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Overview ¶
This tool uses a Gas Mist Solver that creates a fine spray from a FLIP simulation. It is finer than Whitewater and behaves like smoke as the particles (vaporized water) get pushed around by the air. This is useful in simulations where water is falling from high up. For example, creating a plume of mist from a waterfall.
Using Mist ¶
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Click the Mist tool on the Particle Fluids tab.
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Select the Fluid from which to generate mist and press Enter to confirm your selection.
Note
You may need to navigate into the DOP Network containing the fluid object to select it.
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