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Viewport visualisation of material stylesheet overrides.
Support for coloring agents in the viewport based on
Cd point attribute.
Faster viewport display of crowds.
Native support for collisions with height fields.
Easier attachement of props such as weapons and clothing in the Agent Layer SOP.
Support for custom collision geometry in the Agent Collision Layer SOP.
Robust and significantly faster computation of automatic joint limits in the Agent Configure Joints SOP.
Easier joint selection in agent SOPs such as the Agent Prep SOP.
Extensive HOM support for scripting agent definitions.
Enhanced foot locking and leg adjustment, including knee damping.
Support for foot placement on real-time deforming surfaces, and on the new height field primitives.