Animation Edit keyframes and channels
Use these techniques to edit the scoped channels.
The channel editor
The channel editor provides three different interfaces for editing animation. Choose Windows > Channel editor to open a channel editor window, or create a channel editor pane tab. Then use the button strip in the top left corner of the channel editor to select one of the following views.
The Channel graph displays the animated values of scoped channels as a graph. You can edit the shapes of the animation curves between keys, move keys backward or forward in time, and edit keyed values. How to edit animation with the channel graph.
The Dopesheet shows keys as colored squares on a grid of channels and frames. How to edit animation with the dopesheet.
The Channel table shows the scoped channels as a spreadsheet of values and frames. How to edit animation with the channel table.
Editing keys on the timeline
You can move, squash, copy, and cycle the key markers on the timeline instead of in the channel editor when it’s more convenient. See the playbar help for how to edit keys directly on the timeline.