HDK_Sample::VRAY_DemoSprite Class Reference

#include <VRAY_DemoSprite.h>

Inheritance diagram for HDK_Sample::VRAY_DemoSprite:

VRAY_Procedural

List of all members.

Public Member Functions

 VRAY_DemoSprite ()
virtual ~VRAY_DemoSprite ()
virtual const char * getClassName ()
virtual int initialize (const UT_BoundingBox *box)
int initChild (VRAY_DemoSprite *sprite, const UT_BoundingBox &box)
virtual void getBoundingBox (UT_BoundingBox &box)
 The bounding box is the "object space" bounds of the procedural.
virtual void render ()


Detailed Description

Examples:

VRAY/VRAY_DemoSprite.C.

Definition at line 58 of file VRAY_DemoSprite.h.


Constructor & Destructor Documentation

VRAY_DemoSprite::VRAY_DemoSprite (  ) 

Examples:
VRAY/VRAY_DemoSprite.C, and VRAY/VRAY_DemoSprite.h.

Definition at line 152 of file VRAY_DemoSprite.C.

VRAY_DemoSprite::~VRAY_DemoSprite (  )  [virtual]

Examples:
VRAY/VRAY_DemoSprite.C, and VRAY/VRAY_DemoSprite.h.

Definition at line 289 of file VRAY_DemoSprite.C.


Member Function Documentation

void VRAY_DemoSprite::getBoundingBox ( UT_BoundingBox box  )  [virtual]

The bounding box is the "object space" bounds of the procedural.

Implements VRAY_Procedural.

Examples:
VRAY/VRAY_DemoSprite.C, and VRAY/VRAY_DemoSprite.h.

Definition at line 447 of file VRAY_DemoSprite.C.

const char * VRAY_DemoSprite::getClassName (  )  [virtual]

The class name is used in diagnostic messages. It can simply be the name of the class, or alternatively, you can choose a unique name for each procedural instance.

Implements VRAY_Procedural.

Examples:
VRAY/VRAY_DemoSprite.C, and VRAY/VRAY_DemoSprite.h.

Definition at line 300 of file VRAY_DemoSprite.C.

int VRAY_DemoSprite::initChild ( VRAY_DemoSprite sprite,
const UT_BoundingBox box 
)

Examples:
VRAY/VRAY_DemoSprite.C, and VRAY/VRAY_DemoSprite.h.

Definition at line 224 of file VRAY_DemoSprite.C.

int VRAY_DemoSprite::initialize ( const UT_BoundingBox box  )  [virtual]

The initialize method is called when the procedural is created. Returning zero (failure) will abort the rendering of this procedural.

The bounding box passed in is the user defined bounding box. If the user didn't specify a bounding box, then the box will be NULL.

Implements VRAY_Procedural.

Examples:
VRAY/VRAY_DemoSprite.C, and VRAY/VRAY_DemoSprite.h.

Definition at line 306 of file VRAY_DemoSprite.C.

void VRAY_DemoSprite::render (  )  [virtual]

The render method is called when the procedural is required to either generate geometry or split into more procedurals. The level of detail passed in represents the rough screen space projection of the procedural's bounding box. The value is roughly the number of pixels that the bounding box occupies (modified by the LEVEL OF DETAIL rate).

For example, if a box occupies 10 horizontal pixels and 20 vertical pixels, the lod passed in will be roughly 20 (the maximum bounds occupied in screen space). If the object surrounds the camera, the lod will be clamped at a large number.

Note:
The render method may be called more than once during a render to regenerate the geometry.

Implements VRAY_Procedural.

Examples:
VRAY/VRAY_DemoSprite.C, and VRAY/VRAY_DemoSprite.h.

Definition at line 724 of file VRAY_DemoSprite.C.


The documentation for this class was generated from the following files:

Generated on Thu Jan 31 00:34:40 2013 for HDK by  doxygen 1.5.9