, UI_Object *who, int warn=1)AP_Interface
setParent(UI_Object *p)UI_Object [inline]
setParm(const char *name, const UT_String &value, CH_StringMeaning meaning, float t=0, int refresh=1)BM_ParmState [protected]
setParm(const char *name, int value, float t=0, int refresh=1)BM_ParmState [protected]
setParm(const char *name, fpreal32 value, float t=0, int refresh=1)BM_ParmState [protected]
setParm(const char *name, fpreal64 value, float t=0, int refresh=1)BM_ParmState [protected]
setParm(int index, const UT_String &v, CH_StringMeaning meaning, float t=0, int refresh=1)BM_ParmState [protected]
setParm(int index, int value, float t=0, int refresh=1)BM_ParmState [protected]
setParm(int index, fpreal32 value, float t=0, int refresh=1)BM_ParmState [protected]
setParm(int index, fpreal64 value, float t=0, int refresh=1)BM_ParmState [protected]
setRedrawPriority(int priority)UI_Object [inline]
setSavedState(BM_SimpleState *state)BM_SimpleState [inline]
setSaveParmForUndoFlag(int onoff)BM_ParmState [inline, protected]
setTheMainApplication(AP_Interface *app)AP_Interface [inline, protected]
setValueSymbol(const char *symbol, UI_Value *value, int warn=1)AP_Interface
setViewportMask(unsigned mask)BM_SimpleState [inline, protected]
setVolatileViewport(BM_Viewport *view)BM_SimpleState [inline]
setXTermOption(int onOff)AP_Interface [protected]
setXYParm(const char *name, float x, float y, float t=0, int refresh=1)BM_ParmState [protected]
setXYParm(int index, float x, float y, float t=0, int refresh=1)BM_ParmState [protected]
setXYZParm(const char *name, float x, float y, float z, float t=0, int refresh=1)BM_ParmState [protected]
setXYZParm(int index, float x, float y, float z, float t=0, int refresh=1)BM_ParmState [protected]
showPersistent() const BM_State [inline, virtual]
stampNode(OP_Node &newnode)BM_OpState [protected]
startGenerating(BM_State::BM_GenerateMode how=BM_State::BM_INLINE)BM_State [inline]
STATE_DIALOG_FOLDERBM_OpState [protected, static]
status(UT_String &s) const BM_State [inline, virtual]
stopGenerating(void)BM_SingleOpState [virtual]
switchToFolder(const char *name)BM_OpState [protected]
theAutoHighlightFlagBM_OpState [protected, static]
theDelayedSelectionEventBM_State [protected, static]
theDelayedSelectionEventIsValidBM_State [protected, static]
theFileChooserStyleMapAP_Interface [static]
UI_Object()UI_Object
undoWorkerFinder() const BM_SimpleState [inline]
unwireInterface(UI_Manager *uims)AP_Interface
wantFailedOrienterEvent() const BM_State [inline, virtual]
wantsLocates(int yesNo)BM_State [inline]
wireInterface(UI_Manager *uims)AP_Interface
~AP_Interface()AP_Interface [virtual]
~BM_OpState(void)BM_OpState [virtual]
~BM_ParmState()BM_ParmState [virtual]
~BM_SimpleState(void)BM_SimpleState [virtual]
~BM_SingleOpState(void)BM_SingleOpState [virtual]
~BM_State(void)BM_State [virtual]
~UI_Object()UI_Object [virtual]


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