Primitives are converted to the format required by the composite mode of the ODE object and compound mode of the Bullet Data DOP. For each primitive or group of primitives that can be converted to an ODE primitive, a point with attributes is created and added to an ODE point group.
This surface operator can give output directly to a DOP Import SOP and take geometry input.
ODE primitives do not support all available transformations, so primitives may be simplified in shape by this operator. The output geometry shows what the ODE solver assumes for its calculations.
|Box||0||Reconstructed from polygon primitives.|
|Sphere||1||Constructed from sphere primitives.|
|Cylinder||2||Constructed from tube primitives.|
|Capsule||3||Constructed from tube primitives (use CaptureRegion).|
The group to bake.
Keep Original Geometry
When enabled, keeps a copy of the original geometry.