Houdini 20.0 Shelf tools

Mountain shelf tool

Displaces points along their normals based on fractal noise.

On this page

Overview

This tool is useful for creating terrains and landscapes, but it can also be applied to the surfaces of other primitive objects. For example, you can model and asteroid by applying this tool to a sphere.

Using Mountain

  1. Select the points you want to displace.

  2. Click the Mountain tool on the Deform tab.

You can edit the amount of displacement in the parameter editor.

For specific parameter node help see the Mountain help.

See also

Shelf tools

Using the shelf

  • Customize the shelf

    How to change the look of the shelf, change and rearrange its contents, and create your own shelf tools.

Technical