bonemoveend command

Adjusts the length and angles of the given bone object so that the bone would end at the given position in the rest chain.

Replaced by: hou.BoneObjNode

All Usages Options

Usages

  1. bonemoveend [-o] [-f world|parent] [-x xpos] [-y ypos] [-z zpos] boneObject

Options

-o

Set only the rest angles.