#include <UT_VoxelArray.h>
Public Types | |
| enum | DitherType { DITHER_NONE, DITHER_ORDERED } |
Public Member Functions | |
| UT_VoxelCompressOptions () | |
Public Attributes | |
| fpreal | myConstantTol |
| fpreal | myQuantizeTol |
| Tolerance for quantizing to reduced bit depth. | |
| DitherType | myDitherType |
| bool | myAllowFP16 |
| Conversion to fpreal16, only valid for scalar data. | |
Definition at line 63 of file UT_VoxelArray.h.
| UT_VoxelCompressOptions::UT_VoxelCompressOptions | ( | ) | [inline] |
Definition at line 66 of file UT_VoxelArray.h.
Tiles will be constant if within this range. This may need to be tighter than quantization tolerance as dithering can't recover partial values.
Definition at line 83 of file UT_VoxelArray.h.
Definition at line 87 of file UT_VoxelArray.h.
1.5.9