Houdini 20.0 Shelf tools

Font shelf tool

Creates 3D text from Type 1 and TrueType fonts.

On this page

Overview

This tool is used to insert text in a scene.

Placing a Font object in the viewer

To...Do this

Place the font object anywhere in the scene

  1. Click the Font tool on the Create tab.

  2. Move the cursor into the scene view.

    Note

    You can hold Alt to detach the font object from the construction plane.

  3. Click LMB to place the font object anywhere in the scene view.

    If you press Enter without clicking, Houdini places the font object at the origin.

Place the font object at the origin

Press ⌃ Ctrl + LMB on the Font tool on the shelf.

Note

Text can be moved once it is placed by either dragging it in the scene view or changing the values in the parameter editor.

You can choose different font types from the Font drop-down menu, change text in the Text menu, and change the size of text in the Font Size menu on the operation controls toolbar.

Font Handles

There are special handles available at the geometry level for the font object that allow you to stretch and squash it.

  1. Move to the geometry level by double clicking LMB the font node in the network editor or by clicking the Jump to Operator button on the operation controls toolbar.

  2. Drag the handles to squash or stretch the text.

To...Do this

Stretch or squash the font along the x-axis

Drag the red handle.

Stretch or squash the font along the y-axis

Drag the green handle.

For specific parameter help see the Font node help.

See also

Shelf tools

Using the shelf

  • Customize the shelf

    How to change the look of the shelf, change and rearrange its contents, and create your own shelf tools.

Technical