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Geometry

Thickness

Draw spheres for the pscale of the geometry. If the geometry has already solved it may have set the overlap_self attribute, if so, the actual effective thickness is drawn in cyan. This is useful to detect if the original thickness was too high - if so the extra thickness will be ignored by the simulation and just slow down the collisions.

Extrude

Draw the thickness by offsetting the geometry in opposite directions rather than by using spheres.

Failed Self Collision

Draw failed self collisions as red spheres. These points will no longer collide with their own geometry, nor will any edge or triangle attached to them.

Failed External Collision

Draw failed external collisions as orange spheres. These points will no longer collide with external geometry, nor will any edge or triangle attached to them.

Welds

Draw which points have been semantically fused together with the weld attribute. These can be broken during the solve using the auto break options, or by setting weld to -1.

Radius Scale

Because the thickness may be small, the visualization spheres can sometimes be lost. This scales the visualization spheres allowing them to be readily seen.

Constraints

Group

Constraints are often added to different groups. This allows you to isolate one particular group to visualize.

Pin to Target

Draw spheres over points pinned to the target animation.

Stitch Points

Draw stitch constraints of points stitched together.

Attach to Geometry

Draw attachment constraints for points attached to external geometry.

Radius

The constraint guides are not scaled by the thickness of the object, so this provides an absolute scale for their size.

Visualization

False Color Mode

Visualize properties of the constraints using a blue-to-red infrared coloring.

None

Leave the original colors.

Stretch Stress

Color according to the maximum stretching force applied by the constraints.

Bend Stress

Color according to the maximum bending force applied by the constraints.

Stretch Distance

Color according to how far constraints are stretched.

Stretch Ratio

Color according the ratio between original and current stretch.

Bend Angle

Color according to how many degrees the bend angle has deviated.

Stretch Plastic Flow

Color according to how much the stretch plastic flow has been triggered.

Bend Plastic Flow

Color according to how much the bend plastic flow has been triggered.

Volume Stress

Color according to the maximum volumetric force applied by the constraints.

Volume Distance

Color according to how far volumetric constraints have expanded from their rest state.

Volume Ratio

Color according the ratio between volumetric expansion and the rest state.

Display Visualization Geometry

Toggles if the simulation geometry is false-colored in addition to the constraints.

Max Stretch Stress

Scales the maximum stretch stress to be the maximum coloration.

Max Bend Stress

Scales the maximum bend stress to be the maximum coloration.

Max Stretch Distance

Sets the maximum stretch distance to be the maximum coloration.

Max Stretch Ratio

Sets the maximum stretch ratio to be the maximum coloration.

Max Bend Angle

Sets the maximum bend angle to be the maximum coloration.

Max Stretch Plastic Flow

Sets the maximum stretch plastic flow to be the maximum coloration.

Max Bend Plastic Flow

Sets the maximum bend plastic flow to be the maximum coloration.

Max Volume Stress

Scales the maximum volume stress to be the maximum coloration.

Max Volume Distance

Scales the maximum volume distance to be the maximum coloration.

Max Volume Ratio

Scales the maximum volume ratio to be the maximum coloration.

Geometry nodes