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Mirror works at both the Scene and Geometry levels.
At the Scene level, the Mirror tool creates new mirror duplicates of the selected objects. You can use the controls in the operation controls toolbar (across the top of the viewer) to automatically rename the objects as you duplicate them, for example
r_armis mirrored as
At the Geometry level, the tool creates a Mirror surface node which mirrors the selected geometry.
At the Scene level
Select the object(s) you want to mirror.
Click the Mirror tool on the Modify tab.
Select a plane in which to mirror the object from the drop-down menu on the operation controls toolbar.
For specific parameter help see the Mirror node help.