Split is designed to divide your geometry into two separate streams, the portion that matches the group and the portion that doesn’t.
Subset of the input geometry to send to the first output.
The type of entities to split.
Guess from group
Infer which type of entity to split based on the contents of the group.
Negates the sense of the selection. Instead of sending things that match on the first output, send things that match as the second output.
Delete Unused Groups
Remove any groups that are left empty after deleting points/primitives.