MSS_PeltState Class Reference

#include <MSS_PeltState.h>

Inheritance diagram for MSS_PeltState:

MSS_SingleOpState MSS_SingleOpBaseState BM_SingleOpState BM_OpState BM_State BM_ParmState BM_SimpleState AP_Interface UI_Object

List of all members.

Public Member Functions

 MSS_PeltState (JEDI_View &view, PI_StateTemplate &templ, BM_SceneManager *scene, const char *cursor=BM_DEFAULT_CURSOR)
virtual ~MSS_PeltState ()
virtual const char * className () const
virtual void doRender (RE_Render *r, short x, short y, int ghost)
virtual void restart (void)

Static Public Member Functions

static BM_StateourConstructor (BM_View &view, PI_StateTemplate &templ, BM_SceneManager *scene)

Protected Member Functions

virtual void updateCurrentSelector (OP3D_InputSelector *current_selector, const PI_BindingSelectorInfo *info)
virtual void invalidateGuideCache ()
virtual bool needSelectMask (void) const

Protected Attributes

int myMetaCacheCount
RE_CacheObjectmyGuideCache
bool myEnableButtonFlag
SOP_NodemyOriginalInputNode


Detailed Description

Definition at line 27 of file MSS_PeltState.h.


Constructor & Destructor Documentation

MSS_PeltState::MSS_PeltState ( JEDI_View &  view,
PI_StateTemplate templ,
BM_SceneManager *  scene,
const char *  cursor = BM_DEFAULT_CURSOR 
)

virtual MSS_PeltState::~MSS_PeltState (  )  [virtual]


Member Function Documentation

virtual const char* MSS_PeltState::className ( void   )  const [inline, virtual]

Reimplemented from MSS_SingleOpState.

Definition at line 42 of file MSS_PeltState.h.

virtual void MSS_PeltState::doRender ( RE_Render r,
short  x,
short  y,
int  ghost 
) [virtual]

Reimplemented from MSS_SingleOpState.

virtual void MSS_PeltState::invalidateGuideCache (  )  [protected, virtual]

virtual bool MSS_PeltState::needSelectMask ( void   )  const [protected, virtual]

Reimplemented from MSS_SingleOpBaseState.

static BM_State* MSS_PeltState::ourConstructor ( BM_View &  view,
PI_StateTemplate templ,
BM_SceneManager *  scene 
) [static]

Reimplemented from MSS_SingleOpState.

virtual void MSS_PeltState::restart ( void   )  [virtual]

Reimplemented from MSS_SingleOpState.

virtual void MSS_PeltState::updateCurrentSelector ( OP3D_InputSelector current_selector,
const PI_BindingSelectorInfo info 
) [protected, virtual]

Reimplemented from MSS_SingleOpState.


Member Data Documentation

Definition at line 56 of file MSS_PeltState.h.

Definition at line 55 of file MSS_PeltState.h.

Definition at line 54 of file MSS_PeltState.h.

Definition at line 58 of file MSS_PeltState.h.


The documentation for this class was generated from the following file:

Generated on Mon Jan 28 00:29:42 2013 for HDK by  doxygen 1.5.9