Houdini 18.0 Nodes VOP nodes

pxrrandomtexturemanifold VOP node

Encapsulates 2D parameterization for pattern generators. Allows transformations and selection of arbitrary variables bound to primitives. Uses a simple struct to represent bundled dataflow of outputs. @parameters

numTextures: The number of texture you want to use. You should have at least one texture and PxrMultiTexture supports up to 10 textures.

textureOrder: The number of textures you want to use.

angle: Rotation angle around origin

globalScale: Scale while preserving the aspect ratio defined by scaleS and scaleT

scaleS: Frequency of feature in S

scaleT: Frequency of feature in T

offsetS: Offset from origin in S

offsetT: Offset from origin in T

invertT: Flip along T

primvarS: Name of custom 1D S or 2D ST primvar

primvarT: Name of custom 1D T primvar

VOP nodes