Houdini 17.0 Nodes Dynamics nodes

Crowd Transition 1.0 dynamics node

Defines a transition between crowd states.

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This node defines a transition from one crowd state to another. The input is a trigger that initiates the transition when its condition evaluates to true.

Parameters

Input State

Name of the state to transition out of. This corresponds to the State Name parameter on a Crowd State node.

Output State

Name of the state to transition into. This corresponds to the State Name parameter on a Crowd State node.

Duration

Length of the transition between states in seconds.

Random Time Offset

Adds a random time offset to the start of the transition. This produces a more random look for the crowd.

Time

Specifies the maximum random time that the transition can be delayed by.

Inputs

Crowd Trigger, Crowd Trigger Logic

Outputs

Agent primitives

See also

Dynamics nodes